Enhance protocol and simulation features with activity tracking and behavior definitions

- Updated protocol documentation to include new `activity` and `activityLabel` fields in the person card response, reflecting real-time activity status.
- Introduced `BehaviorDef` to define behavior rules, including need thresholds and lesson skill gains, enhancing AI decision-making.
- Revised the `DefCatalog` to incorporate behavior definitions and updated validation logic to ensure proper behavior handling.
- Enhanced the simulation to manage presence and activity states, allowing for more dynamic interactions within the school environment.
- Updated tests to validate the new activity tracking and behavior functionalities, ensuring robust performance and reliability.
- Improved localization strings to support new activity and behavior features, enhancing user experience.
This commit is contained in:
Leonid Pershin
2026-08-19 19:49:44 +03:00
parent 3c54f981b7
commit b135a9caad
42 changed files with 1134 additions and 59 deletions
+14 -14
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@@ -11,27 +11,27 @@
## Задачи ## Задачи
- [ ] `ActionDef` получает поля: комната, вещь, длительность, восполняемая нужда и величина, - [x] `ActionDef` получает поля: комната, вещь, длительность, восполняемая нужда и величина,
роли, вес досуга роли, вес досуга
- [ ] Действия в `core`: поесть в столовой, санузел, отдохнуть на перемене, пообщаться, - [x] Действия в `core`: поесть в столовой, санузел, отдохнуть на перемене, пообщаться,
прогуляться по коридору и по двору прогуляться по коридору и по двору
- [ ] Деф правил поведения — как `StaffingDef` у штата: пороги нужд, скорость обучения на уроке, - [x] Деф правил поведения — как `StaffingDef` у штата: пороги нужд, скорость обучения на уроке,
разброс запаса на дорогу, порог переключения решения разброс запаса на дорогу, порог переключения решения
- [ ] Декей нужд включается в `core`. Сон восстанавливается вне школы, а не действием - [x] Декей нужд включается в `core`. Сон восстанавливается вне школы, а не действием
- [ ] Действие занимает вещь на время: за один стол не садятся вдвоём - [x] Действие занимает вещь на время: за один стол не садятся вдвоём
- [ ] Выполнение действия: начало, отсчёт минут, восполнение нужды по завершении. Правила — в - [x] Выполнение действия: начало, отсчёт минут, восполнение нужды по завершении. Правила — в
`HSchool.Ai`, компоненты и мир — в `HSchool.Simulation` `HSchool.Ai`, компоненты и мир — в `HSchool.Simulation`
- [ ] Валидатор дефов ловит действие без комнаты, с неизвестной нуждой и с неизвестной вещью - [x] Валидатор дефов ловит действие без комнаты, с неизвестной нуждой и с неизвестной вещью
- [ ] Карточка человека показывает, что он делает; полоски нужд начинают шевелиться - [x] Карточка человека показывает, что он делает; полоски нужд начинают шевелиться
## Тесты, без которых фаза не закрыта ## Тесты, без которых фаза не закрыта
- [ ] Голод падает за игровой час ровно на `decayPerHour` - [x] Голод падает за игровой час ровно на `decayPerHour`
- [ ] Обед в столовой поднимает голод на заявленную величину и занимает заявленное время - [x] Обед в столовой поднимает голод на заявленную величину и занимает заявленное время
- [ ] Столов меньше, чем желающих: лишние не начинают действие, а не садятся сквозь друг друга - [x] Столов меньше, чем желающих: лишние не начинают действие, а не садятся сквозь друг друга
- [ ] Ночь вне школы возвращает сон к максимуму - [x] Ночь вне школы возвращает сон к максимуму
- [ ] Действие с неизвестной нуждой роняет загрузку каталога с внятной ошибкой - [x] Действие с неизвестной нуждой роняет загрузку каталога с внятной ошибкой
- [ ] Те же входы дают те же значения нужд на тот же момент - [x] Те же входы дают те же значения нужд на тот же момент
## Критерий готовности ## Критерий готовности
+1 -1
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@@ -89,5 +89,5 @@
| Фаза | Статус | Зачем | | Фаза | Статус | Зачем |
| --- | --- | --- | | --- | --- | --- |
| [20. Нужды и действия](20-needs-actions.md) | | `ActionDef` с полями, декей, восполнение | | [20. Нужды и действия](20-needs-actions.md) | | `ActionDef` с полями, декей, восполнение |
| [21. Выбор действия](21-decisions.md) | ⬜ | Цели и веса, «дойти → сделать», уход с урока, рост навыка | | [21. Выбор действия](21-decisions.md) | ⬜ | Цели и веса, «дойти → сделать», уход с урока, рост навыка |
+5
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@@ -218,6 +218,9 @@ and partners for a parent. The client opens another card by id; this response do
cards. `classId` is the homeroom class for a pupil and `null` otherwise — the personal timetable cards. `classId` is the homeroom class for a pupil and `null` otherwise — the personal timetable
grid fetches `GET .../timetable?classId=` with it. grid fetches `GET .../timetable?classId=` with it.
`activity` is the ActionDef name currently in progress, or `null` when idle. `activityLabel`
is that def in the request locale. HTTP JSON is additive — no protocol version bump.
```json ```json
{ {
"id": "f0.c0", "id": "f0.c0",
@@ -233,6 +236,8 @@ grid fetches `GET .../timetable?classId=` with it.
"skills": [{ "id": "Math", "label": "Математика", "value": "62" }], "skills": [{ "id": "Math", "label": "Математика", "value": "62" }],
"traits": [{ "defName": "Diligent", "label": "Усидчивый" }], "traits": [{ "defName": "Diligent", "label": "Усидчивый" }],
"needs": [{ "id": "Sleep", "label": "Сон", "value": 1 }], "needs": [{ "id": "Sleep", "label": "Сон", "value": 1 }],
"activity": null,
"activityLabel": null,
"family": { "family": {
"parents": [{ "id": "f0.p1", "fullName": "Иванова Ольга Михайловна", "female": true }], "parents": [{ "id": "f0.p1", "fullName": "Иванова Ольга Михайловна", "female": true }],
"children": [], "children": [],
+53
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@@ -0,0 +1,53 @@
using HSchool.Content;
namespace HSchool.Ai;
/// <summary>One in-progress action. <see cref="ActionId"/> is null when the person is idle.</summary>
public readonly record struct ActivityProgress(string? ActionId, string? Thing, float RemainingMinutes)
{
public static ActivityProgress Idle { get; } = new(null, null, 0f);
public bool IsActive => ActionId is not null;
}
/// <summary>
/// Start, countdown and refill for one action. Occupancy is a count check — two people cannot
/// take the last chair. Simulation copies this onto components; the library has no world.
