Add person-to-person disease contagion with outbreak notices.
Node/class contact rolls use pair+day seeds; vanilla respiratory diseases spread, and a threshold raises an info toast instead of per-sneeze noise. Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
@@ -403,6 +403,7 @@ const ru = {
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GenerationFailed: 'Не удалось нарисовать портрет',
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DirectorSummoned: 'Ученика вызвали к директору',
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ParentMeeting: 'Идёт родительское собрание',
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DiseaseOutbreak: 'В школе распространяется болезнь',
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noticeDismiss: 'Закрыть',
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noticeGenerateImage: 'Создать картинку',
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noticeGenerateImageBusy: 'Рисуем…',
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@@ -814,6 +815,7 @@ const en: Messages = {
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GenerationFailed: 'Portrait generation failed',
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DirectorSummoned: 'A pupil was summoned to the principal',
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ParentMeeting: 'A parent meeting is under way',
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DiseaseOutbreak: 'An illness is spreading at school',
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noticeDismiss: 'Close',
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noticeGenerateImage: 'Create image',
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noticeGenerateImageBusy: 'Drawing…',
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@@ -11,6 +11,7 @@ export function noticeLabel(defName: string): string {
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case 'GenerationFailed':
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case 'DirectorSummoned':
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case 'ParentMeeting':
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case 'DiseaseOutbreak':
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return t(defName satisfies MessageKey);
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default:
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return defName;
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@@ -46,11 +46,19 @@ internal static class DiseaseDefValidator
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if (def.BaseChancePerDay < 0f
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|| def.ColdChancePerDay < 0f
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|| def.RainChancePerDay < 0f
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|| def.SnowChancePerDay < 0f)
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|| def.SnowChancePerDay < 0f
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|| def.NodeContagionChancePerDay < 0f
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|| def.ClassContagionChancePerDay < 0f)
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{
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throw new ContentLoadException($"DiseaseDef '{def.DefName}' chance fields cannot be negative.");
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}
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if (def.NodeContagionChancePerDay > 1f || def.ClassContagionChancePerDay > 1f)
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{
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throw new ContentLoadException(
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$"DiseaseDef '{def.DefName}' contagion chances must be 0–1.");
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}
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DiseaseStage? previous = null;
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foreach (var stage in def.Stages)
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{
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@@ -31,8 +31,8 @@ public sealed class DiseaseStage
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}
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/// <summary>
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/// A named disease: stages, weather vectors, lesson/attendance effects, temporary immunity.
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/// Contagion between people is phase 79 — these defs may omit it.
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/// A named disease: stages, weather vectors, lesson/attendance effects, temporary immunity,
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/// and optional person-to-person contagion (node and/or class).
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/// </summary>
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public sealed class DiseaseDef : Def
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{
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@@ -58,4 +58,18 @@ public sealed class DiseaseDef : Def
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/// <summary>Days of immunity to this def after recovery.</summary>
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public float ImmunityDays { get; init; }
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/// <summary>
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/// Daily chance to infect each other person sharing the same map node. 0 — no node contagion.
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/// </summary>
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public float NodeContagionChancePerDay { get; init; }
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/// <summary>
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/// Daily chance to infect each classmate (same <c>ClassId</c>) while both are on campus.
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/// 0 — no class contagion.
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/// </summary>
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public float ClassContagionChancePerDay { get; init; }
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/// <summary>When true, the carrier can infect during incubation before stage effects apply.</summary>
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public bool ContagiousDuringIncubation { get; init; }
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}
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@@ -16,6 +16,7 @@ internal static class EventDefValidator
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EventTriggers.GenerationFailed,
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EventTriggers.DirectorSummon,
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EventTriggers.ParentMeeting,
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EventTriggers.DiseaseOutbreak,
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};
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private static readonly HashSet<string> Actions = new(StringComparer.Ordinal)
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@@ -14,6 +14,7 @@ public static class EventTriggers
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public const string GenerationFailed = "generationFailed";
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public const string DirectorSummon = "directorSummon";
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public const string ParentMeeting = "parentMeeting";
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public const string DiseaseOutbreak = "diseaseOutbreak";
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}
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public static class EventActions
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@@ -757,6 +757,12 @@ internal static class PeopleDefValidator
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throw new ContentLoadException(
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$"BehaviorDef '{behavior.DefName}' diseaseVectorScale cannot be negative.");
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}
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if (behavior.DiseaseOutbreakMinNewCases < 0)
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{
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throw new ContentLoadException(
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$"BehaviorDef '{behavior.DefName}' diseaseOutbreakMinNewCases cannot be negative.");
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}
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}
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private static void ValidateTopic(TopicDef topic, DefCatalog catalog)
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@@ -660,6 +660,12 @@ public sealed class BehaviorDef : Def
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/// </summary>
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public float DiseaseVectorScale { get; init; } = 1f;
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/// <summary>
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/// New contagion cases in one day at or above this raise a diseaseOutbreak world event.
