Add recess quarrels, rare yard and gym fights, and apologies.
Bullies remember a victim by a trait field, a defender can join, staff break up a fight with a reprimand, and skip empty time clears leftover clashes so they cannot last forever. Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@@ -11,24 +11,24 @@
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## Задачи
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- [ ] Действие ссоры: 2 (иногда 3), перемена, мнение падает сильнее грубого разговора
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- [ ] Действие драки: редко, двор или зал; коротко; без травм и медпункта
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- [ ] Триггер: низкое взаимное мнение, задира/вспыльчивый — поля, не if по defName
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- [ ] Задира держит id жертвы, пока та в ростере; не меняет цель каждый день
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- [ ] Третий с высоким плюсом к жертве может вступить в ссору на её стороне
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- [ ] Действие «извиниться» после ссоры/выговора в одном узле возвращает часть мнения
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- [ ] Сотрудник в узле обрывает драку и делает выговор; нет сотрудника — действие просто кончается
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- [ ] Лог обоих; кабинет директора не заводим
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- [ ] Игрок не приказывает разнять
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- [x] Действие ссоры: 2 (иногда 3), перемена, мнение падает сильнее грубого разговора
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- [x] Действие драки: редко, двор или зал; коротко; без травм и медпункта
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- [x] Триггер: низкое взаимное мнение, задира/вспыльчивый — поля, не if по defName
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- [x] Задира держит id жертвы, пока та в ростере; не меняет цель каждый день
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- [x] Третий с высоким плюсом к жертве может вступить в ссору на её стороне
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- [x] Действие «извиниться» после ссоры/выговора в одном узле возвращает часть мнения
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- [x] Сотрудник в узле обрывает драку и делает выговор; нет сотрудника — действие просто кончается
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- [x] Лог обоих; кабинет директора не заводим
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- [x] Игрок не приказывает разнять
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## Тесты, без которых фаза не закрыта
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- [ ] Двое врагов на дворе чаще ссорятся, чем двое друзей
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- [ ] Задира два дня подряд целится в того же человека, если тот ещё в школе
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- [ ] Извинение поднимает мнение, но не выше, чем до ссоры
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- [ ] Драка не меняет нужду «здоровье» — такой нужды нет и не появляется
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- [ ] Выговор после обрыва есть, если в узле был сотрудник
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- [ ] Skip пустого времени не оставляет «вечную драку» в состоянии
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- [x] Двое врагов на дворе чаще ссорятся, чем двое друзей
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- [x] Задира два дня подряд целится в того же человека, если тот ещё в школе
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- [x] Извинение поднимает мнение, но не выше, чем до ссоры
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- [x] Драка не меняет нужду «здоровье» — такой нужды нет и не появляется
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- [x] Выговор после обрыва есть, если в узле был сотрудник
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- [x] Skip пустого времени не оставляет «вечную драку» в состоянии
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## Критерий готовности
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@@ -0,0 +1,211 @@
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using HSchool.Content;
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using HSchool.People;
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namespace HSchool.Ai;
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/// <summary>Quarrel, fight and apology math. No world, no clock — inputs to an output.</summary>
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public static class Conflict
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{
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public const int OpinionFloor = -100;
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public static bool RemembersVictim(IReadOnlyList<string> traitIds, DefCatalog catalog)
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{
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foreach (var traitId in traitIds)
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{
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if (catalog.Traits.TryGetValue(traitId, out var trait) && trait.RemembersVictim)
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{
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return true;
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}
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}
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return false;
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}
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public static float ConflictChance(IReadOnlyList<string> traitIds, DefCatalog catalog)
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{
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var factor = 1f;
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foreach (var traitId in traitIds)
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{
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if (catalog.Traits.TryGetValue(traitId, out var trait) && trait.ConflictChance > 0f)
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{
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factor *= trait.ConflictChance;
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}
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}
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return factor;
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}
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public static float ApologyChance(IReadOnlyList<string> traitIds, DefCatalog catalog)
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{
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var factor = 1f;
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foreach (var traitId in traitIds)
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{
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if (catalog.Traits.TryGetValue(traitId, out var trait) && trait.ApologyChance > 0f)
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{
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factor *= trait.ApologyChance;
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}
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}
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return factor;
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}
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public static bool WantsQuarrel(
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int? opinionOfTarget,
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BehaviorDef? rules,
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string? rememberedVictimId,
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string targetId)
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{
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if (rememberedVictimId is not null && rememberedVictimId.Equals(targetId, StringComparison.Ordinal))
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{
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return true;
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}
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return TalkCircles.IsEnemy(opinionOfTarget, rules);
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}
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/// <summary>Friends score 0; rivals score the trait-scaled base. That is "чаще", not a coin flip.</summary>
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public static float QuarrelChance(
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int? opinionOfTarget,
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IReadOnlyList<string> traits,
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DefCatalog catalog,
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BehaviorDef? rules,
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string? rememberedVictimId,
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string targetId)
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{
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if (!WantsQuarrel(opinionOfTarget, rules, rememberedVictimId, targetId))
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{
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return 0f;
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}
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return Math.Clamp((rules?.QuarrelChance ?? 1f) * ConflictChance(traits, catalog), 0f, 1f);
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}
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public static bool RollStarts(float chance, int seed) =>
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chance >= 1f || (chance > 0f && TalkCircles.Roll01(seed) < chance);
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public static bool RollFight(IReadOnlyList<string> traits, DefCatalog catalog, BehaviorDef? rules, int seed)
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{
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var chance = Math.Clamp((rules?.FightChance ?? 0.1f) * ConflictChance(traits, catalog), 0f, 0.45f);
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return chance > 0f && TalkCircles.Roll01(seed) < chance;
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}
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public static bool CanFightHere(string? roomDef) =>
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roomDef is not null
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&& (roomDef.Equals("SchoolYard", StringComparison.Ordinal)
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|| roomDef.Equals("GymHall", StringComparison.Ordinal));
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public static string FightActionFor(string roomDef) =>
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roomDef.Equals("GymHall", StringComparison.Ordinal) ? TalkActions.FightGym : TalkActions.Fight;
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public static string QuarrelActionFor(string roomDef) =>
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roomDef.Equals("SchoolYard", StringComparison.Ordinal) ? TalkActions.QuarrelYard : TalkActions.Quarrel;
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public static bool ShouldDefend(int? opinionOfVictim, BehaviorDef? rules) =>
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opinionOfVictim >= (rules?.DefendOpinionMin ?? 40);
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public static int QuarrelOpinionDelta(BehaviorDef? rules) =>
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rules?.QuarrelOpinionShift ?? -8;
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public static int FightOpinionDelta(BehaviorDef? rules) =>
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rules?.FightOpinionShift ?? -16;
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/// <summary>Returns part of <paramref name="lost"/>, never above <paramref name="baseline"/>.</summary>
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public static int ApologyOpinion(int current, int baseline, int lost, BehaviorDef? rules)
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{
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var fraction = Math.Clamp(rules?.ApologyRestoreFraction ?? 0.5f, 0f, 1f);
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var restored = Math.Max(0, (int)Math.Round(lost * fraction, MidpointRounding.AwayFromZero));
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if (restored < 1 && lost > 0)
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{
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restored = 1;
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}
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return Math.Min(baseline, current + restored);
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}
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public static bool HasRival(TalkPlannerContext context)
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{
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if (context.SelfId is null)
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{
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return false;
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}
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foreach (var (personId, _) in context.PersonNodes)
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{
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if (personId.Equals(context.SelfId, StringComparison.Ordinal))
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{
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continue;
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}
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context.Opinions.TryGetValue(personId, out var opinion);
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if (WantsQuarrel(opinion, context.Rules, context.BullyVictimId, personId))
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{
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return true;
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}
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}
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return false;
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}
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public static float NodeRivalScore(string nodeId, string selfId, TalkPlannerContext context)
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{
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var score = 0f;
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foreach (var (personId, otherNode) in context.PersonNodes)
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{
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if (personId.Equals(selfId, StringComparison.Ordinal) || otherNode != nodeId)
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{
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continue;
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}
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context.Opinions.TryGetValue(personId, out var opinion);
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if (WantsQuarrel(opinion, context.Rules, context.BullyVictimId, personId))
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{
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score += 5f;
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}
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}
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return score;
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}
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public static bool HasHealthNeed(DefCatalog catalog) =>
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catalog.Needs.Values.Any(need =>
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!need.Abstract && need.DefName.Equals("Health", StringComparison.OrdinalIgnoreCase));
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/// <summary>
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/// Same victim across days while they stay on the roster and opinion is not at the floor.
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/// Picks by mixed seed only when memory is empty or stale — never <c>string.GetHashCode</c>.