/// </summary>
public static class ActionStepper
{
public static ActivityProgress Begin(ActionDef def)
{
ArgumentNullException.ThrowIfNull(def);
var thing = string.IsNullOrWhiteSpace(def.Thing) ? null : def.Thing;
return new ActivityProgress(def.DefName, thing, def.Minutes);
}
public static ActivityProgress Advance(ActivityProgress activity, float minutes, out bool completed)
{
if (!activity.IsActive)
{
completed = false;
return activity;
}
var left = activity.RemainingMinutes - minutes;
if (left <= 0f)
{
completed = true;
return ActivityProgress.Idle;
}
completed = false;
return activity with { RemainingMinutes = left };
}
public static bool CanOccupy(int available, int occupied) => occupied < available;
public static float ApplyNeedGain(float current, ActionDef action, NeedDef need)
{
ArgumentNullException.ThrowIfNull(action);
ArgumentNullException.ThrowIfNull(need);
return Math.Clamp(current + action.NeedGain, need.Min, need.Max);
}
}
+9 -3
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@@ -12,8 +12,6 @@ public readonly record struct DayPlan(DateOnly Day, DateTime? AppearAt, DateTime
public static class DayPlans public static class DayPlans
{ {
private const int ExtraRollMax = 7;
public static DayPlan Build( public static DayPlan Build(
DefCatalog catalog, DefCatalog catalog,
WalkGraph walks, WalkGraph walks,
@@ -111,7 +109,15 @@ public static class DayPlans
private static int SlackMinutes(DefCatalog catalog, Person person, int schoolSeed, DateOnly day) private static int SlackMinutes(DefCatalog catalog, Person person, int schoolSeed, DateOnly day)
{ {
var rng = new Random(Seed.Mix(schoolSeed, person.Id, day.DayNumber, Seed.CommuteSalt)); var rng = new Random(Seed.Mix(schoolSeed, person.Id, day.DayNumber, Seed.CommuteSalt));
var extra = rng.Next(0, ExtraRollMax); var min = 0;
var max = 6;
if (catalog.BehaviorRules is { } rules)
{
min = rules.CommuteSlackMin;
max = rules.CommuteSlackMax;
}
var extra = rng.Next(min, max + 1);
foreach (var name in person.Traits) foreach (var name in person.Traits)
{ {
if (catalog.Traits.TryGetValue(name, out var trait)) if (catalog.Traits.TryGetValue(name, out var trait))
+2
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@@ -264,6 +264,8 @@ export interface PersonCard {
readonly skills: readonly LabeledStat[]; readonly skills: readonly LabeledStat[];
readonly traits: readonly DefLabel[]; readonly traits: readonly DefLabel[];
readonly needs: readonly NeedStat[]; readonly needs: readonly NeedStat[];
readonly activity: string | null;
readonly activityLabel: string | null;
readonly family: { readonly family: {
readonly parents: readonly PersonRel[]; readonly parents: readonly PersonRel[];
readonly children: readonly PersonRel[]; readonly children: readonly PersonRel[];
+6
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@@ -577,6 +577,12 @@ body {
color: var(--text-muted); color: var(--text-muted);
} }
.people__card-place,
.people__card-activity {
margin: 4px 0 0;
color: var(--text-muted);
}
.people__section { .people__section {
margin-top: 10px; margin-top: 10px;
} }
+3
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@@ -40,6 +40,9 @@ export function renderPersonCard(
if (place !== undefined && place.length > 0) { if (place !== undefined && place.length > 0) {
parent.append(el('p', { class: 'people__card-place', text: place })); parent.append(el('p', { class: 'people__card-place', text: place }));
} }
if (card.activityLabel !== null && card.activityLabel.length > 0) {
parent.append(el('p', { class: 'people__card-activity', text: card.activityLabel }));
}
appendPairs(parent, t('peopleBody'), card.body); appendPairs(parent, t('peopleBody'), card.body);
appendPairs(parent, t('peopleSkills'), card.skills); appendPairs(parent, t('peopleSkills'), card.skills);
appendTags(parent, t('peopleTraits'), card.traits.map((row) => row.label)); appendTags(parent, t('peopleTraits'), card.traits.map((row) => row.label));
+5
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@@ -311,6 +311,7 @@ public sealed class CatalogLoader
var staffing = new Dictionary<string, StaffingDef>(StringComparer.Ordinal); var staffing = new Dictionary<string, StaffingDef>(StringComparer.Ordinal);
var dayFrames = new Dictionary<string, DayFrameDef>(StringComparer.Ordinal); var dayFrames = new Dictionary<string, DayFrameDef>(StringComparer.Ordinal);
var holidays = new Dictionary<string, HolidayDef>(StringComparer.Ordinal); var holidays = new Dictionary<string, HolidayDef>(StringComparer.Ordinal);
var behavior = new Dictionary<string, BehaviorDef>(StringComparer.Ordinal);
foreach (var (key, json) in resolved) foreach (var (key, json) in resolved)
{ {
@@ -367,6 +368,9 @@ public sealed class CatalogLoader
case DefKind.Holiday: case DefKind.Holiday:
holidays[key.Name] = Jsonc.Deserialize<HolidayDef>(json); holidays[key.Name] = Jsonc.Deserialize<HolidayDef>(json);
break; break;
case DefKind.Behavior:
behavior[key.Name] = Jsonc.Deserialize<BehaviorDef>(json);
break;
} }
} }
@@ -389,6 +393,7 @@ public sealed class CatalogLoader
staffing, staffing,
dayFrames, dayFrames,
holidays, holidays,
behavior,
ru, ru,
en); en);
} }
+15 -3
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@@ -25,6 +25,7 @@ public sealed class DefCatalog
IReadOnlyDictionary<string, StaffingDef> staffing, IReadOnlyDictionary<string, StaffingDef> staffing,
IReadOnlyDictionary<string, DayFrameDef> dayFrames, IReadOnlyDictionary<string, DayFrameDef> dayFrames,
IReadOnlyDictionary<string, HolidayDef> holidays, IReadOnlyDictionary<string, HolidayDef> holidays,
IReadOnlyDictionary<string, BehaviorDef> behavior,
IReadOnlyDictionary<string, string> ru, IReadOnlyDictionary<string, string> ru,
IReadOnlyDictionary<string, string> en) IReadOnlyDictionary<string, string> en)
{ {
@@ -46,18 +47,22 @@ public sealed class DefCatalog
Staffing = staffing; Staffing = staffing;
DayFrames = dayFrames; DayFrames = dayFrames;
Holidays = holidays; Holidays = holidays;
Behavior = behavior;
_ru = ru; _ru = ru;
_en = en; _en = en;
AnyNeedDecays = needs.Values.Any(need => !need.Abstract && need.DecayPerHour > 0f); AnyNeedDecays = needs.Values.Any(need => !need.Abstract && need.DecayPerHour > 0f);
AnyNeedRestoredOffCampus = needs.Values.Any(need => !need.Abstract && need.RestoredOffCampus);
} }
/// <summary> /// <summary>
/// Whether any need in these packs actually drains. Core ships every rate at zero until /// Whether any need in these packs actually drains. Walking every person twenty times a
/// something can refill them, and walking every person twenty times a second to subtract /// second to subtract nothing is the kind of work that multiplies by six schools.
/// nothing is the kind of work that multiplies by six schools.
/// </summary> /// </summary>
public bool AnyNeedDecays { get; } public bool AnyNeedDecays { get; }
/// <summary>Whether any need snaps to max off campus. Sleep does; hunger does not.</summary>
public bool AnyNeedRestoredOffCampus { get; }
public IReadOnlyList<string> PackIds { get; } public IReadOnlyList<string> PackIds { get; }
public IReadOnlyDictionary<string, ActionDef> Actions { get; } public IReadOnlyDictionary<string, ActionDef> Actions { get; }
@@ -94,12 +99,17 @@ public sealed class DefCatalog
public IReadOnlyDictionary<string, HolidayDef> Holidays { get; } public IReadOnlyDictionary<string, HolidayDef> Holidays { get; }
public IReadOnlyDictionary<string, BehaviorDef> Behavior { get; }
/// <summary>The one concrete staffing ruleset, or null when a pack has not defined it.</summary> /// <summary>The one concrete staffing ruleset, or null when a pack has not defined it.</summary>
public StaffingDef? StaffingRules => Staffing.Values.FirstOrDefault(def => !def.Abstract); public StaffingDef? StaffingRules => Staffing.Values.FirstOrDefault(def => !def.Abstract);
/// <summary>The one concrete day frame, or null when a pack has not defined it.</summary> /// <summary>The one concrete day frame, or null when a pack has not defined it.</summary>
public DayFrameDef? DayFrame => DayFrames.Values.FirstOrDefault(def => !def.Abstract); public DayFrameDef? DayFrame => DayFrames.Values.FirstOrDefault(def => !def.Abstract);
/// <summary>The one concrete behaviour ruleset, or null when a pack has not defined it.</summary>
public BehaviorDef? BehaviorRules => Behavior.Values.FirstOrDefault(def => !def.Abstract);
private readonly IReadOnlyDictionary<string, string> _ru; private readonly IReadOnlyDictionary<string, string> _ru;
private readonly IReadOnlyDictionary<string, string> _en; private readonly IReadOnlyDictionary<string, string> _en;
@@ -124,6 +134,7 @@ public sealed class DefCatalog
DefKind.Staffing => Staffing.GetValueOrDefault(defName), DefKind.Staffing => Staffing.GetValueOrDefault(defName),
DefKind.DayFrame => DayFrames.GetValueOrDefault(defName), DefKind.DayFrame => DayFrames.GetValueOrDefault(defName),
DefKind.Holiday => Holidays.GetValueOrDefault(defName), DefKind.Holiday => Holidays.GetValueOrDefault(defName),
DefKind.Behavior => Behavior.GetValueOrDefault(defName),
