Update decision-making phase and enhance localization for presence tracking
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- Marked tasks as complete in the decision-making phase documentation, indicating readiness for implementation.
- Updated the README to reflect the completion status of the decision-making phase.
- Enhanced localization strings to include new presence tracking features, improving user experience.
- Revised the game screen logic to display real-time presence status, including walking states for individuals.
- Added tests to validate the new localization strings and presence functionalities, ensuring robust performance.
This commit is contained in:
Leonid Pershin
2026-08-19 21:00:12 +03:00
parent b135a9caad
commit 5cd5a6d258
21 changed files with 1839 additions and 72 deletions
@@ -15,7 +15,7 @@ public readonly record struct PersonBody(
IReadOnlyDictionary<string, int> Numbers,
IReadOnlyDictionary<string, string> Choices);
public readonly record struct PersonSkills(IReadOnlyDictionary<string, int> Values);
public readonly record struct PersonSkills(Dictionary<string, float> Values);
public readonly record struct PersonTraits(IReadOnlyList<string> Ids);