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/// </summary>
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public static string? ResolveVictim(Person actor, IReadOnlyList<Person> roster, DefCatalog catalog, int seed)
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{
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if (!RemembersVictim(actor.Traits, catalog))
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{
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return null;
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}
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if (actor.BullyVictimId is { } remembered
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&& roster.Any(person =>
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person.Id.Equals(remembered, StringComparison.Ordinal)
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&& !person.Id.Equals(actor.Id, StringComparison.Ordinal))
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&& (OpinionStore.Get(actor, remembered) ?? 0) > OpinionFloor)
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{
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return remembered;
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}
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var candidates = roster
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.Where(person =>
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person.IsStudent
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&& !person.Id.Equals(actor.Id, StringComparison.Ordinal)
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&& (OpinionStore.Get(actor, person.Id) ?? 0) > OpinionFloor)
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.OrderBy(person => person.Id, StringComparer.Ordinal)
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.ToArray();
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if (candidates.Length == 0)
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{
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actor.BullyVictimId = null;
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return null;
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}
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var index = (seed & int.MaxValue) % candidates.Length;
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var pick = candidates[index].Id;
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actor.BullyVictimId = pick;
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return pick;
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}
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}
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@@ -291,6 +291,11 @@ public static class DecisionPlanner
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return Intent.None;
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}
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if (TalkActions.IsQuarrel(action.DefName) && !Conflict.HasRival(state.Talk))
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{
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return Intent.None;
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}
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if (RoomFor(catalog, map, walks, state, occupied, action) is null)
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{
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return Intent.None;
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@@ -398,6 +403,7 @@ public static class DecisionPlanner
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if (action.Abstract
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|| !need.Equals(action.Need, StringComparison.Ordinal)
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|| !RoleFits(action, state)
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|| TalkActions.IsConflict(action.DefName)
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|| (state.BoundToLesson && TalkCircles.BlocksOnLesson(action.DefName)))
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{
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continue;
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@@ -475,6 +481,10 @@ public static class DecisionPlanner
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}
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var score = -cost + TalkCircles.NodeFriendScore(nodeId, state.Talk.SelfId ?? "", state.Talk);
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if (TalkActions.IsQuarrel(action.DefName))
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{
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score += Conflict.NodeRivalScore(nodeId, state.Talk.SelfId ?? "", state.Talk);
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}
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if (score > bestScore
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|| (score == bestScore && (best is null || string.CompareOrdinal(nodeId, best) < 0)))
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{
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@@ -11,7 +11,8 @@ public readonly record struct TalkPlannerContext(
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string? ClassId,
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bool HasPhone,
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bool FriendPullActive,
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BehaviorDef? Rules);
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BehaviorDef? Rules,
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string? BullyVictimId = null);
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/// <summary>
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/// Pure talk-circle rules: who joins, which topic, opinion and skill math. No world access.
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@@ -19,10 +20,19 @@ public readonly record struct TalkPlannerContext(
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public static class TalkCircles
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{
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public static bool BlocksOnLesson(string actionId) =>
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TalkActions.IsTalk(actionId) && !TalkActions.IsWhisper(actionId);
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TalkActions.IsTalk(actionId) && !TalkActions.IsWhisper(actionId) && !TalkActions.IsFight(actionId);
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public static int MaxSize(string actionId, BehaviorDef? rules, IReadOnlyList<string> traitIds, DefCatalog catalog)
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{
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if (TalkActions.IsFight(actionId) || TalkActions.IsApologize(actionId))
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{
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return 2;
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}
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if (TalkActions.IsQuarrel(actionId))
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{
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return 3;
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}
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if (actionId.Equals(TalkActions.PhoneChat, StringComparison.Ordinal))
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{
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return 2;
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@@ -266,6 +266,16 @@ internal static class PeopleDefValidator
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{
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throw new ContentLoadException($"TraitDef '{trait.DefName}' whisperCatchMultiplier cannot be negative.");
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}
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if (trait.ConflictChance < 0f)
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{
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throw new ContentLoadException($"TraitDef '{trait.DefName}' conflictChance cannot be negative.");
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}
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if (trait.ApologyChance < 0f)
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{
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throw new ContentLoadException($"TraitDef '{trait.DefName}' apologyChance cannot be negative.");
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}
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}
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|
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private static void ValidateNeed(NeedDef need)
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@@ -612,6 +622,21 @@ internal static class PeopleDefValidator
|
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{
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throw new ContentLoadException($"BehaviorDef '{behavior.DefName}' teacher-talk weights cannot be negative.");
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}
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|
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if (behavior.QuarrelChance is < 0f or > 1f)
|
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{
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throw new ContentLoadException($"BehaviorDef '{behavior.DefName}' quarrelChance must be 0–1.");
|
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}
|
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|
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if (behavior.FightChance is < 0f or > 1f)
|
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{
|
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throw new ContentLoadException($"BehaviorDef '{behavior.DefName}' fightChance must be 0–1.");
|
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}
|
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|
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if (behavior.ApologyRestoreFraction is < 0f or > 1f)
|
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{
|
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throw new ContentLoadException($"BehaviorDef '{behavior.DefName}' apologyRestoreFraction must be 0–1.");
|
||||
}
|
||||
}
|
||||
|
||||
private static void ValidateTopic(TopicDef topic, DefCatalog catalog)
|
||||
|
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@@ -215,6 +215,20 @@ public sealed class TraitDef : Def
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/// Multiplies the chance a whisper is caught. Quiet below 1, outgoing above. Missing is 1.
|
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/// </summary>
|
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public float WhisperCatchMultiplier { get; init; } = 1f;
|
||||
|
||||
/// <summary>
|
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/// Multiplies quarrel and fight chance. Hot-tempered and bully above 1. Missing is 1.
|
||||
/// </summary>
|
||||
public float ConflictChance { get; init; } = 1f;
|
||||
|
||||
/// <summary>
|
||||
/// This person keeps one victim id until they leave or opinion hits the floor.
|
||||
/// A field, not a <c>defName == "Bully"</c> branch.
|
||||
/// </summary>
|
||||
public bool RemembersVictim { get; init; }
|
||||
|
||||
/// <summary>Multiplies the chance to start an apology. Bully below 1. Missing is 1.</summary>
|
||||
public float ApologyChance { get; init; } = 1f;
|
||||
}
|
||||
|
||||
/// <summary>Conversation subject. Tags gate appropriateness; language is optional skill help.</summary>
|
||||
@@ -451,6 +465,24 @@ public sealed class BehaviorDef : Def
|
||||
/// <summary>Per-decision chance a pupil in class tries to start a whisper, before initiative.</summary>
|
||||
public float WhisperStartChance { get; init; } = 0.12f;
|
||||
|
||||
/// <summary>Rivals always roll this before traits. 1 means every enemy pair can start a quarrel.</summary>
|
||||
public float QuarrelChance { get; init; } = 1f;
|
||||
|
||||
/// <summary>Base chance a yard or gym clash becomes a fight. Traits scale it; kept rare.</summary>
|
||||
public float FightChance { get; init; } = 0.1f;
|
||||
|
||||
/// <summary>Opinion shift per other participant when a quarrel ends. Stronger than rude talk (−3).</summary>
|
||||
public int QuarrelOpinionShift { get; init; } = -8;
|
||||
|
||||
/// <summary>Opinion shift when a fight ends. No health need is touched.</summary>
|
||||
public int FightOpinionShift { get; init; } = -16;
|
||||
|
||||
/// <summary>Fraction of lost opinion an apology returns. Never climbs past the pre-quarrel value.</summary>
|
||||
public float ApologyRestoreFraction { get; init; } = 0.5f;
|
||||
|
||||
/// <summary>Opinion of the victim at or above this — a third person may join the quarrel.</summary>
|
||||
public int DefendOpinionMin { get; init; } = 40;
|
||||
|
||||
public static IReadOnlyList<OpinionBand> DefaultOpinionBands { get; } =
|
||||
[
|
||||
new() { Min = 70, Id = "OpinionCloseFriend" },
|
||||
|
||||
@@ -8,6 +8,11 @@ public static class TalkActions
|
||||
public const string PhoneChat = "PhoneChat";
|
||||
public const string Whisper = "Whisper";
|
||||
public const string TeacherTalk = "TeacherTalk";
|
||||
public const string Quarrel = "Quarrel";
|
||||
public const string QuarrelYard = "QuarrelYard";
|
||||
public const string Fight = "Fight";
|
||||
public const string FightGym = "FightGym";
|
||||
public const string Apologize = "Apologize";
|
||||
|
||||
public static bool IsTalk(string? actionId) =>
|
||||
actionId is not null
|
||||
@@ -15,7 +20,24 @@ public static class TalkActions
|
||||
|| actionId.Equals(StaffChat, StringComparison.Ordinal)
|
||||
|| actionId.Equals(PhoneChat, StringComparison.Ordinal)
|
||||
|| actionId.Equals(Whisper, StringComparison.Ordinal)
|
||||
|| actionId.Equals(TeacherTalk, StringComparison.Ordinal));
|
||||
|| actionId.Equals(TeacherTalk, StringComparison.Ordinal)
|
||||
|| IsConflict(actionId));
|
||||
|
||||
public static bool IsQuarrel(string? actionId) =>
|
||||
actionId is not null
|
||||
&& (actionId.Equals(Quarrel, StringComparison.Ordinal)
|
||||
|| actionId.Equals(QuarrelYard, StringComparison.Ordinal));
|
||||
|
||||
public static bool IsFight(string? actionId) =>
|
||||
actionId is not null
|
||||
&& (actionId.Equals(Fight, StringComparison.Ordinal)
|
||||
|| actionId.Equals(FightGym, StringComparison.Ordinal));
|
||||
|
||||
public static bool IsApologize(string? actionId) =>
|
||||
actionId is not null && actionId.Equals(Apologize, StringComparison.Ordinal);
|
||||
|
||||
public static bool IsConflict(string? actionId) =>
|
||||
IsQuarrel(actionId) || IsFight(actionId) || IsApologize(actionId);
|
||||
|
||||
public static bool IsWhisper(string? actionId) =>
|
||||
actionId is not null && actionId.Equals(Whisper, StringComparison.Ordinal);
|
||||
|
||||
@@ -55,6 +55,12 @@ public sealed record Person
|
||||
/// <summary>What this person thinks of others, A→B. Sparse; zero is not stored.</summary>
|
||||
public IReadOnlyDictionary<string, int> Opinions { get; init; } = new Dictionary<string, int>(StringComparer.Ordinal);
|
||||
|
||||
/// <summary>
|
||||
/// Victim a bully keeps aiming at. Cleared when they leave the roster or opinion hits the floor.