_ => null, _ => null,
}; };
@@ -201,6 +212,7 @@ public sealed class DefCatalog
StaffingDef => DefKind.Staffing, StaffingDef => DefKind.Staffing,
DayFrameDef => DefKind.DayFrame, DayFrameDef => DefKind.DayFrame,
HolidayDef => DefKind.Holiday, HolidayDef => DefKind.Holiday,
BehaviorDef => DefKind.Behavior,
_ => throw new ArgumentOutOfRangeException(nameof(def)), _ => throw new ArgumentOutOfRangeException(nameof(def)),
}; };
+24 -1
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@@ -19,6 +19,7 @@ public enum DefKind
Staffing, Staffing,
DayFrame, DayFrame,
Holiday, Holiday,
Behavior,
} }
/// <summary>Shared JSONC fields. Kind comes from the folder under <c>defs/</c>, not from the file.</summary> /// <summary>Shared JSONC fields. Kind comes from the folder under <c>defs/</c>, not from the file.</summary>
@@ -31,7 +32,29 @@ public abstract class Def
public bool Abstract { get; init; } public bool Abstract { get; init; }
} }
public sealed class ActionDef : Def; public sealed class ActionDef : Def
{
/// <summary>RoomDef or TerritoryDef where this is done. Required on concrete actions.</summary>
public string? Room { get; init; }
/// <summary>Thing occupied for the duration. Null means the room itself is enough.</summary>
public string? Thing { get; init; }
/// <summary>Game minutes the action takes. Applied in full when it completes.</summary>
public float Minutes { get; init; }
/// <summary>NeedDef refilled on completion. Null for walks and other leisure with no refill.</summary>
public string? Need { get; init; }
/// <summary>Added to the need in one shot when the action finishes, then clamped to minmax.</summary>
public float NeedGain { get; init; }
/// <summary>Empty means every role. Values are <see cref="PersonRoles"/> ids.</summary>
public IReadOnlyList<string> Roles { get; init; } = [];
/// <summary>Leisure weight. Zero means phase 21 will not pick this for fun — only for a need.</summary>
public float Weight { get; init; }
}
public sealed class ThingDef : Def public sealed class ThingDef : Def
{ {
+19
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@@ -15,6 +15,25 @@ public sealed class MapLayout
public static MapLayout Parse(string jsonc, string? source = null) => public static MapLayout Parse(string jsonc, string? source = null) =>
Jsonc.Deserialize<MapLayout>(Jsonc.Parse(jsonc, source)); Jsonc.Deserialize<MapLayout>(Jsonc.Parse(jsonc, source));
/// <summary>RoomDef or TerritoryDef of this node, or null when the id is not on the map.</summary>
public string? NodeDef(string nodeId)
{
if (Territory is { } territory && territory.Id.Equals(nodeId, StringComparison.Ordinal))
{
return territory.Def;
}
foreach (var room in Rooms)
{
if (room.Id.Equals(nodeId, StringComparison.Ordinal))
{
return room.Def;
}
}
return null;
}
} }
public sealed class TerritoryNode public sealed class TerritoryNode
+3
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@@ -113,6 +113,9 @@ internal static class PackPaths
case "holidays": case "holidays":
kind = DefKind.Holiday; kind = DefKind.Holiday;
return true; return true;
case "behavior":
kind = DefKind.Behavior;
return true;
default: default:
kind = default; kind = default;
return false; return false;
+102
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@@ -49,6 +49,16 @@ internal static class PeopleDefValidator
ValidateHoliday(holiday); ValidateHoliday(holiday);
} }
foreach (var action in catalog.Actions.Values)
{
ValidateAction(action, catalog);
}
foreach (var behavior in catalog.Behavior.Values)
{
ValidateBehavior(behavior);
}
if (catalog.Staffing.Values.Count(def => !def.Abstract) > 1) if (catalog.Staffing.Values.Count(def => !def.Abstract) > 1)
{ {
throw new ContentLoadException("A catalog may only have one concrete StaffingDef."); throw new ContentLoadException("A catalog may only have one concrete StaffingDef.");
@@ -59,6 +69,11 @@ internal static class PeopleDefValidator
throw new ContentLoadException("A catalog may only have one concrete DayFrameDef."); throw new ContentLoadException("A catalog may only have one concrete DayFrameDef.");
} }
if (catalog.Behavior.Values.Count(def => !def.Abstract) > 1)
{
throw new ContentLoadException("A catalog may only have one concrete BehaviorDef.");
}
RequireBuildInputs(catalog); RequireBuildInputs(catalog);
} }
@@ -373,6 +388,93 @@ internal static class PeopleDefValidator
} }
} }
private static void ValidateAction(ActionDef action, DefCatalog catalog)
{
if (action.Abstract)
{
return;
}
if (string.IsNullOrWhiteSpace(action.Room))
{
throw new ContentLoadException($"ActionDef '{action.DefName}' needs a room.");
}
var roomKnown = catalog.Rooms.TryGetValue(action.Room, out var room) && !room.Abstract;
var territoryKnown = catalog.Territories.TryGetValue(action.Room, out var territory) && !territory.Abstract;
if (!roomKnown && !territoryKnown)
{
throw new ContentLoadException($"ActionDef '{action.DefName}' references unknown room '{action.Room}'.");
}
if (action.Minutes <= 0)
{
throw new ContentLoadException($"ActionDef '{action.DefName}' minutes must be positive.");
}
if (action.Weight < 0)
{
throw new ContentLoadException($"ActionDef '{action.DefName}' weight cannot be negative.");
}
if (!string.IsNullOrWhiteSpace(action.Thing))
{
if (!catalog.Things.TryGetValue(action.Thing, out var thing) || thing.Abstract)
{
throw new ContentLoadException($"ActionDef '{action.DefName}' references unknown ThingDef '{action.Thing}'.");
}
}
if (string.IsNullOrWhiteSpace(action.Need))
{
if (action.NeedGain != 0)
{
throw new ContentLoadException($"ActionDef '{action.DefName}' has needGain without a need.");
}
}
else if (!catalog.Needs.TryGetValue(action.Need, out var need) || need.Abstract)
{
throw new ContentLoadException($"ActionDef '{action.DefName}' references unknown NeedDef '{action.Need}'.");
}
foreach (var role in action.Roles)
{
if (!PersonRoles.IsKnown(role))
{
throw new ContentLoadException($"ActionDef '{action.DefName}' has unknown role '{role}'.");
}
}
}
private static void ValidateBehavior(BehaviorDef behavior)
{
if (behavior.Abstract)
{
return;
}
if (behavior.NeedThreshold < 0f || behavior.NeedThreshold > 1f)
{
throw new ContentLoadException($"BehaviorDef '{behavior.DefName}' needThreshold must be 01.");
}
if (behavior.LessonSkillPerHour < 0f)
{
throw new ContentLoadException($"BehaviorDef '{behavior.DefName}' lessonSkillPerHour cannot be negative.");
}
if (behavior.SwitchMargin < 0f)
{
throw new ContentLoadException($"BehaviorDef '{behavior.DefName}' switchMargin cannot be negative.");
}
if (behavior.CommuteSlackMin < 0 || behavior.CommuteSlackMax < behavior.CommuteSlackMin)
{
throw new ContentLoadException(
$"BehaviorDef '{behavior.DefName}' commute slack must be a non-negative range with min ≤ max.");
}
}
private static void ValidateHoliday(HolidayDef holiday) private static void ValidateHoliday(HolidayDef holiday)
{ {
if (holiday.Abstract) if (holiday.Abstract)
+28
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@@ -201,6 +201,28 @@ public sealed class StaffingDef : Def
public float WeeksPerMonth { get; init; } public float WeeksPerMonth { get; init; }
} }
/// <summary>
/// One school's behaviour numbers: when a need is urgent, how fast lessons teach, commute slack,
/// and how much a new goal must beat the current one before a person switches. A catalog may have
/// only one concrete ruleset.
/// </summary>
public sealed class BehaviorDef : Def
{
/// <summary>A need at or below this value is urgent. Phase 21 turns that into a goal weight.</summary>
public float NeedThreshold { get; init; }
/// <summary>Skill points a lesson adds per game hour, before traits and need state. Unused until phase 21.</summary>
public float LessonSkillPerHour { get; init; }
/// <summary>Inclusive range of extra commute minutes rolled per person per day.</summary>
public int CommuteSlackMin { get; init; }
public int CommuteSlackMax { get; init; }
/// <summary>A new goal must beat the current one by this much before the person switches.</summary>
public float SwitchMargin { get; init; }
}
public enum BodyAttributeKind public enum BodyAttributeKind
{ {
Number, Number,
@@ -252,6 +274,12 @@ public sealed class NeedDef : Def
public float Min { get; init; } public float Min { get; init; }
public float Max { get; init; } = 1; public float Max { get; init; } = 1;
/// <summary>
/// When true, this need snaps to <see cref="Max"/> off campus instead of draining. Sleep
/// restores overnight; hunger does not keep falling at home.
/// </summary>
public bool RestoredOffCampus { get; init; }
} }
public sealed class CaseTable public sealed class CaseTable
+39
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@@ -35,4 +35,43 @@ public static class RoomOccupancy
return (int)Math.Clamp(pupilSlots, 0, ushort.MaxValue); return (int)Math.Clamp(pupilSlots, 0, ushort.MaxValue);
} }
/// <summary>
/// How many of <paramref name="thing"/> this node holds. Homeroom seats count as that many
/// of <see cref="RoomDef.SeatThing"/>; other rooms sum matching slot fills.
