Enhance apparel definitions: Introduce 'UpperUnderwear' layer and related items (Bra, SportsBra, SoftBra) to support gender-specific clothing. Update inventory and dress generation logic to accommodate new layers and ensure proper coverage. Adjust localization for new apparel terms and refine tests for underwear functionality.

This commit is contained in:
Leonid Pershin
2026-08-20 07:20:40 +03:00
parent 2af85e1c41
commit 660340c216
24 changed files with 527 additions and 108 deletions
+20 -25
View File
@@ -952,36 +952,31 @@ internal sealed class SchoolWorker
var loaded = _store.TryReadPeople(_id);
if (loaded is null)
{
seed = school.Id;
native = ResolveNative(country, seed, _nativeLanguage, generating: true);
_nativeLanguage = native;
roster = RosterGenerator.Generate(catalog, map, seed, countryId, school.Clock.Time, native);
applicants = ApplicantPool.Create(catalog, roster, seed, countryId, school.Clock.Time, native);
generated = true;
throw new SchoolContentUnavailableException(
$"School {_id} has no people file; the school was left unstarted.");
}
seed = loaded.Seed;
native = ResolveNative(country, seed, _nativeLanguage, generating: false);
_nativeLanguage = native;
roster = loaded.ToRoster();
if (loaded.Applicants is { Applicants.Count: > 0 })
{
applicants = loaded.Applicants;
}
else
{
seed = loaded.Seed;
native = ResolveNative(country, seed, _nativeLanguage, generating: false);
_nativeLanguage = native;
roster = loaded.ToRoster();
if (loaded.Applicants is { Applicants.Count: > 0 })
{
applicants = loaded.Applicants;
}
else
{
applicants = ApplicantPool.Create(catalog, roster, seed, countryId, school.Clock.Time, native);
generated = true;
}
applicants = ApplicantPool.Create(catalog, roster, seed, countryId, school.Clock.Time, native);
generated = true;
}
}
if (DressGenerator.NeedsDressing(roster, applicants))
{
roster = DressGenerator.EnsureRoster(catalog, roster, seed, school.Clock.Time);
applicants = DressGenerator.EnsurePool(catalog, applicants, roster, seed, school.Clock.Time);
generated = true;
if (DressGenerator.NeedsDressing(roster, applicants))
{
throw new SchoolContentUnavailableException(
$"School {_id} people have no clothes; the school was left unstarted.");
}
RequireKnownApparel(catalog, roster, applicants);
}
roster = LockerAssigner.Apply(catalog, map, roster);