|
||||
/// Null on everyone without a remembers-victim trait.
|
||||
/// </summary>
|
||||
public string? BullyVictimId { get; set; }
|
||||
|
||||
public int AgeOn(DateTime asOf) => SchoolYears.AgeYears(BirthDate, asOf);
|
||||
}
|
||||
|
||||
|
||||
@@ -18,6 +18,7 @@ public static class Seed
|
||||
public const int ClimatePresetSalt = 10;
|
||||
public const int ApparelSalt = 11;
|
||||
public const int WhisperSalt = 12;
|
||||
public const int ConflictSalt = 13;
|
||||
|
||||
/// <summary>A stream that belongs to the school rather than to one family.</summary>
|
||||
public static int ForSchool(int schoolSeed, int salt) => Mix(schoolSeed, familyIndex: -1, salt);
|
||||
|
||||
@@ -86,6 +86,51 @@
|
||||
"roles": ["student", "staff"],
|
||||
"weight": 1,
|
||||
},
|
||||
{
|
||||
"defName": "Quarrel",
|
||||
"room": "Corridor",
|
||||
"minutes": 6,
|
||||
"need": "Social",
|
||||
"needGain": 0.35,
|
||||
"roles": ["student"],
|
||||
"weight": 4,
|
||||
},
|
||||
{
|
||||
"defName": "QuarrelYard",
|
||||
"room": "SchoolYard",
|
||||
"minutes": 6,
|
||||
"need": "Social",
|
||||
"needGain": 0.35,
|
||||
"roles": ["student"],
|
||||
"weight": 4,
|
||||
},
|
||||
{
|
||||
"defName": "Fight",
|
||||
"room": "SchoolYard",
|
||||
"minutes": 3,
|
||||
"need": "Social",
|
||||
"needGain": 0.2,
|
||||
"roles": ["student"],
|
||||
"weight": 0,
|
||||
},
|
||||
{
|
||||
"defName": "FightGym",
|
||||
"room": "GymHall",
|
||||
"minutes": 3,
|
||||
"need": "Social",
|
||||
"needGain": 0.2,
|
||||
"roles": ["student"],
|
||||
"weight": 0,
|
||||
},
|
||||
{
|
||||
"defName": "Apologize",
|
||||
"room": "Corridor",
|
||||
"minutes": 4,
|
||||
"need": "Social",
|
||||
"needGain": 0.15,
|
||||
"roles": ["student"],
|
||||
"weight": 0,
|
||||
},
|
||||
{
|
||||
"defName": "ChangeClothesMale",
|
||||
"room": "MaleChangingRoom",
|
||||
|
||||
@@ -88,4 +88,11 @@
|
||||
"teacherQuestionWeight": 2,
|
||||
"teacherPraiseWeight": 2,
|
||||
"teacherReprimandWeight": 1,
|
||||
// Quarrel and fight (slice 9 phase 44). Fight stays rare even with hot-tempered.
|
||||
"quarrelChance": 1,
|
||||
"fightChance": 0.1,
|
||||
"quarrelOpinionShift": -8,
|
||||
"fightOpinionShift": -16,
|
||||
"apologyRestoreFraction": 0.5,
|
||||
"defendOpinionMin": 40,
|
||||
}
|
||||
|
||||
@@ -24,6 +24,9 @@
|
||||
"incompatible": ["Kind", "Quiet"],
|
||||
"roles": ["student"],
|
||||
"age": { "min": 7, "max": 18 },
|
||||
"conflictChance": 1.6,
|
||||
"remembersVictim": true,
|
||||
"apologyChance": 0.35,
|
||||
"skillModifiers": [
|
||||
{ "skill": "Strength", "offset": 8 },
|
||||
{ "skill": "Literature", "offset": -4 },
|
||||
@@ -71,6 +74,7 @@
|
||||
"weight": 5,
|
||||
"incompatible": ["Quiet"],
|
||||
"wageAsk": 6,
|
||||
"conflictChance": 1.8,
|
||||
},
|
||||
{
|
||||
"defName": "Kind",
|
||||
|
||||
@@ -10,6 +10,11 @@
|
||||
"TeacherTalk": "Teacher talk",
|
||||
"WalkCorridor": "Walk the corridor",
|
||||
"WalkYard": "Walk the yard",
|
||||
"Quarrel": "Quarrel",
|
||||
"QuarrelYard": "Yard quarrel",
|
||||
"Fight": "Fight",
|
||||
"FightGym": "Gym fight",
|
||||
"Apologize": "Apology",
|
||||
"Behavior": "Behavior rules",
|
||||
"Chair": "Chair",
|
||||
"DirectorsChair": "Principal's chair",
|
||||
@@ -198,6 +203,10 @@
|
||||
"TalkEnded": "talked about {0}",
|
||||
"Whispered": "whispered",
|
||||
"TeacherInterrupted": "the teacher cut them off",
|
||||
"Quarreled": "quarreled",
|
||||
"Fought": "fought",
|
||||
"Apologized": "apologized",
|
||||
"Reprimanded": "reprimanded",
|
||||
"TopicStudy": "schoolwork",
|
||||
"TopicGames": "games",
|
||||
"TopicFood": "food",
|
||||
|
||||
@@ -10,6 +10,11 @@
|
||||
"TeacherTalk": "Разговор учителя",
|
||||
"WalkCorridor": "Прогулка по коридору",
|
||||
"WalkYard": "Прогулка во дворе",
|
||||
"Quarrel": "Ссора",
|
||||
"QuarrelYard": "Ссора во дворе",
|
||||
"Fight": "Драка",
|
||||
"FightGym": "Драка в зале",
|
||||
"Apologize": "Извинение",
|
||||
"Behavior": "Правила поведения",
|
||||
"Chair": "Стул",
|
||||
"DirectorsChair": "Кресло директора",
|
||||
@@ -198,6 +203,10 @@
|
||||
"TalkEnded": "говорил о {0}",
|
||||
"Whispered": "шептались",
|
||||
"TeacherInterrupted": "учитель оборвал",
|
||||
"Quarreled": "ссорились",
|
||||
"Fought": "дрались",
|
||||
"Apologized": "извинился",
|
||||
"Reprimanded": "выговор",
|
||||
"TopicStudy": "учёбе",
|
||||
"TopicGames": "играх",
|
||||
"TopicFood": "еде",
|
||||
|
||||
@@ -15,6 +15,10 @@ public static class PersonLogTypes
|
||||
public const string TalkEnded = "talk-ended";
|
||||
public const string Whispered = "whispered";
|
||||
public const string TeacherInterrupted = "teacher-interrupted";
|
||||
public const string Quarreled = "quarreled";
|
||||
public const string Fought = "fought";
|
||||
public const string Apologized = "apologized";
|
||||
public const string Reprimanded = "reprimanded";
|
||||
public const string ApparelReplaced = "apparel-replaced";
|
||||
public const string ApparelChanged = "apparel-changed";
|
||||
public const string LessonNoTeacher = "lesson-no-teacher";
|
||||
@@ -41,6 +45,26 @@ public sealed record PersonLogEvent(string PersonId, DateTime Time, string Type,
|
||||
return catalog.Text(locale, "TeacherInterrupted");
|
||||
}
|
||||
|
||||
if (Type.Equals(PersonLogTypes.Quarreled, StringComparison.Ordinal))
|
||||
{
|
||||
return catalog.Text(locale, "Quarreled");
|
||||
}
|
||||
|
||||
if (Type.Equals(PersonLogTypes.Fought, StringComparison.Ordinal))
|
||||
{
|
||||
return catalog.Text(locale, "Fought");
|
||||
}
|
||||
|
||||
if (Type.Equals(PersonLogTypes.Apologized, StringComparison.Ordinal))
|
||||
{
|
||||
return catalog.Text(locale, "Apologized");
|
||||
}
|
||||
|
||||
if (Type.Equals(PersonLogTypes.Reprimanded, StringComparison.Ordinal))
|
||||
{
|
||||
return catalog.Text(locale, "Reprimanded");
|
||||
}
|
||||
|
||||
if (ThingDef is null)
|
||||
{
|
||||
return Type;
|
||||
|
||||
@@ -333,7 +333,7 @@ internal static class PresenceSystem
|
||||
: slot.Kind == DaySlotKind.Lesson && lessons.Any(lesson => lesson.Period == slot.Index);
|
||||
if (activity.IsActive && TalkActions.IsTalk(activity.ActionId))
|
||||
{
|
||||
if (!bound || TalkActions.IsWhisper(activity.ActionId))
|
||||
if (!bound || TalkActions.IsWhisper(activity.ActionId) || TalkActions.IsFight(activity.ActionId))
|
||||
{
|
||||
return null;
|
||||
}
|
||||
@@ -434,7 +434,25 @@ internal static class PresenceSystem
|
||||
|
||||
if (decision.StartAction is not null && !activity.IsActive)
|
||||
{
|
||||
return decision.StartAction;
|
||||
var start = decision.StartAction;
|
||||
var location = state.NodeId is null ? null : school.Map?.NodeDef(state.NodeId);
|
||||
if (TalkActions.IsQuarrel(start)
|
||||
&& location is not null
|
||||
&& Conflict.CanFightHere(location)
|
||||
&& Conflict.RollFight(
|
||||
person.Traits,
|
||||
school.Catalog!,
|
||||
school.Catalog.BehaviorRules,
|
||||
Seed.Mix(
|
||||
school.PeopleSeed,
|
||||
person.Id,
|
||||
DateOnly.FromDateTime(school.Clock.Time).DayNumber,
|
||||
Seed.ConflictSalt + 2)))
|
||||
{
|
||||
start = Conflict.FightActionFor(location);
|
||||
}
|
||||
|
||||
return start;
|
||||
}
|
||||
|
||||
if (!activity.IsActive
|
||||
@@ -444,6 +462,20 @@ internal static class PresenceSystem
|
||||
return TalkActions.Whisper;
|
||||
}
|
||||
|
||||
if (!activity.IsActive
|
||||
&& decision.WalkTo is null
|
||||
&& ShouldStartFightOnPe(school, person, state))
|
||||
{
|
||||
return TalkActions.FightGym;
|
||||
}
|
||||
|
||||
if (!activity.IsActive
|
||||
&& decision.WalkTo is null
|
||||
&& ShouldStartApology(school, person, state))
|
||||
{
|
||||
return TalkActions.Apologize;
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
@@ -476,6 +508,82 @@ internal static class PresenceSystem
|
||||
return TalkCircles.WhisperCaught(roll, chance, 0.5f, 1f);
|
||||
}
|
||||
|
||||
private static bool ShouldStartFightOnPe(School school, Person person, ActorState state)