/// </summary>
public static int ThingCount(DefCatalog catalog, MapLayout map, string nodeId, string thing)
{
ArgumentNullException.ThrowIfNull(catalog);
ArgumentNullException.ThrowIfNull(map);
foreach (var room in map.Rooms)
{
if (!room.Id.Equals(nodeId, StringComparison.Ordinal))
{
continue;
}
var count = 0;
if (catalog.Rooms.TryGetValue(room.Def, out var def)
&& def.Homeroom
&& !string.IsNullOrWhiteSpace(def.SeatThing)
&& def.SeatThing.Equals(thing, StringComparison.Ordinal))
{
count += room.Seats > 0 ? Quantity(room.Seats) : Quantity(def.DefaultSeats);
}
foreach (var fill in room.Slots)
{
if (fill.Thing.Equals(thing, StringComparison.Ordinal))
{
count += Quantity(fill.Count);
}
}
return count;
}
return 0;
}
} }
+2
View File
@@ -59,6 +59,8 @@ internal sealed record PersonCardResponse(
IReadOnlyList<LabeledStatResponse> Skills, IReadOnlyList<LabeledStatResponse> Skills,
IReadOnlyList<DefLabelResponse> Traits, IReadOnlyList<DefLabelResponse> Traits,
IReadOnlyList<NeedStatResponse> Needs, IReadOnlyList<NeedStatResponse> Needs,
string? Activity,
string? ActivityLabel,
PersonFamilyResponse Family); PersonFamilyResponse Family);
internal sealed record LabeledStatResponse(string Id, string Label, string Value); internal sealed record LabeledStatResponse(string Id, string Label, string Value);
@@ -14,6 +14,9 @@ internal static class PersonCardReader
private static readonly QueryDescription IdentityAndNeeds = private static readonly QueryDescription IdentityAndNeeds =
new QueryDescription().WithAll<PersonIdentity, PersonNeeds>(); new QueryDescription().WithAll<PersonIdentity, PersonNeeds>();
private static readonly QueryDescription IdentityAndActivity =
new QueryDescription().WithAll<PersonIdentity, PersonActivity>();
public static PersonCardResponse? Read(School school, string personId, string locale) public static PersonCardResponse? Read(School school, string personId, string locale)
{ {
var roster = school.Roster; var roster = school.Roster;
@@ -42,6 +45,17 @@ internal static class PersonCardReader
} }
var needs = LiveNeeds(school.World, personId) ?? person.Needs; var needs = LiveNeeds(school.World, personId) ?? person.Needs;
var activityId = LiveActivity(school.World, personId);
string? activityLabel = null;
if (activityId is not null && catalog is not null && catalog.Actions.TryGetValue(activityId, out var action))
{
activityLabel = catalog.Label(locale, action);
}
else if (activityId is not null)
{
activityLabel = activityId;
}
return new PersonCardResponse( return new PersonCardResponse(
person.Id, person.Id,
person.Name.Full, person.Name.Full,
@@ -61,6 +75,8 @@ internal static class PersonCardReader
Skills(person, catalog, locale), Skills(person, catalog, locale),
Traits(person, catalog, locale), Traits(person, catalog, locale),
Needs(needs, catalog, locale), Needs(needs, catalog, locale),
activityId,
activityLabel,
Family(roster, person)); Family(roster, person));
} }
@@ -77,6 +93,20 @@ internal static class PersonCardReader
return found; return found;
} }
private static string? LiveActivity(World world, string personId)
{
string? found = null;
var query = IdentityAndActivity;
world.Query(in query, (ref PersonIdentity identity, ref PersonActivity activity) =>
{
if (identity.Id.Equals(personId, StringComparison.Ordinal) && activity.IsActive)
{
found = activity.ActionId;
}
});
return found;
}
private static IReadOnlyList<LabeledStatResponse> Body(Person person, DefCatalog? catalog, string locale) private static IReadOnlyList<LabeledStatResponse> Body(Person person, DefCatalog? catalog, string locale)
{ {
var rows = new List<LabeledStatResponse>(); var rows = new List<LabeledStatResponse>();
@@ -0,0 +1,51 @@
[
{
"defName": "EatLunch",
"room": "Cafeteria",
"thing": "Chair",
"minutes": 15,
"need": "Hunger",
"needGain": 0.5,
"roles": ["student", "staff"],
"weight": 0,
},
{
"defName": "UseToilet",
"room": "Restroom",
"minutes": 4,
"need": "Toilet",
"needGain": 1,
"roles": ["student", "staff"],
"weight": 0,
},
{
"defName": "RecessRest",
"room": "Corridor",
"minutes": 10,
"roles": ["student", "staff"],
"weight": 2,
},
{
"defName": "Chat",
"room": "Corridor",
"minutes": 8,
"need": "Social",
"needGain": 0.4,
"roles": ["student", "staff"],
"weight": 3,
},
{
"defName": "WalkCorridor",
"room": "Corridor",
"minutes": 3,
"roles": ["student", "staff"],
"weight": 1,
},
{
"defName": "WalkYard",
"room": "SchoolYard",
"minutes": 5,
"roles": ["student", "staff"],
"weight": 1,
},
]
@@ -1 +1 @@
{ "defName": "Sit" } { "defName": "Sit", "abstract": true }
@@ -0,0 +1,12 @@
{
"defName": "Behavior",
// A need at or below this is urgent. Phase 21 turns that into a goal weight.
"needThreshold": 0.35,
// Skill points a lesson adds per game hour, before traits and need state.
"lessonSkillPerHour": 0.05,
// Inclusive extra commute minutes. 06 matches the previous hardcoded roll so
// the same seed still arrives at the same minute.
"commuteSlackMin": 0,
"commuteSlackMax": 6,
"switchMargin": 0.15,
}
@@ -1,6 +1,6 @@
[ [
{ "defName": "Sleep", "initial": 1, "decayPerHour": 0, "min": 0, "max": 1 }, { "defName": "Sleep", "initial": 1, "decayPerHour": 0.05, "min": 0, "max": 1, "restoredOffCampus": true },
{ "defName": "Hunger", "initial": 1, "decayPerHour": 0, "min": 0, "max": 1 }, { "defName": "Hunger", "initial": 1, "decayPerHour": 0.1, "min": 0, "max": 1 },
{ "defName": "Toilet", "initial": 1, "decayPerHour": 0, "min": 0, "max": 1 }, { "defName": "Toilet", "initial": 1, "decayPerHour": 0.15, "min": 0, "max": 1 },
{ "defName": "Social", "initial": 1, "decayPerHour": 0, "min": 0, "max": 1 }, { "defName": "Social", "initial": 1, "decayPerHour": 0.08, "min": 0, "max": 1 },
] ]
@@ -1,5 +1,12 @@
{ {
"Sit": "Sit", "Sit": "Sit",
"EatLunch": "Lunch",
"UseToilet": "Restroom",
"RecessRest": "Recess",
"Chat": "Chat",
"WalkCorridor": "Walk the corridor",
"WalkYard": "Walk the yard",
"Behavior": "Behavior rules",
"Chair": "Chair", "Chair": "Chair",
"DirectorsChair": "Principal's chair", "DirectorsChair": "Principal's chair",
"Desk": "Desk", "Desk": "Desk",
@@ -1,5 +1,12 @@
{ {
"Sit": "Сесть", "Sit": "Сесть",
"EatLunch": "Обед",
"UseToilet": "Туалет",
"RecessRest": "Перемена",
"Chat": "Разговор",
"WalkCorridor": "Прогулка по коридору",
"WalkYard": "Прогулка во дворе",
"Behavior": "Правила поведения",
"Chair": "Стул", "Chair": "Стул",
"DirectorsChair": "Кресло директора", "DirectorsChair": "Кресло директора",
"Desk": "Стол", "Desk": "Стол",
+160
View File
@@ -0,0 +1,160 @@
using Arch.Core;
using HSchool.Ai;
using HSchool.Content;
namespace HSchool.Simulation;
/// <summary>
/// Starts and ticks actions on World entities. Rules live in <see cref="ActionStepper"/>; this
/// adapter copies them onto components and counts occupied things at a node.
/// </summary>
internal static class ActivitySystem
{
private static readonly QueryDescription People =
new QueryDescription().WithAll<PersonIdentity, PersonRoles, PersonNeeds, Presence, PersonActivity>();
public static bool TryStart(School school, string personId, string actionId)
{
if (school.Catalog is null || school.Map is null)
{
return false;
}
if (!school.Catalog.Actions.TryGetValue(actionId, out var action) || action.Abstract)
{
return false;
}
var started = false;
var world = school.World;
world.Query(
in People,
(ref PersonIdentity identity, ref PersonRoles roles, ref Presence presence, ref PersonActivity activity) =>
{
if (started || !identity.Id.Equals(personId, StringComparison.Ordinal))
{
return;
}
if (activity.IsActive || presence.NodeId is null)
{
return;
}
if (!RoleFits(action, roles))
{
return;
}
var location = school.Map.NodeDef(presence.NodeId);
if (location is null || !location.Equals(action.Room, StringComparison.Ordinal))
{
return;
}
if (!string.IsNullOrWhiteSpace(action.Thing))
{
var available = RoomOccupancy.ThingCount(school.Catalog, school.Map, presence.NodeId, action.Thing);
var occupied = Occupied(school, presence.NodeId, action.Thing);
if (!ActionStepper.CanOccupy(available, occupied))
{
return;
}
}
var next = ActionStepper.Begin(action);
activity = new PersonActivity(next.ActionId, next.Thing, next.RemainingMinutes);
started = true;
});
return started;
}
public static void Apply(School school, double gameMinutes)
{
if (school.Catalog is null || gameMinutes <= 0)
{
return;
}
var catalog = school.Catalog;
var minutes = (float)gameMinutes;
var world = school.World;
world.Query(in People, (ref PersonNeeds needs, ref Presence presence, ref PersonActivity activity) =>
{
if (!activity.IsActive)
{
return;
}
if (!presence.IsOnCampus || activity.ActionId is null || !catalog.Actions.TryGetValue(activity.ActionId, out var action))
{
activity = PersonActivity.Idle;
return;
}
var next = ActionStepper.Advance(
new ActivityProgress(activity.ActionId, activity.Thing, activity.RemainingMinutes),
minutes,
out var completed);
if (!completed)
{
activity = new PersonActivity(next.ActionId, next.Thing, next.RemainingMinutes);
return;
}
if (!string.IsNullOrWhiteSpace(action.Need)
&& catalog.Needs.TryGetValue(action.Need, out var need)
&& needs.Values.TryGetValue(action.Need, out var current))
{
needs.Values[action.Need] = ActionStepper.ApplyNeedGain(current, action, need);
}
activity = PersonActivity.Idle;
});
}
private static int Occupied(School school, string nodeId, string thing)
{
var occupied = 0;
var world = school.World;
world.Query(in People, (ref Presence presence, ref PersonActivity activity) =>
{
if (activity.IsActive
&& presence.NodeId is not null
&& presence.NodeId.Equals(nodeId, StringComparison.Ordinal)
&& thing.Equals(activity.Thing, StringComparison.Ordinal))
{
occupied++;
}
});
return occupied;
}
private static bool RoleFits(ActionDef action, PersonRoles roles)
{
if (action.Roles.Count == 0)
{
return true;
}
foreach (var role in action.Roles)
{
if (role.Equals(HSchool.Content.PersonRoles.Student, StringComparison.OrdinalIgnoreCase) && roles.IsStudent)
{
return true;
}
if (role.Equals(HSchool.Content.PersonRoles.Staff, StringComparison.OrdinalIgnoreCase) && roles.IsStaff)
{
return true;
}
if (role.Equals(HSchool.Content.PersonRoles.Parent, StringComparison.OrdinalIgnoreCase) && roles.IsParent)
{
return true;
}
}
return false;
}
}
@@ -22,6 +22,17 @@ public readonly record struct PersonTraits(IReadOnlyList<string> Ids);
/// <summary>Live need values. The dictionary is mutated in place as the clock advances.</summary> /// <summary>Live need values. The dictionary is mutated in place as the clock advances.</summary>
public readonly record struct PersonNeeds(Dictionary<string, float> Values); public readonly record struct PersonNeeds(Dictionary<string, float> Values);
/// <summary>
/// The action this person is carrying out. Occupies <see cref="Thing"/> until it finishes.
