Merge branch 'main' into phase/32-weather-warmth
Co-authored-by: Cursor <cursoragent@cursor.com> # Conflicts: # src/HSchool.Simulation/School.cs
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@@ -28,4 +28,14 @@
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"carryMassPerHauling": 0.08,
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// Sweater, coat, hat, accessory — each rolled separately at generation.
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"optionalApparelChance": 0.4,
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// Worn on campus only. 0.01 per hour → a school week (~40 h) drops a fifth of the bar.
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"apparelWearPerHour": 0.01,
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// Below this they do not leave home; morning issues a fresh instance of the same def.
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"apparelReplaceBelow": 0.15,
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"apparelConditionBands": [
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{ "min": 0.75, "id": "ApparelConditionIntact" },
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{ "min": 0.4, "id": "ApparelConditionWorn" },
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{ "min": 0.15, "id": "ApparelConditionTorn" },
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{ "min": 0, "id": "ApparelConditionRags" },
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],
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}
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