Dress people at generation from a separate apparel stream.
Wardrobes live on the person in people.json: everyday layers, textbooks per parallel, and chance-based bags from catalog data. Hauling and the carry cap are defs, not constants. The golden roster gains an items column; later family members shift because Hauling consumes extra appearance rolls. Old saves without items are dressed on load. Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -21,6 +21,7 @@ public class PeopleDefTests
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Assert.Equal(0.2f, catalog.Needs["Hunger"].DecayPerHour);
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Assert.True(catalog.Skills["Communication"].Always);
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Assert.True(catalog.Skills["Agility"].Always);
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Assert.True(catalog.Skills["Hauling"].Always);
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Assert.True(catalog.Skills["Pedagogy"].Work);
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Assert.Equal(0.4f, catalog.Skills["English"].AdultChance);
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Assert.Equal(
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