Enhance SwarmUI integration by adding swarm connection status to the API and updating client-side components to reflect this status. Improved localization strings for various SwarmUI states and refactored ApplicantsDialog and PersonCard components to utilize the new connection information, ensuring a more responsive user experience.
ci / server (push) Failing after 4m56s
ci / client (push) Failing after 15s

This commit is contained in:
Leonid Pershin
2026-08-20 04:21:35 +03:00
parent 36b46774a7
commit 5991dcd5c4
13 changed files with 246 additions and 33 deletions
+27
View File
@@ -28,6 +28,33 @@ internal sealed class SwarmUiClient
public bool IsConfigured => !string.IsNullOrWhiteSpace(_options.BaseUrl);
/// <summary>Opens a session to verify SwarmUI responds; does not generate an image.</summary>
public async Task<bool> ProbeAsync(TimeSpan timeout, CancellationToken cancellationToken)
{
if (!IsConfigured)
{
return false;
}
using var timeoutSource = CancellationTokenSource.CreateLinkedTokenSource(cancellationToken);
timeoutSource.CancelAfter(timeout);
try
{
await RefreshSessionAsync(timeoutSource.Token);
return true;
}
catch (OperationCanceledException) when (!cancellationToken.IsCancellationRequested)
{
return false;
}
catch (Exception ex)
{
_logger.LogDebug(ex, "SwarmUI probe failed.");
return false;
}
}
public async Task<byte[]> GenerateAsync(
string prompt,
string negativePrompt,
@@ -0,0 +1,43 @@
namespace HSchool.Server.Game;
/// <summary>Caches a lightweight SwarmUI reachability probe so /api/status stays cheap.</summary>
internal sealed class SwarmUiHealthService(SwarmUiClient client)
{
private static readonly TimeSpan CacheTtl = TimeSpan.FromSeconds(15);
private static readonly TimeSpan ProbeTimeout = TimeSpan.FromSeconds(5);
private readonly SemaphoreSlim _gate = new(1, 1);
private bool? _lastConnected;
private DateTime _lastCheckUtc = DateTime.MinValue;
/// <summary><c>null</c> when SwarmUI is not configured.</summary>
public async Task<bool?> GetConnectedAsync(CancellationToken cancellationToken)
{
if (!client.IsConfigured)
{
return null;
}
if (DateTime.UtcNow - _lastCheckUtc < CacheTtl && _lastConnected.HasValue)
{
return _lastConnected;
}
await _gate.WaitAsync(cancellationToken);
try
{
if (DateTime.UtcNow - _lastCheckUtc < CacheTtl && _lastConnected.HasValue)
{
return _lastConnected;
}
_lastConnected = await client.ProbeAsync(ProbeTimeout, cancellationToken);
_lastCheckUtc = DateTime.UtcNow;
return _lastConnected;
}
finally
{
_gate.Release();
}
}
}