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/// 0 disables the toast.
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/// </summary>
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public int DiseaseOutbreakMinNewCases { get; init; } = 3;
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public static IReadOnlyList<float> DefaultLessonMarkThresholds { get; } =
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[
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0.85f,
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@@ -4,7 +4,7 @@ namespace HSchool.People;
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/// <summary>
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/// Reads DiseaseDef stages for lesson gain, stay-home rolls and warmth decay.
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/// Contagion between people is phase 79.
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/// Contagion rolls live in DiseaseSystem; this type only answers stage questions.
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/// </summary>
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public static class DiseaseEffects
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{
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@@ -26,6 +26,7 @@ public static class Seed
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public const int MeetingSalt = 18;
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public const int MeetingAttendSalt = 19;
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public const int DiseaseSalt = 20;
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public const int ContagionSalt = 21;
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/// <summary>A stream that belongs to the school rather than to one family.</summary>
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public static int ForSchool(int schoolSeed, int salt) => Mix(schoolSeed, familyIndex: -1, salt);
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@@ -49,6 +50,19 @@ public static class Seed
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return (int)z;
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}
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/// <summary>
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/// Contact roll for an ordered person pair on one day (contagion). Ids are sorted so
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/// A→B and B→A share the stream; channel salt separates node vs class.
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/// </summary>
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public static int MixPair(int schoolSeed, string personA, string personB, int dayNumber, int salt)
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{
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ArgumentNullException.ThrowIfNull(personA);
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ArgumentNullException.ThrowIfNull(personB);
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var first = string.CompareOrdinal(personA, personB) <= 0 ? personA : personB;
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var second = string.CompareOrdinal(personA, personB) <= 0 ? personB : personA;
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return Mix(schoolSeed, first + "\u001f" + second, dayNumber, salt);
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}
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private static uint Stable(string value)
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{
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ulong z = 0;
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@@ -123,4 +123,6 @@
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"lessonMarkWhenLate": true,
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// Scales DiseaseDef onset from weather/base (slice 14 phase 78). 0 disables natural onset.
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"diseaseVectorScale": 1,
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// Contagion cases in one day at or above this raise diseaseOutbreak (slice 14 phase 79).
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"diseaseOutbreakMinNewCases": 3,
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}
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@@ -9,6 +9,9 @@
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"coldChancePerDay": 0.08,
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"rainChancePerDay": 0.03,
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"snowChancePerDay": 0.04,
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"nodeContagionChancePerDay": 0.55,
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"classContagionChancePerDay": 0.25,
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"contagiousDuringIncubation": true,
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"stages": [
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{ "minSeverity": 0, "severityPerDay": 0.25, "progressPerDay": 0.05, "lessonLearningFactor": 0.85, "stayHomeChance": 0.15, "warmthDecayFactor": 1.1 },
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{ "minSeverity": 0.4, "severityPerDay": 0.1, "progressPerDay": 0.12, "lessonLearningFactor": 0.65, "stayHomeChance": 0.45, "warmthDecayFactor": 1.2 },
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@@ -25,6 +28,9 @@
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"coldChancePerDay": 0.06,
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"rainChancePerDay": 0.02,
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"snowChancePerDay": 0.05,
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"nodeContagionChancePerDay": 0.65,
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"classContagionChancePerDay": 0.35,
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"contagiousDuringIncubation": true,
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"stages": [
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{ "minSeverity": 0, "severityPerDay": 0.35, "progressPerDay": 0.03, "lessonLearningFactor": 0.7, "stayHomeChance": 0.35, "warmthDecayFactor": 1.2 },
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{ "minSeverity": 0.35, "severityPerDay": 0.15, "progressPerDay": 0.08, "lessonLearningFactor": 0.4, "stayHomeChance": 0.7, "warmthDecayFactor": 1.4 },
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@@ -38,6 +44,9 @@
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"immunityDays": 10,
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"baseChancePerDay": 0.012,
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"rainChancePerDay": 0.01,
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"nodeContagionChancePerDay": 0.3,
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"classContagionChancePerDay": 0,
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"contagiousDuringIncubation": false,
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"stages": [
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{ "minSeverity": 0, "severityPerDay": 0.4, "progressPerDay": 0.08, "lessonLearningFactor": 0.6, "stayHomeChance": 0.5, "warmthDecayFactor": 1 },
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{ "minSeverity": 0.5, "severityPerDay": -0.1, "progressPerDay": 0.25, "lessonLearningFactor": 0.35, "stayHomeChance": 0.85, "warmthDecayFactor": 1 },
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@@ -39,4 +39,12 @@
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"trigger": "parentMeeting",
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"action": "none",
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},
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{
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"defName": "DiseaseOutbreak",
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"severity": "info",
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"pause": false,
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"ttlMs": 8000,
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"trigger": "diseaseOutbreak",
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"action": "none",
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},
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]
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@@ -233,6 +233,7 @@
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"GenerationFailed": "Portrait generation failed",
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"DirectorSummoned": "A pupil was summoned to the principal",
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"ParentMeeting": "A parent meeting is under way",
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"DiseaseOutbreak": "An illness is spreading at school",
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"GoingToPrincipal": "going to the principal",
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"WaitForPrincipal": "waiting at the principal's office",
