Enhance protocol and simulation features with activity tracking and behavior definitions
- Updated protocol documentation to include new `activity` and `activityLabel` fields in the person card response, reflecting real-time activity status. - Introduced `BehaviorDef` to define behavior rules, including need thresholds and lesson skill gains, enhancing AI decision-making. - Revised the `DefCatalog` to incorporate behavior definitions and updated validation logic to ensure proper behavior handling. - Enhanced the simulation to manage presence and activity states, allowing for more dynamic interactions within the school environment. - Updated tests to validate the new activity tracking and behavior functionalities, ensuring robust performance and reliability. - Improved localization strings to support new activity and behavior features, enhancing user experience.
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@@ -59,6 +59,8 @@ internal sealed record PersonCardResponse(
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IReadOnlyList<LabeledStatResponse> Skills,
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IReadOnlyList<DefLabelResponse> Traits,
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IReadOnlyList<NeedStatResponse> Needs,
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string? Activity,
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string? ActivityLabel,
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PersonFamilyResponse Family);
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internal sealed record LabeledStatResponse(string Id, string Label, string Value);
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