|
||||
{
|
||||
if (!state.BoundToLesson
|
||||
|| !person.IsStudent
|
||||
|| state.IsWalking
|
||||
|| state.NodeId is null
|
||||
|| school.Catalog is null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var location = school.Map?.NodeDef(state.NodeId);
|
||||
if (location is null || !location.Equals("GymHall", StringComparison.Ordinal))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!Conflict.HasRival(state.Talk))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
return Conflict.RollFight(
|
||||
person.Traits,
|
||||
school.Catalog,
|
||||
school.Catalog.BehaviorRules,
|
||||
Seed.Mix(
|
||||
school.PeopleSeed,
|
||||
person.Id,
|
||||
DateOnly.FromDateTime(school.Clock.Time).DayNumber,
|
||||
Seed.ConflictSalt + 3 + (school.Clock.Time.Minute / 2)));
|
||||
}
|
||||
|
||||
private static bool ShouldStartApology(School school, Person person, ActorState state)
|
||||
{
|
||||
if (!person.IsStudent || state.IsWalking || state.NodeId is null || school.Catalog is null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var hasDebtHere = false;
|
||||
foreach (var debt in school.ApologyDebts.Values)
|
||||
{
|
||||
if (!debt.FromId.Equals(person.Id, StringComparison.Ordinal))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!state.Talk.PersonNodes.TryGetValue(debt.ToId, out var node)
|
||||
|| !node.Equals(state.NodeId, StringComparison.Ordinal))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
hasDebtHere = true;
|
||||
break;
|
||||
}
|
||||
|
||||
if (!hasDebtHere)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var chance = Math.Clamp(
|
||||
Conflict.ApologyChance(person.Traits, school.Catalog),
|
||||
0f,
|
||||
1f);
|
||||
return Conflict.RollStarts(
|
||||
chance,
|
||||
Seed.Mix(
|
||||
school.PeopleSeed,
|
||||
person.Id,
|
||||
DateOnly.FromDateTime(school.Clock.Time).DayNumber,
|
||||
Seed.ConflictSalt + 4));
|
||||
}
|
||||
|
||||
private static Dictionary<(string Node, string Thing), int> SnapshotOccupied(School school, string exceptId)
|
||||
{
|
||||
var occupied = new Dictionary<(string Node, string Thing), int>();
|
||||
@@ -597,7 +705,8 @@ internal static class PresenceSystem
|
||||
person.ClassId,
|
||||
TalkCircles.HasPhone(person.Items),
|
||||
friendPull,
|
||||
school.Catalog?.BehaviorRules);
|
||||
school.Catalog?.BehaviorRules,
|
||||
person.BullyVictimId);
|
||||
}
|
||||
|
||||
private static Dictionary<string, string> SnapshotPersonNodes(School school)
|
||||
|
||||
@@ -136,6 +136,8 @@ public sealed class School : IDisposable
|
||||
|
||||
internal Dictionary<string, string> TalkCircleByPerson { get; } = new(StringComparer.Ordinal);
|
||||
|
||||
internal Dictionary<string, ApologyDebt> ApologyDebts { get; } = new(StringComparer.Ordinal);
|
||||
|
||||
internal void ResetDayLog()
|
||||
{
|
||||
_dayLog.Clear();
|
||||
@@ -260,6 +262,7 @@ public sealed class School : IDisposable
|
||||
|
||||
var before = Clock.Time;
|
||||
Clock.JumpTo(next.Value);
|
||||
TalkCircleSystem.AbandonAll(this);
|
||||
ResetDayLog();
|
||||
var peopleChanged = TryYearlyIntake(before, next.Value);
|
||||
peopleChanged |= TryApplicantRefresh();
|
||||
@@ -494,3 +497,5 @@ public readonly record struct SkipEmptyResult(SkipEmptyError Error, DateTime? Ti
|
||||
|
||||
public static SkipEmptyResult Fail(SkipEmptyError error) => new(error, null, false);
|
||||
}
|
||||
|
||||
internal readonly record struct ApologyDebt(string FromId, string ToId, int Baseline, int Lost);
|
||||
|
||||
@@ -21,6 +21,12 @@ internal sealed class ActiveTalkCircle
|
||||
|
||||
/// <summary>Set once a teacher in the room has rolled to notice this whisper.</summary>
|
||||
public bool CatchChecked { get; set; }
|
||||
|
||||
/// <summary>The person a quarrel or fight is aimed at. Null on ordinary talk.</summary>
|
||||
public string? VictimId { get; init; }
|
||||
|
||||
/// <summary>Opinion before this clash, keyed <c>fromId>toId</c>. Used to cap apologies.</summary>
|
||||
public Dictionary<string, int> OpinionBaseline { get; init; } = new(StringComparer.Ordinal);
|
||||
}
|
||||
|
||||
/// <summary>Forms 2–4 person talk circles, applies outcomes, writes topic log lines.</summary>
|
||||
@@ -32,6 +38,33 @@ internal static class TalkCircleSystem
|
||||
public static bool IsInCircle(School school, string personId) =>
|
||||
school.TalkCircleByPerson.ContainsKey(personId);
|
||||
|
||||
/// <summary>
|
||||
/// Drops leftover circles when skip jumps the clock. Remaining minutes are not applied — the
|
||||
/// campus was empty, so a fight must not sit in state until Monday.
|
||||
/// </summary>
|
||||
public static void AbandonAll(School school)
|
||||
{
|
||||
foreach (var circle in school.TalkCirclesById.Values.ToArray())
|
||||
{
|
||||
foreach (var member in circle.Members)
|
||||
{
|
||||
school.TalkCircleByPerson.Remove(member);
|
||||
ClearActivity(school, member);
|
||||
}
|
||||
|
||||
school.TalkCirclesById.Remove(circle.Id);
|
||||
}
|
||||
|
||||
school.ApologyDebts.Clear();
|
||||
school.World.Query(in People, (ref PersonActivity activity) =>
|
||||
{
|
||||
if (TalkActions.IsConflict(activity.ActionId))
|
||||
{
|
||||
activity = PersonActivity.Idle;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
/// <summary>Ends an active circle when duty overrides break talk (bell rang).</summary>
|
||||
public static void Interrupt(School school, string personId)
|
||||
{
|
||||
@@ -41,6 +74,12 @@ internal static class TalkCircleSystem
|
||||
return;
|
||||
}
|
||||
|
||||
if (TalkActions.IsConflict(circle.ActionId))
|
||||
{
|
||||
FinishConflict(school, circle, reprimanded: false);
|
||||
return;
|
||||
}
|
||||
|
||||
Finish(school, circle);
|
||||
}
|
||||
|
||||
@@ -56,11 +95,18 @@ internal static class TalkCircleSystem
|
||||
return false;
|
||||
}
|
||||
|
||||
if (school.TalkCircleByPerson.ContainsKey(personId))
|
||||
if (school.TalkCircleByPerson.TryGetValue(personId, out var alreadyId)
|
||||
&& school.TalkCirclesById.TryGetValue(alreadyId, out var already)
|
||||
&& already.ActionId.Equals(actionId, StringComparison.Ordinal))
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
if (school.TalkCircleByPerson.ContainsKey(personId))
|
||||
{
|
||||
Interrupt(school, personId);
|
||||
}
|
||||
|
||||
var person = school.Roster.People.FirstOrDefault(row => row.Id.Equals(personId, StringComparison.Ordinal));
|
||||
if (person is null || !RoleFits(action, person))
|
||||
{
|
||||
@@ -85,6 +131,11 @@ internal static class TalkCircleSystem
|
||||
return false;
|
||||
}
|
||||
|
||||
if (TalkActions.IsConflict(actionId))
|
||||
{
|
||||
return TryStartConflict(school, person, nodeId, action);
|
||||
}
|
||||
|
||||
var location = school.Map.NodeDef(nodeId);
|
||||
if (location is null || !location.Equals(action.Room, StringComparison.Ordinal))
|
||||
{
|
||||
@@ -118,6 +169,13 @@ internal static class TalkCircleSystem
|
||||
{
|
||||
circle.RemainingMinutes -= minutes;
|
||||
SyncActivity(school, circle);
|
||||
if (TalkActions.IsFight(circle.ActionId) && StaffStandingIn(school, circle.NodeId) is not null)
|
||||
{
|
||||
FinishConflict(school, circle, reprimanded: true);
|
||||
completed.AddRange(circle.Members);
|
||||
continue;
|
||||
}
|
||||
|
||||
if (TalkActions.IsWhisper(circle.ActionId) && TryCatchWhisper(school, circle))
|
||||
{
|
||||
continue;
|
||||
@@ -128,7 +186,15 @@ internal static class TalkCircleSystem
|
||||
continue;
|
||||
}
|
||||
|
||||
if (TalkActions.IsConflict(circle.ActionId))
|
||||
{
|
||||
FinishConflict(school, circle, reprimanded: false);
|
||||
}
|
||||
else
|
||||
{
|
||||
Finish(school, circle);
|
||||
}
|
||||
|
||||
completed.AddRange(circle.Members);
|
||||
}
|
||||
|
||||
@@ -575,6 +641,442 @@ internal static class TalkCircleSystem
|
||||
return found;
|
||||
}
|
||||
|
||||
private static bool TryStartConflict(School school, Person initiator, string nodeId, ActionDef action)