/// Idle when <see cref="ActionId"/> is null.
/// </summary>
public readonly record struct PersonActivity(string? ActionId, string? Thing, float RemainingMinutes)
{
public static PersonActivity Idle { get; } = new(null, null, 0f);
public bool IsActive => ActionId is not null;
}
public readonly record struct PersonRoles( public readonly record struct PersonRoles(
bool IsStudent, bool IsStudent,
bool IsStaff, bool IsStaff,
+28 -5
View File
@@ -1,26 +1,49 @@
using Arch.Core; using Arch.Core;
using HSchool.Ai;
using HSchool.Content; using HSchool.Content;
namespace HSchool.Simulation; namespace HSchool.Simulation;
/// <summary> /// <summary>
/// Drains needs by <see cref="NeedDef.DecayPerHour"/> × simulated hours. Core ships decay at zero /// Drains needs by <see cref="NeedDef.DecayPerHour"/> × simulated hours while the person is on
/// so this is a no-op until something exists that can refill them. /// campus. Off campus, needs do not drain and <see cref="NeedDef.RestoredOffCampus"/> snaps to max
/// — sleep comes back overnight, hunger does not keep falling at home.
/// </summary> /// </summary>
public static class NeedDecay public static class NeedDecay
{ {
private static readonly QueryDescription PeopleWithNeeds = new QueryDescription().WithAll<PersonNeeds>(); private static readonly QueryDescription PeopleWithNeeds =
new QueryDescription().WithAll<PersonNeeds, Presence>();
public static void Apply(World world, DefCatalog catalog, double gameMinutes) public static void Apply(World world, DefCatalog catalog, double gameMinutes)
{ {
if (gameMinutes <= 0 || !catalog.AnyNeedDecays) if (gameMinutes <= 0 || (!catalog.AnyNeedDecays && !catalog.AnyNeedRestoredOffCampus))
{ {
return; return;
} }
var hours = gameMinutes / 60d; var hours = gameMinutes / 60d;
world.Query(in PeopleWithNeeds, (ref PersonNeeds needs) => world.Query(in PeopleWithNeeds, (ref PersonNeeds needs, ref Presence presence) =>
{ {
if (!presence.IsOnCampus)
{
foreach (var def in catalog.Needs.Values)
{
if (def.Abstract || !def.RestoredOffCampus || !needs.Values.ContainsKey(def.DefName))
{
continue;
}
needs.Values[def.DefName] = def.Max;
}
return;
}
if (!catalog.AnyNeedDecays)
{
return;
}
foreach (var def in catalog.Needs.Values) foreach (var def in catalog.Needs.Values)
{ {
if (def.Abstract || !needs.Values.TryGetValue(def.DefName, out var current)) if (def.Abstract || !needs.Values.TryGetValue(def.DefName, out var current))
+23 -10
View File
@@ -13,7 +13,7 @@ namespace HSchool.Simulation;
internal static class PresenceSystem internal static class PresenceSystem
{ {
private static readonly QueryDescription People = private static readonly QueryDescription People =
new QueryDescription().WithAll<PersonIdentity, PersonRoles, PersonTraits, Presence>(); new QueryDescription().WithAll<PersonIdentity, PersonRoles, PersonTraits, Presence, PersonActivity>();
public static void Apply(School school, double gameMinutes) public static void Apply(School school, double gameMinutes)
{ {
@@ -48,7 +48,7 @@ internal static class PresenceSystem
{ {
var rows = new List<PresenceSnapshot>(); var rows = new List<PresenceSnapshot>();
var world = school.World; var world = school.World;
world.Query(in People, (ref PersonIdentity identity, ref Presence presence) => world.Query(in People, (ref PersonIdentity identity, ref Presence presence, ref PersonActivity activity) =>
{ {
rows.Add(new PresenceSnapshot( rows.Add(new PresenceSnapshot(
identity.Id, identity.Id,
@@ -56,7 +56,10 @@ internal static class PresenceSystem
presence.RemainingMinutes, presence.RemainingMinutes,
presence.DestinationId, presence.DestinationId,
presence.HeadingHome, presence.HeadingHome,
presence.Path)); presence.Path,
activity.ActionId,
activity.Thing,
activity.RemainingMinutes));
}); });
rows.Sort((left, right) => StringComparer.Ordinal.Compare(left.PersonId, right.PersonId)); rows.Sort((left, right) => StringComparer.Ordinal.Compare(left.PersonId, right.PersonId));
return rows; return rows;
@@ -74,17 +77,19 @@ internal static class PresenceSystem
var byId = saved var byId = saved
.Where(row => !string.IsNullOrWhiteSpace(row.PersonId)) .Where(row => !string.IsNullOrWhiteSpace(row.PersonId))
.ToDictionary(row => row.PersonId, StringComparer.Ordinal); .ToDictionary(row => row.PersonId, StringComparer.Ordinal);
ForEachPerson(school, (person, _, ref presence) => ForEachPerson(school, (person, _, ref presence, ref activity) =>
{ {
if (!byId.TryGetValue(person.Id, out var row)) if (!byId.TryGetValue(person.Id, out var row))
{ {
presence = PlaceByDuty(school, person); presence = PlaceByDuty(school, person);
activity = PersonActivity.Idle;
return; return;
} }
if (row.NodeId is null) if (row.NodeId is null)
{ {
presence = Presence.OffCampus; presence = Presence.OffCampus;
activity = PersonActivity.Idle;
return; return;
} }
@@ -94,16 +99,20 @@ internal static class PresenceSystem
row.DestinationId, row.DestinationId,
row.HeadingHome, row.HeadingHome,
row.Path?.ToArray() ?? []); row.Path?.ToArray() ?? []);
activity = string.IsNullOrWhiteSpace(row.ActionId)
? PersonActivity.Idle
: new PersonActivity(row.ActionId, row.ActionThing, row.ActionRemaining);
}); });
} }
public static void PlaceMissingByDuty(School school) public static void PlaceMissingByDuty(School school)
{ {
ForEachPerson(school, (person, _, ref presence) => ForEachPerson(school, (person, _, ref presence, ref activity) =>
{ {
if (!presence.IsOnCampus) if (!presence.IsOnCampus)
{ {
presence = PlaceByDuty(school, person); presence = PlaceByDuty(school, person);
activity = PersonActivity.Idle;
} }
}); });
} }
@@ -323,7 +332,7 @@ internal static class PresenceSystem
} }
var world = school.World; var world = school.World;
world.Query(in People, (ref Presence presence) => world.Query(in People, (ref Presence presence, ref PersonActivity activity) =>
{ {
if (presence.HeadingHome if (presence.HeadingHome
&& presence.NodeId is not null && presence.NodeId is not null
@@ -332,6 +341,7 @@ internal static class PresenceSystem
&& presence.NodeId.Equals(yard, StringComparison.Ordinal)) && presence.NodeId.Equals(yard, StringComparison.Ordinal))
{ {
presence = Presence.OffCampus; presence = Presence.OffCampus;
activity = PersonActivity.Idle;
} }
}); });
} }
@@ -349,17 +359,17 @@ internal static class PresenceSystem
private static IReadOnlyList<Person> OrderedPeople(School school) => private static IReadOnlyList<Person> OrderedPeople(School school) =>
school.Roster!.People.OrderBy(person => person.Id, StringComparer.Ordinal).ToArray(); school.Roster!.People.OrderBy(person => person.Id, StringComparer.Ordinal).ToArray();
private delegate void PersonAction(Person person, PersonIdentity identity, ref Presence presence); private delegate void PersonAction(Person person, PersonIdentity identity, ref Presence presence, ref PersonActivity activity);
private static void ForEachPerson(School school, PersonAction action) private static void ForEachPerson(School school, PersonAction action)
{ {
var roster = school.Roster!.People.ToDictionary(person => person.Id, StringComparer.Ordinal); var roster = school.Roster!.People.ToDictionary(person => person.Id, StringComparer.Ordinal);
var world = school.World; var world = school.World;
world.Query(in People, (ref PersonIdentity identity, ref Presence presence) => world.Query(in People, (ref PersonIdentity identity, ref Presence presence, ref PersonActivity activity) =>
{ {
if (roster.TryGetValue(identity.Id, out var person)) if (roster.TryGetValue(identity.Id, out var person))
