Add EventDef notices, morning and lesson bells, and info toasts.
Co-authored-by: Cursor <cursoragent@cursor.com>
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namespace HSchool.Simulation;
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/// <summary>
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/// A fact the school raised this step. Same seam as <c>AffinityEvent</c>: a list, no UI.
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/// </summary>
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public readonly record struct WorldEvent(string Trigger);
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