|
||||
{
|
||||
var location = school.Map!.NodeDef(nodeId);
|
||||
if (TalkActions.IsApologize(action.DefName))
|
||||
{
|
||||
return TryStartApology(school, initiator, nodeId, action);
|
||||
}
|
||||
|
||||
if (location is null || !location.Equals(action.Room, StringComparison.Ordinal))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (TalkActions.IsFight(action.DefName) && !Conflict.CanFightHere(location))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var open = FindOpenConflict(school, nodeId, action.DefName);
|
||||
if (open is not null && TalkActions.IsQuarrel(action.DefName))
|
||||
{
|
||||
return TryJoinAsDefender(school, open, initiator, action);
|
||||
}
|
||||
|
||||
if (open is not null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var targetId = PickConflictTarget(school, initiator, nodeId);
|
||||
if (targetId is null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var rules = school.Catalog!.BehaviorRules;
|
||||
var chance = Conflict.QuarrelChance(
|
||||
OpinionStore.Get(initiator, targetId),
|
||||
initiator.Traits,
|
||||
school.Catalog,
|
||||
rules,
|
||||
initiator.BullyVictimId,
|
||||
targetId);
|
||||
var seed = Seed.Mix(
|
||||
school.PeopleSeed,
|
||||
initiator.Id,
|
||||
DateOnly.FromDateTime(school.Clock.Time).DayNumber,
|
||||
Seed.ConflictSalt);
|
||||
if (!TalkActions.IsFight(action.DefName) && !Conflict.RollStarts(chance, seed))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
if (TalkActions.IsFight(action.DefName)
|
||||
&& !Conflict.WantsQuarrel(
|
||||
OpinionStore.Get(initiator, targetId),
|
||||
rules,
|
||||
initiator.BullyVictimId,
|
||||
targetId))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var members = new List<string> { initiator.Id, targetId };
|
||||
members.Sort(StringComparer.Ordinal);
|
||||
var circle = new ActiveTalkCircle
|
||||
{
|
||||
Id = $"conflict-{initiator.Id}-{nodeId}-{school.Clock.Time.Ticks}",
|
||||
ActionId = action.DefName,
|
||||
TopicId = action.DefName,
|
||||
NodeId = nodeId,
|
||||
Members = members,
|
||||
RemainingMinutes = action.Minutes,
|
||||
VictimId = targetId,
|
||||
OpinionBaseline = CaptureBaselines(school, members),
|
||||
};
|
||||
Register(school, circle, action);
|
||||
if (TalkActions.IsQuarrel(action.DefName))
|
||||
{
|
||||
TryAddDefender(school, circle, action);
|
||||
}
|
||||
|
||||
LogConflictStart(school, circle);
|
||||
return true;
|
||||
}
|
||||
|
||||
private static bool TryStartApology(School school, Person initiator, string nodeId, ActionDef action)
|
||||
{
|
||||
string? otherId = null;
|
||||
foreach (var debt in school.ApologyDebts.Values)
|
||||
{
|
||||
if (!debt.FromId.Equals(initiator.Id, StringComparison.Ordinal))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!IsIdleInNode(school, debt.ToId, nodeId))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
otherId = debt.ToId;
|
||||
break;
|
||||
}
|
||||
|
||||
if (otherId is null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var members = new List<string> { initiator.Id, otherId };
|
||||
members.Sort(StringComparer.Ordinal);
|
||||
var circle = new ActiveTalkCircle
|
||||
{
|
||||
Id = $"apology-{initiator.Id}-{otherId}-{school.Clock.Time.Ticks}",
|
||||
ActionId = action.DefName,
|
||||
TopicId = action.DefName,
|
||||
NodeId = nodeId,
|
||||
Members = members,
|
||||
RemainingMinutes = action.Minutes,
|
||||
OpinionBaseline = CaptureBaselines(school, members),
|
||||
};
|
||||
Register(school, circle, action);
|
||||
return true;
|
||||
}
|
||||
|
||||
private static string? PickConflictTarget(School school, Person initiator, string nodeId)
|
||||
{
|
||||
var rules = school.Catalog!.BehaviorRules;
|
||||
var day = DateOnly.FromDateTime(school.Clock.Time).DayNumber;
|
||||
var remembered = Conflict.ResolveVictim(
|
||||
initiator,
|
||||
school.Roster!.People,
|
||||
school.Catalog,
|
||||
Seed.Mix(school.PeopleSeed, initiator.Id, day, Seed.ConflictSalt + 1));
|
||||
var idle = GatherCandidates(school, initiator.Id, nodeId, requirePhone: false, studentsOnly: true)
|
||||
.Where(candidate => candidate.IsIdle)
|
||||
.Select(candidate => candidate.Id)
|
||||
.ToArray();
|
||||
if (remembered is not null && idle.Contains(remembered, StringComparer.Ordinal))
|
||||
{
|
||||
return remembered;
|
||||
}
|
||||
|
||||
foreach (var id in idle.OrderBy(value => value, StringComparer.Ordinal))
|
||||
{
|
||||
var other = school.Roster.People.First(person => person.Id.Equals(id, StringComparison.Ordinal));
|
||||
if (Conflict.WantsQuarrel(OpinionStore.Get(initiator, id), rules, remembered, id)
|
||||
|| Conflict.WantsQuarrel(OpinionStore.Get(other, initiator.Id), rules, other.BullyVictimId, initiator.Id))
|
||||
{
|
||||
return id;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private static bool TryJoinAsDefender(School school, ActiveTalkCircle circle, Person person, ActionDef action)
|
||||
{
|
||||
if (circle.Members.Contains(person.Id) || circle.Members.Count >= 3 || circle.VictimId is null)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
var opinion = OpinionStore.Get(person, circle.VictimId);
|
||||
if (!Conflict.ShouldDefend(opinion, school.Catalog!.BehaviorRules))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
circle.Members.Add(person.Id);
|
||||
circle.Members.Sort(StringComparer.Ordinal);
|
||||
school.TalkCircleByPerson[person.Id] = circle.Id;
|
||||
foreach (var other in circle.Members)
|
||||
{
|
||||
if (other.Equals(person.Id, StringComparison.Ordinal))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
CapturePair(school, circle.OpinionBaseline, person.Id, other);
|
||||
}
|
||||
|
||||
SetActivity(school, person.Id, action.DefName, circle.TopicId, circle.RemainingMinutes);
|
||||
return true;
|
||||
}
|
||||
|
||||
private static void TryAddDefender(School school, ActiveTalkCircle circle, ActionDef action)
|
||||
{
|
||||
if (circle.VictimId is null || circle.Members.Count >= 3)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var except = new HashSet<string>(circle.Members, StringComparer.Ordinal);
|
||||
Person? defender = null;
|
||||
school.World.Query(
|
||||
in People,
|
||||
(ref PersonIdentity identity, ref PersonRoles roles, ref Presence presence, ref PersonActivity activity) =>
|
||||
{
|
||||
if (defender is not null
|
||||
|| except.Contains(identity.Id)
|
||||
|| !roles.IsStudent
|
||||
|| presence.NodeId is null
|
||||
|| !presence.NodeId.Equals(circle.NodeId, StringComparison.Ordinal)
|
||||
|| activity.IsActive
|
||||
|| school.TalkCircleByPerson.ContainsKey(identity.Id))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
var candidateId = identity.Id;
|
||||
var person = school.Roster!.People.FirstOrDefault(row =>
|
||||
row.Id.Equals(candidateId, StringComparison.Ordinal));
|
||||
if (person is null)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
if (Conflict.ShouldDefend(OpinionStore.Get(person, circle.VictimId), school.Catalog!.BehaviorRules))
|
||||
{
|
||||
defender = person;
|
||||
}
|
||||
});
|
||||
|
||||
if (defender is not null)
|
||||
{
|
||||
TryJoinAsDefender(school, circle, defender, action);
|
||||
}
|
||||
}
|
||||
|
||||
private static ActiveTalkCircle? FindOpenConflict(School school, string nodeId, string actionId)
|
||||
{
|
||||
foreach (var circle in school.TalkCirclesById.Values)
|
||||
{
|
||||
if (circle.NodeId.Equals(nodeId, StringComparison.Ordinal)
|
||||
&& circle.ActionId.Equals(actionId, StringComparison.Ordinal)
|
||||
&& circle.RemainingMinutes > 0
|
||||
&& TalkActions.IsQuarrel(circle.ActionId)
|
||||
&& circle.Members.Count < 3)
|
||||
{
|
||||
return circle;
|
||||
}
|
||||
}
|
||||
|
||||
return null;
|
||||
}
|
||||
|
||||
private static Dictionary<string, int> CaptureBaselines(School school, IReadOnlyList<string> members)
|
||||
{
|
||||
var map = new Dictionary<string, int>(StringComparer.Ordinal);