{ {
action(person, identity, ref presence); action(person, identity, ref presence, ref activity);
} }
}); });
} }
@@ -371,4 +381,7 @@ public sealed record PresenceSnapshot(
float RemainingMinutes, float RemainingMinutes,
string? DestinationId, string? DestinationId,
bool HeadingHome, bool HeadingHome,
IReadOnlyList<string> Path); IReadOnlyList<string> Path,
string? ActionId = null,
string? ActionThing = null,
float ActionRemaining = 0f);
+2 -1
View File
@@ -38,7 +38,8 @@ public static class RosterSpawner
person.ClassId, person.ClassId,
person.Position, person.Position,
person.WorkplaceRoomId), person.WorkplaceRoomId),
Presence.OffCampus); Presence.OffCampus,
PersonActivity.Idle);
} }
} }
+11 -1
View File
@@ -120,6 +120,14 @@ public sealed class School : IDisposable
DecisionQueue.Clear(); DecisionQueue.Clear();
} }
public bool TryStartAction(string personId, string actionId)
{
ObjectDisposedException.ThrowIf(_disposed, this);
ArgumentException.ThrowIfNullOrWhiteSpace(personId);
ArgumentException.ThrowIfNullOrWhiteSpace(actionId);
return ActivitySystem.TryStart(this, personId, actionId);
}
public void ConfigurePresence(int weekDays = 5, int maxDecisionsPerTick = 64, int maxSkipDays = 400) public void ConfigurePresence(int weekDays = 5, int maxDecisionsPerTick = 64, int maxSkipDays = 400)
{ {
ObjectDisposedException.ThrowIf(_disposed, this); ObjectDisposedException.ThrowIf(_disposed, this);
@@ -180,6 +188,7 @@ public sealed class School : IDisposable
peopleChanged |= TryApplicantRefresh(); peopleChanged |= TryApplicantRefresh();
PlanDay = null; PlanDay = null;
LastDecisionSlot = null; LastDecisionSlot = null;
NeedDecay.Apply(World, Catalog, (next.Value - before).TotalMinutes);
return new SkipEmptyResult(SkipEmptyError.None, next.Value, peopleChanged); return new SkipEmptyResult(SkipEmptyError.None, next.Value, peopleChanged);
} }
@@ -214,7 +223,7 @@ public sealed class School : IDisposable
} }
} }
/// <summary>Runs one fixed step of the school: calendar, yearly intake, applicant refresh, then need decay.</summary> /// <summary>Runs one fixed step of the school: calendar, yearly intake, applicant refresh, presence, actions, then need decay.</summary>
/// <returns><see langword="true"/> when the roster or the applicant pool changed this step.</returns> /// <returns><see langword="true"/> when the roster or the applicant pool changed this step.</returns>
public bool Tick(double deltaTime, double gameMinutesPerRealSecond) public bool Tick(double deltaTime, double gameMinutesPerRealSecond)
{ {
@@ -234,6 +243,7 @@ public sealed class School : IDisposable
} }
PresenceSystem.Apply(this, gameMinutes); PresenceSystem.Apply(this, gameMinutes);
ActivitySystem.Apply(this, gameMinutes);
if (Catalog is not null) if (Catalog is not null)
{ {
NeedDecay.Apply(World, Catalog, gameMinutes); NeedDecay.Apply(World, Catalog, gameMinutes);
@@ -0,0 +1,73 @@
using HSchool.Content;
namespace HSchool.Ai.Tests;
public class ActionStepperTests
{
private static readonly ActionDef Lunch = new()
{
DefName = "EatLunch",
Room = "Cafeteria",
Thing = "Chair",
Minutes = 15,
Need = "Hunger",
NeedGain = 0.5f,
};
private static readonly NeedDef Hunger = new()
{
DefName = "Hunger",
Initial = 1,
Min = 0,
Max = 1,
};
[Fact]
public void Begin_TakesTheStatedMinutes()
{
var started = ActionStepper.Begin(Lunch);
Assert.Equal("EatLunch", started.ActionId);
Assert.Equal("Chair", started.Thing);
Assert.Equal(15f, started.RemainingMinutes);
}
[Fact]
public void Advance_CompletesAfterTheStatedMinutes()
{
var started = ActionStepper.Begin(Lunch);
var mid = ActionStepper.Advance(started, 14f, out var doneEarly);
var done = ActionStepper.Advance(mid, 1f, out var completed);
Assert.False(doneEarly);
Assert.Equal(1f, mid.RemainingMinutes);
Assert.True(completed);
Assert.False(done.IsActive);
}
[Fact]
public void ApplyNeedGain_RaisesHungerByTheStatedAmount()
{
Assert.Equal(0.8f, ActionStepper.ApplyNeedGain(0.3f, Lunch, Hunger));
Assert.Equal(1f, ActionStepper.ApplyNeedGain(0.8f, Lunch, Hunger));
}
[Fact]
public void CanOccupy_RefusesWhenEveryThingIsTaken()
{
Assert.True(ActionStepper.CanOccupy(available: 1, occupied: 0));
Assert.False(ActionStepper.CanOccupy(available: 1, occupied: 1));
Assert.False(ActionStepper.CanOccupy(available: 0, occupied: 0));
}
[Fact]
public void SameAdvances_LeaveTheSameRemainingMinutes()
{
var first = ActionStepper.Advance(ActionStepper.Begin(Lunch), 7.5f, out _);
var second = ActionStepper.Advance(ActionStepper.Begin(Lunch), 7.5f, out _);
Assert.Equal(first.RemainingMinutes, second.RemainingMinutes);
Assert.Equal(first.ActionId, second.ActionId);
}
}
@@ -0,0 +1,87 @@
namespace HSchool.Content.Tests;
public class ActionDefTests
{
private readonly CatalogLoader _loader = new();
[Fact]
public void ConcreteAction_WithoutRoom_FailsLoad()
{
var ex = Assert.Throws<ContentLoadException>(() => _loader.Load(
[CatalogLoader.CorePackId],
[
PackDocuments.Def(
CatalogLoader.CorePackId,
"actions",
"eat",
"""{ "defName": "Eat", "minutes": 15, "need": "Hunger", "needGain": 0.5 }"""),
PackDocuments.Def(
CatalogLoader.CorePackId,
"needs",
"hunger",
"""{ "defName": "Hunger", "initial": 1, "decayPerHour": 0, "min": 0, "max": 1 }"""),
]));
Assert.Contains("Eat", ex.Message, StringComparison.Ordinal);
Assert.Contains("room", ex.Message, StringComparison.OrdinalIgnoreCase);
}
[Fact]
public void ConcreteAction_UnknownNeed_FailsLoad()
{
var ex = Assert.Throws<ContentLoadException>(() => _loader.Load(
[CatalogLoader.CorePackId],
[
PackDocuments.Def(
CatalogLoader.CorePackId,
"rooms",
"cafeteria",
"""{ "defName": "Cafeteria", "travelMinutes": 1 }"""),
PackDocuments.Def(
CatalogLoader.CorePackId,
"actions",
"eat",
"""
{ "defName": "EatLunch", "room": "Cafeteria", "minutes": 15, "need": "Snacks", "needGain": 0.5 }
"""),
]));
Assert.Contains("EatLunch", ex.Message, StringComparison.Ordinal);
Assert.Contains("Snacks", ex.Message, StringComparison.Ordinal);
}
[Fact]
public void ConcreteAction_UnknownThing_FailsLoad()
{
var ex = Assert.Throws<ContentLoadException>(() => _loader.Load(
[CatalogLoader.CorePackId],
[
PackDocuments.Def(
CatalogLoader.CorePackId,
"rooms",
"cafeteria",
"""{ "defName": "Cafeteria", "travelMinutes": 1 }"""),
PackDocuments.Def(
CatalogLoader.CorePackId,
"actions",
"eat",
"""
{ "defName": "EatLunch", "room": "Cafeteria", "thing": "Stool", "minutes": 15 }
"""),
]));
Assert.Contains("EatLunch", ex.Message, StringComparison.Ordinal);
Assert.Contains("Stool", ex.Message, StringComparison.Ordinal);
}
[Fact]
public void AbstractAction_DoesNotNeedARoom()
{
var catalog = _loader.Load(
[CatalogLoader.CorePackId],
[PackDocuments.Def(CatalogLoader.CorePackId, "actions", "sit", """{ "defName": "Sit", "abstract": true }""")]);
Assert.True(catalog.Actions["Sit"].Abstract);
Assert.Null(catalog.Actions["Sit"].Room);
}
}
@@ -16,7 +16,7 @@ public class CatalogLoaderTests
"sit", "sit",
""" """
// a verb the Sit system already knows // a verb the Sit system already knows
{ "defName": "Sit", } { "defName": "Sit", "abstract": true, }
"""), """),
]); ]);
@@ -32,7 +32,7 @@ public class CatalogLoaderTests
[ [
PackDocuments.Def(CatalogLoader.CorePackId, "things", "chair", """{ "defName": "Chair", "actions": [] }"""), PackDocuments.Def(CatalogLoader.CorePackId, "things", "chair", """{ "defName": "Chair", "actions": [] }"""),
PackDocuments.Def("addon", "things", "chair", """{ "defName": "Chair", "actions": ["Sit"] }"""), PackDocuments.Def("addon", "things", "chair", """{ "defName": "Chair", "actions": ["Sit"] }"""),
