Let the catalog describe clothes and carryables on ThingDef without dressing anyone.
Empty layers keep furniture on the map; a known layer set and ColorDef palette reject unknown ids at load. Co-authored-by: Cursor <cursoragent@cursor.com>
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@@ -123,6 +123,9 @@ internal static class PackPaths
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case "behavior":
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kind = DefKind.Behavior;
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return true;
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case "colors":
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kind = DefKind.Color;
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return true;
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default:
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kind = default;
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return false;
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