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"GoingToParentMeeting": "going to a parent meeting",
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@@ -233,6 +233,7 @@
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"GenerationFailed": "Не удалось нарисовать портрет",
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"DirectorSummoned": "Ученика вызвали к директору",
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"ParentMeeting": "Идёт родительское собрание",
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"DiseaseOutbreak": "В школе распространяется болезнь",
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"GoingToPrincipal": "идёт к директору",
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"WaitForPrincipal": "ждёт у кабинета директора",
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"GoingToParentMeeting": "идёт на собрание",
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@@ -1,14 +1,22 @@
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using Arch.Core;
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using HSchool.Ai;
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using HSchool.Content;
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using HSchool.People;
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namespace HSchool.Simulation;
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/// <summary>
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/// DiseaseDef onset from weather vectors and ticks that follow stage curves.
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/// Person-to-person contagion is phase 79.
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/// DiseaseDef onset from weather vectors, person-to-person contagion, and stage-curve ticks.
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/// Contagion rolls use pair+day seeds — never a shared world <see cref="Random"/>.
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/// </summary>
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internal static class DiseaseSystem
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{
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private const int NodeChannelSalt = 0;
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private const int ClassChannelSalt = 1;
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private static readonly QueryDescription PresenceQuery =
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new QueryDescription().WithAll<PersonIdentity, Presence>();
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public static bool Apply(School school, double gameMinutes)
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{
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if (school.Roster is null || school.Catalog is null)
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@@ -30,6 +38,7 @@ internal static class DiseaseSystem
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{
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school.LastDiseaseDay = dayNumber;
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changed |= TryOnset(school);
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changed |= TryContagion(school);
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}
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if (gameMinutes > 0)
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@@ -109,6 +118,236 @@ internal static class DiseaseSystem
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return changed;
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}
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private static bool TryContagion(School school)
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{
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var catalog = school.Catalog!;
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if (catalog.Diseases.Count == 0 || school.Roster is null)
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{
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return false;
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}
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var occupancy = CaptureOccupancy(school);
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var dayNumber = DateOnly.FromDateTime(school.Clock.Time).DayNumber;
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var now = school.Clock.Time;
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var newCases = 0;
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var changed = false;
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foreach (var carrier in school.Roster.People)
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{
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if (carrier.Conditions is null || carrier.Conditions.Count == 0)
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{
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continue;
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}
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occupancy.TryGetValue(carrier.Id, out var carrierNode);
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foreach (var condition in carrier.Conditions)
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{
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if (!catalog.Diseases.TryGetValue(condition.DefName, out var disease)
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|| disease.Abstract
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|| !CanTransmit(condition, disease, now))
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{
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continue;
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}
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if (disease.NodeContagionChancePerDay > 0f
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&& carrierNode is not null
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&& TryInfectNodeContacts(
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school,
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carrier,
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disease,
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carrierNode,
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occupancy,
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dayNumber,
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ref newCases))
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{
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changed = true;
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}
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if (disease.ClassContagionChancePerDay > 0f
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&& carrier.ClassId is not null
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&& TryInfectClassContacts(
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school,
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carrier,
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disease,
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occupancy,
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dayNumber,
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ref newCases))
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{
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changed = true;
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}
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}
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}
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var threshold = catalog.BehaviorRules?.DiseaseOutbreakMinNewCases ?? 0;
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if (threshold > 0 && newCases >= threshold)
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{
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school.RaiseWorldEvent(new WorldEvent(EventTriggers.DiseaseOutbreak));
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}
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return changed;
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}
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private static bool TryInfectNodeContacts(
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School school,
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Person carrier,
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DiseaseDef disease,
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string nodeId,
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Dictionary<string, string?> occupancy,
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int dayNumber,
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ref int newCases)
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{
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var changed = false;
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foreach (var (targetId, targetNode) in occupancy)
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{
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if (targetId.Equals(carrier.Id, StringComparison.Ordinal)