PackDocuments.Def(CatalogLoader.CorePackId, "actions", "sit", """{ "defName": "Sit" }"""), PackDocuments.Def(CatalogLoader.CorePackId, "actions", "sit", """{ "defName": "Sit", "abstract": true }"""),
], ],
log); log);
@@ -47,7 +47,7 @@ public class CatalogLoaderTests
var catalog = _loader.Load( var catalog = _loader.Load(
[CatalogLoader.CorePackId, "addon"], [CatalogLoader.CorePackId, "addon"],
[ [
PackDocuments.Def(CatalogLoader.CorePackId, "actions", "sit", """{ "defName": "Sit" }"""), PackDocuments.Def(CatalogLoader.CorePackId, "actions", "sit", """{ "defName": "Sit", "abstract": true }"""),
PackDocuments.Locale(CatalogLoader.CorePackId, "ru", """{ "Sit": "Сесть" }"""), PackDocuments.Locale(CatalogLoader.CorePackId, "ru", """{ "Sit": "Сесть" }"""),
PackDocuments.Locale("addon", "ru", """{ "Sit": "Присесть" }"""), PackDocuments.Locale("addon", "ru", """{ "Sit": "Присесть" }"""),
], ],
@@ -63,7 +63,7 @@ public class CatalogLoaderTests
var catalog = _loader.Load( var catalog = _loader.Load(
[CatalogLoader.CorePackId], [CatalogLoader.CorePackId],
[ [
PackDocuments.Def(CatalogLoader.CorePackId, "actions", "sit", """{ "defName": "Sit" }"""), PackDocuments.Def(CatalogLoader.CorePackId, "actions", "sit", """{ "defName": "Sit", "abstract": true }"""),
PackDocuments.Locale(CatalogLoader.CorePackId, "ru", """{ "Sit": "Сесть" }"""), PackDocuments.Locale(CatalogLoader.CorePackId, "ru", """{ "Sit": "Сесть" }"""),
]); ]);
@@ -77,8 +77,8 @@ public class CatalogLoaderTests
var catalog = _loader.Load( var catalog = _loader.Load(
["addon"], ["addon"],
[ [
PackDocuments.Def(CatalogLoader.CorePackId, "actions", "sit", """{ "defName": "Sit" }"""), PackDocuments.Def(CatalogLoader.CorePackId, "actions", "sit", """{ "defName": "Sit", "abstract": true }"""),
PackDocuments.Def("addon", "actions", "wave", """{ "defName": "Wave" }"""), PackDocuments.Def("addon", "actions", "wave", """{ "defName": "Wave", "abstract": true }"""),
]); ]);
Assert.Equal([CatalogLoader.CorePackId, "addon"], catalog.PackIds); Assert.Equal([CatalogLoader.CorePackId, "addon"], catalog.PackIds);
@@ -10,8 +10,8 @@ public class InheritanceTests
var catalog = _loader.Load( var catalog = _loader.Load(
[CatalogLoader.CorePackId], [CatalogLoader.CorePackId],
[ [
PackDocuments.Def(CatalogLoader.CorePackId, "actions", "sit", """{ "defName": "Sit" }"""), PackDocuments.Def(CatalogLoader.CorePackId, "actions", "sit", """{ "defName": "Sit", "abstract": true }"""),
PackDocuments.Def(CatalogLoader.CorePackId, "actions", "inspect", """{ "defName": "Inspect" }"""), PackDocuments.Def(CatalogLoader.CorePackId, "actions", "inspect", """{ "defName": "Inspect", "abstract": true }"""),
PackDocuments.Def( PackDocuments.Def(
CatalogLoader.CorePackId, CatalogLoader.CorePackId,
"things", "things",
@@ -118,7 +118,7 @@ public class MapValidationTests
private static List<ContentDocument> MiniDefs(bool abstractYard = false) => private static List<ContentDocument> MiniDefs(bool abstractYard = false) =>
[ [
PackDocuments.Def(CatalogLoader.CorePackId, "actions", "sit", """{ "defName": "Sit" }"""), PackDocuments.Def(CatalogLoader.CorePackId, "actions", "sit", """{ "defName": "Sit", "abstract": true }"""),
PackDocuments.Def(CatalogLoader.CorePackId, "things", "chair", """{ "defName": "Chair", "actions": ["Sit"] }"""), PackDocuments.Def(CatalogLoader.CorePackId, "things", "chair", """{ "defName": "Chair", "actions": ["Sit"] }"""),
PackDocuments.Def(CatalogLoader.CorePackId, "positions", "principal", """{ "defName": "Principal" }"""), PackDocuments.Def(CatalogLoader.CorePackId, "positions", "principal", """{ "defName": "Principal" }"""),
PackDocuments.Def( PackDocuments.Def(
+2 -2
View File
@@ -10,8 +10,8 @@ public class PatchTests
var catalog = _loader.Load( var catalog = _loader.Load(
[CatalogLoader.CorePackId, "addon"], [CatalogLoader.CorePackId, "addon"],
[ [
PackDocuments.Def(CatalogLoader.CorePackId, "actions", "sit", """{ "defName": "Sit" }"""), PackDocuments.Def(CatalogLoader.CorePackId, "actions", "sit", """{ "defName": "Sit", "abstract": true }"""),
PackDocuments.Def(CatalogLoader.CorePackId, "actions", "inspect", """{ "defName": "Inspect" }"""), PackDocuments.Def(CatalogLoader.CorePackId, "actions", "inspect", """{ "defName": "Inspect", "abstract": true }"""),
PackDocuments.Def(CatalogLoader.CorePackId, "things", "chair", """{ "defName": "Chair", "actions": ["Sit"] }"""), PackDocuments.Def(CatalogLoader.CorePackId, "things", "chair", """{ "defName": "Chair", "actions": ["Sit"] }"""),
PackDocuments.Patch( PackDocuments.Patch(
"addon", "addon",
@@ -16,7 +16,9 @@ public class PeopleDefTests
Assert.True(catalog.BodyAttributes.ContainsKey("Height")); Assert.True(catalog.BodyAttributes.ContainsKey("Height"));
Assert.Equal(BodyAttributeKind.Number, catalog.BodyAttributes["Height"].Kind); Assert.Equal(BodyAttributeKind.Number, catalog.BodyAttributes["Height"].Kind);
Assert.Equal(BodyAttributeKind.Choice, catalog.BodyAttributes["HairColor"].Kind); Assert.Equal(BodyAttributeKind.Choice, catalog.BodyAttributes["HairColor"].Kind);
Assert.All(catalog.Needs.Values, need => Assert.Equal(0, need.DecayPerHour)); Assert.All(catalog.Needs.Values, need => Assert.True(need.DecayPerHour > 0));
Assert.True(catalog.Needs["Sleep"].RestoredOffCampus);
Assert.Equal(0.1f, catalog.Needs["Hunger"].DecayPerHour);
Assert.Contains(catalog.Skills["Agility"].BodyLimits, limit => limit.Attribute == "Build" && limit.Value == "Obese"); Assert.Contains(catalog.Skills["Agility"].BodyLimits, limit => limit.Attribute == "Build" && limit.Value == "Obese");
Assert.True(catalog.NameSets.ContainsKey("Slavic")); Assert.True(catalog.NameSets.ContainsKey("Slavic"));
Assert.True(catalog.NameSets["Slavic"].MaleGiven.Count >= 20); Assert.True(catalog.NameSets["Slavic"].MaleGiven.Count >= 20);
@@ -64,6 +64,19 @@ public class VanillaCoreTests
Assert.Equal(3f, catalog.Territories["SchoolYard"].TravelMinutes); Assert.Equal(3f, catalog.Territories["SchoolYard"].TravelMinutes);
Assert.Equal(4, catalog.Traits["Diligent"].CommuteMinutes); Assert.Equal(4, catalog.Traits["Diligent"].CommuteMinutes);
Assert.Equal(-4, catalog.Traits["Lazy"].CommuteMinutes); Assert.Equal(-4, catalog.Traits["Lazy"].CommuteMinutes);
Assert.True(catalog.Actions["Sit"].Abstract);
Assert.Equal("Cafeteria", catalog.Actions["EatLunch"].Room);
Assert.Equal("Chair", catalog.Actions["EatLunch"].Thing);
Assert.Equal(15f, catalog.Actions["EatLunch"].Minutes);
Assert.Equal("Hunger", catalog.Actions["EatLunch"].Need);
Assert.Equal(0.5f, catalog.Actions["EatLunch"].NeedGain);
Assert.Equal("SchoolYard", catalog.Actions["WalkYard"].Room);
Assert.Equal(0.1f, catalog.Needs["Hunger"].DecayPerHour);
Assert.True(catalog.Needs["Sleep"].RestoredOffCampus);
Assert.NotNull(catalog.BehaviorRules);
Assert.Equal(0, catalog.BehaviorRules.CommuteSlackMin);
Assert.Equal(6, catalog.BehaviorRules.CommuteSlackMax);
Assert.Equal(0.35f, catalog.BehaviorRules.NeedThreshold);
} }
/// <summary> /// <summary>
@@ -97,6 +110,7 @@ public class VanillaCoreTests
keys.AddRange(Names(catalog.Staffing.Values)); keys.AddRange(Names(catalog.Staffing.Values));
keys.AddRange(Names(catalog.DayFrames.Values)); keys.AddRange(Names(catalog.DayFrames.Values));
keys.AddRange(Names(catalog.Holidays.Values)); keys.AddRange(Names(catalog.Holidays.Values));
keys.AddRange(Names(catalog.Behavior.Values));
// Derived in code, so no def carries them. // Derived in code, so no def carries them.
