Enhance AI and simulation components with presence management and routing capabilities
ci / server (push) Failing after 3m39s
ci / client (push) Successful in 14s

- Introduced the `HSchool.Ai` project, responsible for routing, day plans, and presence management.
- Updated the `HSchool.Simulation` project to integrate with the new AI functionalities, improving decision-making and presence tracking.
- Added `travelMinutes` to room and territory definitions, ensuring accurate movement calculations within the simulation.
- Enhanced the `School` class to manage presence and implement empty-time skipping functionality.
- Updated documentation to reflect the new AI features and their impact on school simulation.
- Added tests for presence management and routing to ensure robust functionality and reliability.
This commit is contained in:
Leonid Pershin
2026-08-19 16:33:52 +03:00
parent c16c34a83c
commit 4137400621
50 changed files with 1978 additions and 57 deletions
+8 -1
View File
@@ -77,10 +77,17 @@ public sealed class RoomDef : Def
/// <summary>Editor default when placing a new homeroom. Vanilla classrooms are 16.</summary>
public int DefaultSeats { get; init; }
/// <summary>Game minutes spent occupying this room when walking through it.</summary>
public float TravelMinutes { get; init; }
}
public sealed class BuildingDef : Def;
public sealed class FloorDef : Def;
public sealed class TerritoryDef : Def;
public sealed class TerritoryDef : Def
{
/// <summary>Game minutes spent occupying the yard when walking through it.</summary>
public float TravelMinutes { get; init; }
}