Enhance school day structure and decision-making for lunch breaks
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- Updated `ai.md` to clarify the mechanics of hunger restoration and the importance of lunch breaks in the school schedule.
- Revised `schedule.md` to detail the new lunch break structure, allowing for separate sittings for different grade levels.
- Enhanced `Decision.cs` and `DecisionPlanner.cs` to incorporate logic for lunch breaks, ensuring that students only leave lessons during their designated lunch windows.
- Updated `DayFrameDef` and related classes to support multiple lunch breaks and validate their configurations.
- Adjusted tests to validate the new decision-making logic regarding lunch breaks and hunger management, ensuring robust functionality.
- Improved localization strings to reflect changes in the school day structure and lunch functionalities.
This commit is contained in:
Leonid Pershin
2026-08-19 23:17:16 +03:00
parent a441ed9763
commit 5eabc90d53
33 changed files with 831 additions and 404 deletions
@@ -6,4 +6,11 @@
"breakMinutes": 10,
"longBreakAfter": 3,
"longBreakMinutes": 20,
// Two sittings so the canteen is not the whole school at once: juniors eat after the
// third lesson, seniors after the fourth. Both breaks are long because somebody eats in
// them. A pack that wants one sitting just drops this list.
"lunchBreaks": [
{ "afterLesson": 3, "gradeMin": 1, "gradeMax": 5 },
{ "afterLesson": 4, "gradeMin": 6, "gradeMax": 11 },
],
}