|
||||
foreach (var fromId in members)
|
||||
{
|
||||
foreach (var toId in members)
|
||||
{
|
||||
if (fromId.Equals(toId, StringComparison.Ordinal))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
CapturePair(school, map, fromId, toId);
|
||||
}
|
||||
}
|
||||
|
||||
return map;
|
||||
}
|
||||
|
||||
private static void CapturePair(School school, Dictionary<string, int> map, string fromId, string toId)
|
||||
{
|
||||
var from = school.Roster!.People.First(person => person.Id.Equals(fromId, StringComparison.Ordinal));
|
||||
map[PairKey(fromId, toId)] = OpinionStore.Get(from, toId) ?? 0;
|
||||
}
|
||||
|
||||
private static string PairKey(string fromId, string toId) => string.Concat(fromId, ">", toId);
|
||||
|
||||
private static string DebtKey(string fromId, string toId) => string.Concat(fromId, "\t", toId);
|
||||
|
||||
private static bool IsIdleInNode(School school, string personId, string nodeId)
|
||||
{
|
||||
var idle = false;
|
||||
school.World.Query(
|
||||
in People,
|
||||
(ref PersonIdentity identity, ref Presence presence, ref PersonActivity activity) =>
|
||||
{
|
||||
if (!identity.Id.Equals(personId, StringComparison.Ordinal))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
idle = presence.NodeId is not null
|
||||
&& presence.NodeId.Equals(nodeId, StringComparison.Ordinal)
|
||||
&& !activity.IsActive
|
||||
&& !school.TalkCircleByPerson.ContainsKey(personId);
|
||||
});
|
||||
return idle;
|
||||
}
|
||||
|
||||
private static void LogConflictStart(School school, ActiveTalkCircle circle)
|
||||
{
|
||||
var type = TalkActions.IsFight(circle.ActionId) ? PersonLogTypes.Fought : PersonLogTypes.Quarreled;
|
||||
foreach (var member in circle.Members)
|
||||
{
|
||||
school.AppendDayLog(new PersonLogEvent(member, school.Clock.Time, type, circle.ActionId));
|
||||
}
|
||||
}
|
||||
|
||||
private static void FinishConflict(School school, ActiveTalkCircle circle, bool reprimanded)
|
||||
{
|
||||
var catalog = school.Catalog!;
|
||||
var rules = catalog.BehaviorRules;
|
||||
var people = circle.Members
|
||||
.Select(id => school.Roster!.People.First(person => person.Id.Equals(id, StringComparison.Ordinal)))
|
||||
.ToArray();
|
||||
if (!catalog.Actions.TryGetValue(circle.ActionId, out var action))
|
||||
{
|
||||
action = catalog.Actions[TalkActions.Quarrel];
|
||||
}
|
||||
|
||||
if (TalkActions.IsApologize(circle.ActionId))
|
||||
{
|
||||
ApplyApology(school, people, rules);
|
||||
}
|
||||
else
|
||||
{
|
||||
var delta = TalkActions.IsFight(circle.ActionId)
|
||||
? Conflict.FightOpinionDelta(rules)
|
||||
: Conflict.QuarrelOpinionDelta(rules);
|
||||
ApplyClash(school, circle, people, action, delta);
|
||||
if (reprimanded)
|
||||
{
|
||||
foreach (var person in people)
|
||||
{
|
||||
school.AppendDayLog(new PersonLogEvent(
|
||||
person.Id,
|
||||
school.Clock.Time,
|
||||
PersonLogTypes.Reprimanded,
|
||||
circle.ActionId));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
foreach (var member in circle.Members)
|
||||
{
|
||||
school.TalkCircleByPerson.Remove(member);
|
||||
ClearActivity(school, member);
|
||||
}
|
||||
|
||||
school.TalkCirclesById.Remove(circle.Id);
|
||||
}
|
||||
|
||||
private static void ApplyClash(
|
||||
School school,
|
||||
ActiveTalkCircle circle,
|
||||
IReadOnlyList<Person> people,
|
||||
ActionDef action,
|
||||
int delta)
|
||||
{
|
||||
var catalog = school.Catalog!;
|
||||
var rules = catalog.BehaviorRules;
|
||||
foreach (var person in people)
|
||||
{
|
||||
if (!string.IsNullOrWhiteSpace(action.Need)
|
||||
&& catalog.Needs.TryGetValue(action.Need, out var need)
|
||||
&& !need.DefName.Equals("Health", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
var current = NeedOf(school, person.Id, action.Need);
|
||||
if (float.IsNaN(current))
|
||||
{
|
||||
current = need.Min;
|
||||
}
|
||||
|
||||
MutateNeed(school, person.Id, action.Need, ActionStepper.ApplyNeedGain(current, action, need));
|
||||
}
|
||||
|
||||
foreach (var other in people)
|
||||
{
|
||||
if (other.Id.Equals(person.Id, StringComparison.Ordinal))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var before = circle.OpinionBaseline.GetValueOrDefault(
|
||||
PairKey(person.Id, other.Id),
|
||||
OpinionStore.Get(person, other.Id) ?? 0);
|
||||
var now = OpinionStore.Get(person, other.Id) ?? 0;
|
||||
var shift = delta;
|
||||
if (circle.VictimId is not null
|
||||
&& other.Id.Equals(circle.VictimId, StringComparison.Ordinal)
|
||||
&& circle.OpinionBaseline.TryGetValue(PairKey(person.Id, circle.VictimId), out var viewOfVictim)
|
||||
&& Conflict.ShouldDefend(viewOfVictim, rules)
|
||||
&& !person.Id.Equals(circle.VictimId, StringComparison.Ordinal))
|
||||
{
|
||||
shift = Math.Max(2, -delta / 4);
|
||||
}
|
||||
|
||||
OpinionStore.Set(person, other.Id, now + shift);
|
||||
var after = OpinionStore.Get(person, other.Id) ?? 0;
|
||||
var lost = Math.Max(0, before - after);
|
||||
if (lost > 0)
|
||||
{
|
||||
school.ApologyDebts[DebtKey(person.Id, other.Id)] = new ApologyDebt(person.Id, other.Id, before, lost);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private static void ApplyApology(School school, IReadOnlyList<Person> people, BehaviorDef? rules)
|
||||
{
|
||||
foreach (var person in people)
|
||||
{
|
||||
foreach (var other in people)
|
||||
{
|
||||
if (other.Id.Equals(person.Id, StringComparison.Ordinal))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var key = DebtKey(person.Id, other.Id);
|
||||
if (!school.ApologyDebts.TryGetValue(key, out var debt))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
var current = OpinionStore.Get(person, other.Id) ?? 0;
|
||||
OpinionStore.Set(person, other.Id, Conflict.ApologyOpinion(current, debt.Baseline, debt.Lost, rules));
|
||||
school.ApologyDebts.Remove(key);
|
||||
}
|
||||
|
||||
school.AppendDayLog(new PersonLogEvent(
|
||||
person.Id,
|
||||
school.Clock.Time,
|
||||
PersonLogTypes.Apologized,
|
||||
TalkActions.Apologize));
|
||||
}
|
||||
}
|
||||
|
||||
private static bool RoleFits(ActionDef action, Person person)
|
||||
{
|
||||
if (action.Roles.Count == 0)
|
||||
|
||||
@@ -0,0 +1,101 @@
|
||||
using HSchool.Content;
|
||||
using HSchool.People;
|
||||
|
||||
namespace HSchool.Ai.Tests;
|
||||
|
||||
public class ConflictTests
|
||||
{
|
||||
[Fact]
|
||||
public void Enemies_HaveHigherQuarrelChanceThanFriends()
|
||||
{
|
||||
var (catalog, _) = Fixtures.Vanilla();
|
||||
var rules = catalog.BehaviorRules!;
|
||||
var enemy = Conflict.QuarrelChance(-55, [], catalog, rules, null, "b");
|
||||
var friend = Conflict.QuarrelChance(55, [], catalog, rules, null, "b");
|
||||
Assert.True(enemy > friend);
|
||||
Assert.Equal(0f, friend);
|
||||
Assert.True(enemy > 0f);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Bully_KeepsSameVictimTwoDays_WhileTheyStayOnRoster()
|
||||
{
|
||||
var (catalog, _) = Fixtures.Vanilla();
|
||||
Assert.True(catalog.Traits["Bully"].RemembersVictim);
|
||||
Assert.False(catalog.Traits["HotTempered"].RemembersVictim);
|
||||
|
||||
var bully = Person("bully", ["Bully"]);
|
||||
var first = Person("p-a", []);
|
||||
var second = Person("p-b", []);
|
||||
var roster = new[] { bully, first, second };
|
||||
|
||||
var day1 = Conflict.ResolveVictim(bully, roster, catalog, seed: 11);
|
||||
var day2 = Conflict.ResolveVictim(bully, roster, catalog, seed: 99);
|
||||
|
||||
Assert.NotNull(day1);
|
||||
Assert.Equal(day1, day2);
|
||||
Assert.Equal(day1, bully.BullyVictimId);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Apology_RaisesOpinion_ButNotAbovePreQuarrel()
|
||||
{
|
||||
var (catalog, _) = Fixtures.Vanilla();
|
||||
var rules = catalog.BehaviorRules!;
|
||||
const int baseline = 10;
|
||||
var lost = -Conflict.QuarrelOpinionDelta(rules);
|
||||
var afterQuarrel = baseline - lost;
|
||||
var restored = Conflict.ApologyOpinion(afterQuarrel, baseline, lost, rules);
