Merge branch 'phase/32-weather-warmth'
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+7
-3
@@ -1,4 +1,4 @@
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# Wire protocol v7
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# Wire protocol v8
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The client talks to the server two ways:
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@@ -680,11 +680,13 @@ The first frame the client receives.
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| 1 | `i64` | client clock, echoed unchanged |
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| 9 | `u32` | server tick when the ping was handled |
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### `0x83` Clock — 24 bytes
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### `0x83` Clock — 27 bytes
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Sent every tick to every connection that has a school open, and only to those.
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`skipAllowed` is the server's verdict; the client must not recompute it.
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`skipTargetUnixMs` is 0 when skip is refused.
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Temperature is outdoor tenths of a °C (`i16`, so −50 is −5.0 °C). Precipitation is `0` none,
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`1` rain, `2` snow. The client must not derive weather from the month.
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| Offset | Type | Field |
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| --- | --- | --- |
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@@ -695,6 +697,8 @@ Sent every tick to every connection that has a school open, and only to those.
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| 14 | `u8` | speed index |
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| 15 | `u8` | `1` skip allowed, `0` refused |
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| 16 | `i64` | skip target, milliseconds since the Unix epoch, UTC; `0` if refused |
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| 24 | `i16` | outdoor temperature, tenths of a °C |
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| 26 | `u8` | precipitation: `0` none, `1` rain, `2` snow |
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### `0x84` SchoolGone — 5 bytes
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@@ -780,7 +784,7 @@ Each person:
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the oldest, because a stale clock is worthless once a newer one exists.
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- The map snapshot and presence use a separate reliable queue so ticks cannot crowd them out.
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## Not in v7 yet
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## Not in v8 yet
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Authentication, Sit orders, an event log, walk animation, and `OpenLocation` on the server —
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the tree and the location panel are filtered on the client from the snapshot plus presence.
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