Update decision-making phase and enhance localization for presence tracking
- Marked tasks as complete in the decision-making phase documentation, indicating readiness for implementation. - Updated the README to reflect the completion status of the decision-making phase. - Enhanced localization strings to include new presence tracking features, improving user experience. - Revised the game screen logic to display real-time presence status, including walking states for individuals. - Added tests to validate the new localization strings and presence functionalities, ensuring robust performance.
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@@ -15,7 +15,7 @@ public readonly record struct PersonBody(
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IReadOnlyDictionary<string, int> Numbers,
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IReadOnlyDictionary<string, string> Choices);
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public readonly record struct PersonSkills(IReadOnlyDictionary<string, int> Values);
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public readonly record struct PersonSkills(Dictionary<string, float> Values);
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public readonly record struct PersonTraits(IReadOnlyList<string> Ids);
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