|
||||
|
||||
Assert.True(lost > 3);
|
||||
Assert.True(restored > afterQuarrel);
|
||||
Assert.True(restored <= baseline);
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Catalog_HasNoHealthNeed()
|
||||
{
|
||||
var (catalog, _) = Fixtures.Vanilla();
|
||||
Assert.False(Conflict.HasHealthNeed(catalog));
|
||||
Assert.False(catalog.Needs.ContainsKey("Health"));
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Fight_DoesNotBlockLesson_QuarrelDoes()
|
||||
{
|
||||
Assert.True(TalkCircles.BlocksOnLesson(TalkActions.Quarrel));
|
||||
Assert.True(TalkCircles.BlocksOnLesson(TalkActions.QuarrelYard));
|
||||
Assert.False(TalkCircles.BlocksOnLesson(TalkActions.Fight));
|
||||
Assert.False(TalkCircles.BlocksOnLesson(TalkActions.FightGym));
|
||||
}
|
||||
|
||||
private static Person Person(string id, string[] traits)
|
||||
{
|
||||
var cases = new CaseTable
|
||||
{
|
||||
Nom = "A",
|
||||
Gen = "A",
|
||||
Dat = "A",
|
||||
Acc = "A",
|
||||
Ins = "A",
|
||||
Pre = "A",
|
||||
};
|
||||
return new Person
|
||||
{
|
||||
Id = id,
|
||||
FamilyId = "f1",
|
||||
Female = false,
|
||||
BirthDate = new DateTime(2000, 1, 1, 0, 0, 0, DateTimeKind.Utc),
|
||||
Name = new PersonName("A", "B", "C", cases, cases, cases),
|
||||
IsStudent = true,
|
||||
IsStaff = false,
|
||||
IsParent = false,
|
||||
Numbers = new Dictionary<string, int>(StringComparer.Ordinal),
|
||||
Choices = new Dictionary<string, string>(StringComparer.Ordinal),
|
||||
Skills = new Dictionary<string, int>(StringComparer.Ordinal),
|
||||
Traits = traits,
|
||||
Needs = new Dictionary<string, float>(StringComparer.Ordinal),
|
||||
Opinions = new Dictionary<string, int>(StringComparer.Ordinal),
|
||||
};
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,349 @@
|
||||
using Arch.Core;
|
||||
using HSchool.Ai;
|
||||
using HSchool.Content;
|
||||
using HSchool.People;
|
||||
using HSchool.Simulation;
|
||||
|
||||
namespace HSchool.Simulation.Tests;
|
||||
|
||||
public class QuarrelFightTests
|
||||
{
|
||||
private static readonly DateTime TuesdayMorning = new(2012, 4, 3, 6, 0, 0, DateTimeKind.Utc);
|
||||
private static readonly DateTime SaturdayMorning = new(2012, 4, 7, 10, 0, 0, DateTimeKind.Utc);
|
||||
|
||||
[Fact]
|
||||
public void EnemiesInYard_QuarrelMoreOftenThanFriends()
|
||||
{
|
||||
var (school, first, second) = TwoPupilsOnBreak();
|
||||
using (school)
|
||||
{
|
||||
PlaceAt(school, first.Id, "yard");
|
||||
PlaceAt(school, second.Id, "yard");
|
||||
|
||||
OpinionStore.Set(first, second.Id, -55);
|
||||
OpinionStore.Set(second, first.Id, -55);
|
||||
Assert.True(school.TryStartAction(first.Id, TalkActions.QuarrelYard));
|
||||
TalkCircleSystem.Interrupt(school, first.Id);
|
||||
|
||||
PlaceAt(school, first.Id, "yard");
|
||||
PlaceAt(school, second.Id, "yard");
|
||||
OpinionStore.Set(first, second.Id, 55);
|
||||
OpinionStore.Set(second, first.Id, 55);
|
||||
Assert.False(school.TryStartAction(first.Id, TalkActions.QuarrelYard));
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Bully_TwoDaysInARow_AimsAtTheSamePerson_IfStillInSchool()
|
||||
{
|
||||
var (school, first, second) = TwoPupilsOnBreak();
|
||||
using (school)
|
||||
{
|
||||
GiveTrait(school, first.Id, "Bully");
|
||||
var bully = school.Roster!.People.First(person => person.Id == first.Id);
|
||||
var roster = school.Roster.People;
|
||||
var day1 = Conflict.ResolveVictim(bully, roster, school.Catalog!, seed: 3);
|
||||
var day2 = Conflict.ResolveVictim(bully, roster, school.Catalog!, seed: 40);
|
||||
Assert.NotNull(day1);
|
||||
Assert.Equal(day1, day2);
|
||||
Assert.Contains(roster, person => person.Id == day1);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Apology_RaisesOpinion_ButNotAbovePreQuarrel()
|
||||
{
|
||||
var (school, first, second) = TwoPupilsOnBreak();
|
||||
using (school)
|
||||
{
|
||||
const int baseline = -50;
|
||||
OpinionStore.Set(first, second.Id, baseline);
|
||||
OpinionStore.Set(second, first.Id, baseline);
|
||||
PlaceAt(school, first.Id, "yard");
|
||||
PlaceAt(school, second.Id, "yard");
|
||||
|
||||
Assert.True(school.TryStartAction(first.Id, TalkActions.QuarrelYard));
|
||||
TickWhile(school, personId => ActivityOf(school, personId) == TalkActions.QuarrelYard, first.Id, second.Id);
|
||||
|
||||
if (!school.DayLog.Any(row => row.Type == PersonLogTypes.Apologized))
|
||||
{
|
||||
PlaceAt(school, first.Id, "yard");
|
||||
PlaceAt(school, second.Id, "yard");
|
||||
Assert.True(school.TryStartAction(first.Id, TalkActions.Apologize));
|
||||
TickWhile(school, personId => ActivityOf(school, personId) == TalkActions.Apologize, first.Id, second.Id);
|
||||
}
|
||||
|
||||
var after = OpinionStore.Get(first, second.Id) ?? 0;
|
||||
Assert.True(after <= baseline);
|
||||
Assert.True(after > baseline + Conflict.QuarrelOpinionDelta(school.Catalog!.BehaviorRules));
|
||||
Assert.Contains(school.DayLog, row => row.Type == PersonLogTypes.Quarreled);
|
||||
Assert.Contains(school.DayLog, row => row.Type == PersonLogTypes.Apologized);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Fight_DoesNotChangeHealthNeed_BecauseThereIsNone()
|
||||
{
|
||||
var (school, first, second) = TwoPupilsOnBreak();
|
||||
using (school)
|
||||
{
|
||||
Assert.False(Conflict.HasHealthNeed(school.Catalog!));
|
||||
OpinionStore.Set(first, second.Id, -55);
|
||||
OpinionStore.Set(second, first.Id, -55);
|
||||
PlaceAt(school, first.Id, "yard");
|
||||
PlaceAt(school, second.Id, "yard");
|
||||
var before = NeedsOf(school, first.Id);
|
||||
|
||||
Assert.True(school.TryStartAction(first.Id, TalkActions.Fight));
|
||||
TickWhile(school, personId => TalkActions.IsFight(ActivityOf(school, personId)), first.Id, second.Id);
|
||||
|
||||
var after = NeedsOf(school, first.Id);
|
||||
Assert.False(after.ContainsKey("Health"));
|
||||
Assert.Equal(before.Keys.OrderBy(key => key, StringComparer.Ordinal), after.Keys.OrderBy(key => key, StringComparer.Ordinal));
|
||||
Assert.Contains(school.DayLog, row => row.Type == PersonLogTypes.Fought);
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void StaffInNode_BreaksFight_AndWritesReprimand()
|
||||
{
|
||||
var (school, first, second, staffId) = TwoPupilsAndStaffOnBreak();
|
||||
using (school)
|
||||
{
|
||||
OpinionStore.Set(first, second.Id, -55);
|
||||
OpinionStore.Set(second, first.Id, -55);
|
||||
PlaceAt(school, first.Id, "yard");
|
||||
PlaceAt(school, second.Id, "yard");
|
||||
PlaceAt(school, staffId, "yard");
|
||||
|
||||
Assert.True(school.TryStartAction(first.Id, TalkActions.Fight));
|
||||
Assert.Equal(TalkActions.Fight, ActivityOf(school, first.Id));
|
||||
PlaceAt(school, staffId, "yard");
|
||||
TalkCircleSystem.Apply(school, 1d);
|
||||
|
||||
Assert.Contains(
|
||||
school.DayLog,
|
||||
row => row.Type == PersonLogTypes.Reprimanded
|
||||
&& (row.PersonId == first.Id || row.PersonId == second.Id));
|
||||
Assert.False(IsConflictActivity(school, first.Id));
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void SkipEmpty_DoesNotLeaveAFightInState()
|
||||
{
|
||||
var (catalog, map) = Vanilla();
|
||||
var school = OpenSchool(catalog, map, seed: 42, SaturdayMorning, advanceToBreak: false);
|
||||
using (school)
|
||||
{
|
||||
var schoolClass = school.Roster!.Classes.First(row => row.RoomId == "classroom-101");
|
||||
var pupils = schoolClass.PupilIds
|
||||
.Select(id => school.Roster.People.First(person => person.Id == id))
|
||||
.Take(2)
|
||||
.ToArray();
|
||||
OpinionStore.Set(pupils[0], pupils[1].Id, -55);
|
||||
OpinionStore.Set(pupils[1], pupils[0].Id, -55);
|
||||
PlaceAt(school, pupils[0].Id, "yard");
|
||||
PlaceAt(school, pupils[1].Id, "yard");
|
||||
Assert.True(school.TryStartAction(pupils[0].Id, TalkActions.Fight));
|
||||
Assert.True(IsConflictActivity(school, pupils[0].Id));
|
||||
|
||||
foreach (var person in school.Roster.People)
|
||||
{
|
||||
