Give each school its own people seed so composition no longer follows create order.
Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -16,6 +16,7 @@ public class GoldenSaveTests(AppHostFixture fixture)
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var state = await SchoolApiTests.GetSchoolsAsync(client);
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var school = Assert.Single(state.Schools);
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Assert.Equal(1, school.Id);
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Assert.Equal(1, school.Seed);
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Assert.Equal("Золотая", school.Name);
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Assert.Equal(new DateTime(2012, 3, 31, 6, 0, 0, DateTimeKind.Utc), school.GameTime);
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Assert.False(school.Running);
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@@ -34,6 +35,8 @@ public class GoldenSaveTests(AppHostFixture fixture)
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var state = await SchoolApiTests.GetSchoolsAsync(client);
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var school = Assert.Single(state.Schools);
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Assert.Equal(1, school.Id);
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Assert.Equal(1, school.Seed);
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Assert.Equal("Золотая", school.Name);
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var people = await PeopleAsync(client, school.Id);
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