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|| targetNode is null
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|| !targetNode.Equals(nodeId, StringComparison.Ordinal))
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{
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continue;
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}
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var target = school.Roster!.People.FirstOrDefault(row =>
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row.Id.Equals(targetId, StringComparison.Ordinal));
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if (target is null)
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{
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continue;
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}
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if (TryInfect(
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school,
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carrier,
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target,
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disease,
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dayNumber,
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disease.NodeContagionChancePerDay,
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NodeChannelSalt + Stable(nodeId),
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ref newCases))
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{
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changed = true;
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}
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}
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return changed;
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}
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private static bool TryInfectClassContacts(
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School school,
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Person carrier,
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DiseaseDef disease,
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Dictionary<string, string?> occupancy,
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int dayNumber,
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ref int newCases)
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{
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var classId = carrier.ClassId!;
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var changed = false;
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foreach (var target in school.Roster!.People)
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{
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if (target.Id.Equals(carrier.Id, StringComparison.Ordinal)
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|| target.ClassId is null
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|| !target.ClassId.Equals(classId, StringComparison.Ordinal))
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{
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continue;
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}
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// Class contagion is a school contact: both must be on campus today.
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if (!occupancy.TryGetValue(target.Id, out var targetNode) || targetNode is null)
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{
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continue;
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}
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if (!occupancy.TryGetValue(carrier.Id, out var carrierNode) || carrierNode is null)
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{
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continue;
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}
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if (TryInfect(
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school,
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carrier,
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target,
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disease,
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dayNumber,
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disease.ClassContagionChancePerDay,
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ClassChannelSalt + Stable(classId),
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ref newCases))
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{
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changed = true;
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}
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}
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return changed;
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}
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private static bool TryInfect(
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School school,
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Person carrier,
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Person target,
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DiseaseDef disease,
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int dayNumber,
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float chance,
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int channelSalt,
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ref int newCases)
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{
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if (!target.IsStudent && !target.IsStaff)
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{
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return false;
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}
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if (HealthConditions.Has(target, disease.DefName)
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|| DiseaseImmunities.IsImmune(target, disease.DefName, school.Clock.Time))
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{
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return false;
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}
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var salt = Seed.ContagionSalt + Stable(disease.DefName) + channelSalt;
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var roll = Seed.MixPair(school.PeopleSeed, carrier.Id, target.Id, dayNumber, salt);
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var unit = (roll & int.MaxValue) / (float)int.MaxValue;
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if (unit >= chance)
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{
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return false;
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}
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HealthConditions.Add(
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target,
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new HealthCondition
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{
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DefName = disease.DefName,
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Severity = 0.05f,
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Progress = 0f,
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Source = "contagion",
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StartedAt = school.Clock.Time,
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});
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newCases++;
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return true;
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}
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private static bool CanTransmit(HealthCondition condition, DiseaseDef disease, DateTime now)
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{
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if (disease.NodeContagionChancePerDay <= 0f && disease.ClassContagionChancePerDay <= 0f)
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{
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return false;
|
||||
}
|
||||
|
||||
if (disease.ContagiousDuringIncubation)
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return DiseaseEffects.IsIncubated(condition, disease, now);
|
||||
}
|
||||
|
||||
private static Dictionary<string, string?> CaptureOccupancy(School school)
|
||||
{
|
||||
var map = new Dictionary<string, string?>(StringComparer.Ordinal);
|
||||
school.World.Query(
|
||||
in PresenceQuery,
|
||||
(ref PersonIdentity identity, ref Presence presence) =>
|
||||
{
|
||||
map[identity.Id] = presence.NodeId;
|
||||
});
|
||||
return map;
|
||||
}
|
||||
|
||||
internal static float OnsetChance(DiseaseDef disease, OutdoorWeather weather, float vectorScale)
|
||||
{
|
||||
if (vectorScale <= 0f)
|
||||
|
||||
Reference in New Issue
Block a user