PlaceAt(school, person.Id, nodeId: null);
|
||||
}
|
||||
|
||||
Assert.True(school.IsCampusEmpty());
|
||||
Assert.True(school.TrySkipEmpty().Succeeded);
|
||||
Assert.Empty(school.TalkCirclesById);
|
||||
Assert.DoesNotContain(
|
||||
school.CapturePresence(),
|
||||
row => TalkActions.IsFight(row.ActionId));
|
||||
}
|
||||
}
|
||||
|
||||
[Fact]
|
||||
public void Defender_JoinsQuarrelOnVictimsSide()
|
||||
{
|
||||
var (school, pupils) = ThreePupilsOnBreak();
|
||||
using (school)
|
||||
{
|
||||
var bully = pupils[0];
|
||||
var victim = pupils[1];
|
||||
var defender = pupils[2];
|
||||
OpinionStore.Set(bully, victim.Id, -55);
|
||||
OpinionStore.Set(victim, bully.Id, -55);
|
||||
OpinionStore.Set(defender, victim.Id, 70);
|
||||
PlaceAt(school, bully.Id, "corridor-1");
|
||||
PlaceAt(school, victim.Id, "corridor-1");
|
||||
PlaceAt(school, defender.Id, "corridor-1");
|
||||
|
||||
Assert.True(school.TryStartAction(bully.Id, TalkActions.Quarrel));
|
||||
Assert.Equal(TalkActions.Quarrel, ActivityOf(school, bully.Id));
|
||||
Assert.Equal(TalkActions.Quarrel, ActivityOf(school, victim.Id));
|
||||
Assert.Equal(TalkActions.Quarrel, ActivityOf(school, defender.Id));
|
||||
}
|
||||
}
|
||||
|
||||
private static (School School, Person First, Person Second) TwoPupilsOnBreak()
|
||||
{
|
||||
var (catalog, map) = Vanilla();
|
||||
var school = OpenSchool(catalog, map, seed: 42, TuesdayMorning, advanceToBreak: true);
|
||||
var schoolClass = school.Roster!.Classes.First(row => row.RoomId == "classroom-101");
|
||||
var pupils = schoolClass.PupilIds
|
||||
.Select(id => school.Roster.People.First(person => person.Id == id))
|
||||
.Take(2)
|
||||
.ToArray();
|
||||
return (school, pupils[0], pupils[1]);
|
||||
}
|
||||
|
||||
private static (School School, IReadOnlyList<Person> Pupils) ThreePupilsOnBreak()
|
||||
{
|
||||
var (catalog, map) = Vanilla();
|
||||
var school = OpenSchool(catalog, map, seed: 43, TuesdayMorning, advanceToBreak: true);
|
||||
var schoolClass = school.Roster!.Classes.First(row => row.RoomId == "classroom-101");
|
||||
var pupils = schoolClass.PupilIds
|
||||
.Select(id => school.Roster.People.First(person => person.Id == id))
|
||||
.Take(3)
|
||||
.ToArray();
|
||||
Assert.Equal(3, pupils.Length);
|
||||
return (school, pupils);
|
||||
}
|
||||
|
||||
private static (School School, Person First, Person Second, string StaffId) TwoPupilsAndStaffOnBreak()
|
||||
{
|
||||
var (school, first, second) = TwoPupilsOnBreak();
|
||||
const float cap = 100_000f;
|
||||
var roster = school.Roster!;
|
||||
var pool = school.Applicants!;
|
||||
var hired = Staffing.Hire(
|
||||
school.Catalog!,
|
||||
school.Map!,
|
||||
roster,
|
||||
pool,
|
||||
pool.Applicants[0].Person.Id,
|
||||
Staffing.TeacherPosition,
|
||||
cap);
|
||||
Assert.Equal(StaffingError.None, hired.Error);
|
||||
school.ApplyStaffing(hired.Roster, hired.Pool);
|
||||
first = school.Roster!.People.First(person => person.Id == first.Id);
|
||||
second = school.Roster.People.First(person => person.Id == second.Id);
|
||||
var staffId = school.Roster.People.First(person => person.IsStaff).Id;
|
||||
return (school, first, second, staffId);
|
||||
}
|
||||
|
||||
private static School OpenSchool(DefCatalog catalog, MapLayout map, int seed, DateTime start, bool advanceToBreak)
|
||||
{
|
||||
var roster = RosterGenerator.Generate(catalog, map, seed, "Russia", start);
|
||||
var pool = ApplicantPool.Create(catalog, roster, seed, "Russia", start);
|
||||
var schoolClass = roster.Classes.First(row => row.RoomId == "classroom-101");
|
||||
var school = School.Create(seed, "Conflict", start, catalog, map);
|
||||
school.InstallPeople(roster, seed, "Russia", pool);
|
||||
school.SetTimetable(new HSchool.Schedule.Timetable(
|
||||
[
|
||||
new HSchool.Schedule.LessonPlacement(schoolClass.Id, "Mathematics", "t1", schoolClass.RoomId, Day: 1, Period: 1),
|
||||
],
|
||||
[]));
|
||||
school.ConfigurePresence(weekDays: 5, maxDecisionsPerTick: 10_000);
|
||||
if (advanceToBreak)
|
||||
{
|
||||
AdvanceTo(school, new DateTime(2012, 4, 3, 9, 18, 0, DateTimeKind.Utc));
|
||||
}
|
||||
|
||||
return school;
|
||||
}
|
||||
|
||||
private static void AdvanceTo(School school, DateTime until)
|
||||
{
|
||||
while (school.Clock.Time < until)
|
||||
{
|
||||
school.Tick(0.2d, 5d);
|
||||
}
|
||||
}
|
||||
|
||||
private static void PlaceAt(School school, string personId, string? nodeId)
|
||||
{
|
||||
TalkCircleSystem.Interrupt(school, personId);
|
||||
var query = new QueryDescription().WithAll<PersonIdentity, Presence, PersonActivity, Intent>();
|
||||
school.World.Query(in query, (ref PersonIdentity identity, ref Presence presence, ref PersonActivity activity, ref Intent intent) =>
|
||||
{
|
||||
if (identity.Id.Equals(personId, StringComparison.Ordinal))
|
||||
{
|
||||
presence = nodeId is null ? Presence.OffCampus : new Presence(nodeId, 0f, nodeId, false, []);
|
||||
activity = PersonActivity.Idle;
|
||||
intent = Intent.None;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
private static void TickWhile(School school, Func<string, bool> stillGoing, params string[] personIds)
|
||||
{
|
||||
for (var i = 0; i < 12 && personIds.Any(stillGoing); i++)
|
||||
{
|
||||
school.Tick(0.2d, 5d);
|
||||
}
|
||||
}
|
||||
|
||||
private static void GiveTrait(School school, string personId, string trait)
|
||||
{
|
||||
var people = school.Roster!.People.Select(person =>
|
||||
person.Id.Equals(personId, StringComparison.Ordinal)
|
||||
? person with { Traits = person.Traits.Append(trait).Distinct(StringComparer.Ordinal).ToArray() }
|
||||
: person)
|
||||
.ToArray();
|
||||
var roster = school.Roster with { People = people };
|
||||
school.InstallPeople(roster, school.PeopleSeed, school.CountryId, school.Applicants);
|
||||
school.ConfigurePresence(weekDays: 5, maxDecisionsPerTick: 10_000);
|
||||
AdvanceTo(school, new DateTime(2012, 4, 3, 9, 18, 0, DateTimeKind.Utc));
|
||||
}
|
||||
|
||||
private static bool IsConflictActivity(School school, string personId)
|
||||
{
|
||||
var action = ActivityOf(school, personId);
|
||||
return TalkActions.IsConflict(action);
|
||||
}
|
||||
|
||||
private static string? ActivityOf(School school, string personId) =>
|
||||
school.CapturePresence().Single(row => row.PersonId == personId).ActionId;
|
||||
|
||||
private static Dictionary<string, float> NeedsOf(School school, string personId)
|
||||
{
|
||||
var values = new Dictionary<string, float>(StringComparer.Ordinal);
|
||||
var query = new QueryDescription().WithAll<PersonIdentity, PersonNeeds>();
|
||||
school.World.Query(in query, (ref PersonIdentity identity, ref PersonNeeds needs) =>
|
||||
{
|
||||
if (identity.Id.Equals(personId, StringComparison.Ordinal))
|
||||
{
|
||||
foreach (var (key, value) in needs.Values)
|
||||
{
|
||||
values[key] = value;
|
||||
}
|
||||
}
|
||||
});
|
||||
return values;
|
||||
}
|
||||
|
||||
private static (DefCatalog Catalog, MapLayout Map) Vanilla()
|
||||
{
|
||||
var root = Path.Combine(AppContext.BaseDirectory, "vanilla");
|
||||
var documents = new List<ContentDocument>();
|
||||
foreach (var path in Directory.EnumerateFiles(root, "*.*", SearchOption.AllDirectories))
|
||||
{
|
||||
if (!path.EndsWith(".jsonc", StringComparison.OrdinalIgnoreCase)
|
||||
&& !path.EndsWith(".json", StringComparison.OrdinalIgnoreCase))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
documents.Add(new ContentDocument(
|
||||
CatalogLoader.CorePackId,
|
||||
Path.GetRelativePath(root, path).Replace('\\', '/'),
|
||||
File.ReadAllText(path)));
|
||||
}
|
||||
|
||||
var catalog = new CatalogLoader().Load([CatalogLoader.CorePackId], documents);
|
||||
var map = CatalogLoader.LastDefaultMap([CatalogLoader.CorePackId], documents);
|
||||
Assert.NotNull(map);
|
||||
return (catalog, map);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user