Phase 40: clock tempo at 1 min/s, x5/x10 heavy stride.

This commit is contained in:
Leonid Pershin
2026-08-20 07:02:24 +03:00
parent 2a55a025f4
commit 9199ea36d2
16 changed files with 192 additions and 57 deletions
+3 -3
View File
@@ -46,9 +46,9 @@ rather than guessing.
- **Create a school** — type a name or roll a random one, pick a start date (3 April 2012, 06:00
by default). At six schools the create button is disabled and says why.
- **Inside a school** — the date, time and weekday of the game calendar, play/pause and the
×½ ×1 ×2 ×3 ×4 speed buttons, plus a way back to the menu.
×½ ×1 ×2 ×5 ×10 speed buttons, plus a way back to the menu.
Time runs at 5 game minutes per real second at ×1. **Every school runs on its own**, whether or
Time runs at 1 game minute per real second at ×1. **Every school runs on its own**, whether or
not you are inside it — the menu cards keep counting. Only the pause button stops a school, and it
stays paused (the card says so) until you press play again.
@@ -113,7 +113,7 @@ Simulation tunables live under the `Simulation` section of
| --- | --- | --- |
| `TickRate` | 20 | fixed simulation steps per second |
| `MaxSchools` | 6 | how many schools may exist at once |
| `GameMinutesPerRealSecond` | 5 | game minutes per real second at ×1 |
| `GameMinutesPerRealSecond` | 1 | game minutes per real second at ×1 |
| `DefaultStartDate` | `2012-03-31T06:00:00` | prefilled start of a new school |
| `SavesDirectory` | `saves` | per-school JSON files |
| `ModsDirectory` | `mods` | pack folders; `core` is required |