keys.Add(BodyBuilds.Attribute); keys.Add(BodyBuilds.Attribute);
@@ -0,0 +1,153 @@
using Arch.Core;
using HSchool.Ai;
using HSchool.Content;
using HSchool.People;
namespace HSchool.Simulation.Tests;
public class ActivityTests
{
private static readonly DateTime Start = new(2012, 4, 3, 12, 0, 0, DateTimeKind.Utc);
[Fact]
public void EatLunch_FillsHungerAfterTheStatedMinutes()
{
using var school = OpenCafeteria(chairs: 8);
Spawn(school, "a", hunger: 0.3f);
Assert.True(school.TryStartAction("a", "EatLunch"));
school.Tick(2.8d, 5d);
Assert.Equal("EatLunch", ActivityOf(school, "a"));
Assert.Equal(0.3f, HungerOf(school, "a"));
school.Tick(0.2d, 5d);
Assert.Null(ActivityOf(school, "a"));
Assert.Equal(0.8f, HungerOf(school, "a"));
}
[Fact]
public void FewerChairsThanPeople_ExtrasDoNotStart()
{
using var school = OpenCafeteria(chairs: 1);
Spawn(school, "a", hunger: 0.3f);
Spawn(school, "b", hunger: 0.3f);
Assert.True(school.TryStartAction("a", "EatLunch"));
Assert.False(school.TryStartAction("b", "EatLunch"));
Assert.Equal("EatLunch", ActivityOf(school, "a"));
Assert.Null(ActivityOf(school, "b"));
}
private static School OpenCafeteria(int chairs)
{
var catalog = new CatalogLoader().Load(
[CatalogLoader.CorePackId],
[
new ContentDocument("core", "defs/actions/sit.jsonc", """{ "defName": "Sit", "abstract": true }"""),
new ContentDocument(
"core",
"defs/actions/eat.jsonc",
"""
{
"defName": "EatLunch",
"room": "Cafeteria",
"thing": "Chair",
"minutes": 15,
"need": "Hunger",
"needGain": 0.5,
"roles": ["student"]
}
"""),
new ContentDocument(
"core",
"defs/needs/hunger.jsonc",
"""{ "defName": "Hunger", "initial": 1, "decayPerHour": 0, "min": 0, "max": 1 }"""),
new ContentDocument("core", "defs/things/chair.jsonc", """{ "defName": "Chair", "actions": ["Sit"] }"""),
new ContentDocument("core", "defs/territories/yard.jsonc", """{ "defName": "Yard", "travelMinutes": 1 }"""),
new ContentDocument("core", "defs/buildings/main.jsonc", """{ "defName": "Main" }"""),
new ContentDocument("core", "defs/floors/floor.jsonc", """{ "defName": "Floor" }"""),
new ContentDocument(
"core",
"defs/rooms/cafeteria.jsonc",
"""
{
"defName": "Cafeteria",
"slots": [{ "key": "seats", "thing": "Chair" }],
"travelMinutes": 1
}
"""),
]);
var map = new MapLayout
{
Territory = new TerritoryNode { Id = "yard", Def = "Yard" },
Buildings = [new BuildingNode { Id = "main", Def = "Main" }],
Floors = [new FloorNode { Id = "floor-1", Def = "Floor", Building = "main" }],
Rooms =
[
new RoomNode
{
Id = "cafe",
Def = "Cafeteria",
Building = "main",
Floor = "floor-1",
Slots = [new SlotFill { Key = "seats", Thing = "Chair", Count = chairs }],
},
],
Links = [new MapLink { A = "yard", B = "cafe" }],
};
MapValidator.Validate(map, catalog);
return School.Create(1, "Столовая", Start, catalog, map);
}
private static void Spawn(School school, string id, float hunger)
{
school.World.Create(
new PersonIdentity(id, "f", false, Start, DummyName()),
new PersonRoles(true, false, false, null, null, null),
new PersonNeeds(new Dictionary<string, float>(StringComparer.Ordinal) { ["Hunger"] = hunger }),
new Presence("cafe", 0f, "cafe", false, []),
PersonActivity.Idle);
}
private static string? ActivityOf(School school, string id)
{
string? found = null;
var query = new QueryDescription().WithAll<PersonIdentity, PersonActivity>();
school.World.Query(in query, (ref PersonIdentity identity, ref PersonActivity activity) =>
{
if (identity.Id.Equals(id, StringComparison.Ordinal))
{
found = activity.ActionId;
}
});
return found;
}
private static float HungerOf(School school, string id)
{
var value = float.NaN;
var query = new QueryDescription().WithAll<PersonIdentity, PersonNeeds>();
school.World.Query(in query, (ref PersonIdentity identity, ref PersonNeeds needs) =>
{
if (identity.Id.Equals(id, StringComparison.Ordinal))
{
value = needs.Values["Hunger"];
}
});
return value;
}
private static PersonName DummyName()
{
var cases = new CaseTable
{
Nom = "А",
Gen = "А",
Dat = "А",
Acc = "А",
Ins = "А",
Pre = "А",
};
return new PersonName("А", "А", "А", cases, cases, cases);
}
}
@@ -0,0 +1,110 @@
using Arch.Core;
using HSchool.Ai;
using HSchool.Content;
namespace HSchool.Simulation.Tests;
public class NeedDecayTests
{
[Fact]
public void Hunger_DropsByDecayPerHourOnCampus()
{
var catalog = VanillaCatalog();
var hunger = catalog.Needs["Hunger"];
var world = World.Create();
try
{
world.Create(
new PersonNeeds(new Dictionary<string, float>(StringComparer.Ordinal) { ["Hunger"] = hunger.Initial }),
new Presence("cafeteria", 0f, "cafeteria", false, []));
NeedDecay.Apply(world, catalog, gameMinutes: 60);
var query = new QueryDescription().WithAll<PersonNeeds>();
world.Query(
in query,
(ref PersonNeeds needs) =>
Assert.Equal(hunger.Initial - hunger.DecayPerHour, needs.Values["Hunger"], precision: 4));
}
finally
{
World.Destroy(world);
}
}
[Fact]
public void Sleep_ReturnsToMaxOffCampus()
{
var catalog = VanillaCatalog();
var world = World.Create();
try
{
world.Create(
new PersonNeeds(new Dictionary<string, float>(StringComparer.Ordinal)
{
["Sleep"] = 0.2f,
["Hunger"] = 0.4f,
}),
Presence.OffCampus);
NeedDecay.Apply(world, catalog, gameMinutes: 60);
var query = new QueryDescription().WithAll<PersonNeeds>();
world.Query(in query, (ref PersonNeeds needs) =>
{
Assert.Equal(catalog.Needs["Sleep"].Max, needs.Values["Sleep"]);
Assert.Equal(0.4f, needs.Values["Hunger"]);
});
}
finally
{
World.Destroy(world);
}
}
[Fact]
public void SameInputs_LeaveTheSameNeedValues()
{
var catalog = VanillaCatalog();
var first = HungerAfterHour(catalog);
var second = HungerAfterHour(catalog);
Assert.Equal(first, second);
}
private static float HungerAfterHour(DefCatalog catalog)
{
var world = World.Create();
try
{
world.Create(
new PersonNeeds(new Dictionary<string, float>(StringComparer.Ordinal) { ["Hunger"] = 1f }),
new Presence("cafeteria", 0f, "cafeteria", false, []));
NeedDecay.Apply(world, catalog, gameMinutes: 60);
var value = 0f;
var query = new QueryDescription().WithAll<PersonNeeds>();
world.Query(in query, (ref PersonNeeds needs) => value = needs.Values["Hunger"]);
return value;
}
finally
{
World.Destroy(world);
}
}
private static DefCatalog VanillaCatalog()
{
var root = Path.Combine(AppContext.BaseDirectory, "vanilla");
var documents = new List<ContentDocument>();
foreach (var path in Directory.EnumerateFiles(root, "*.*", SearchOption.AllDirectories))
{
if (!path.EndsWith(".jsonc", StringComparison.OrdinalIgnoreCase)
&& !path.EndsWith(".json", StringComparison.OrdinalIgnoreCase))
{
continue;
}
var relative = Path.GetRelativePath(root, path).Replace('\\', '/');
documents.Add(new ContentDocument(CatalogLoader.CorePackId, relative, File.ReadAllText(path)));
}
return new CatalogLoader().Load([CatalogLoader.CorePackId], documents);
}
}
@@ -1,4 +1,5 @@
using Arch.Core; using Arch.Core;
using HSchool.Ai;
using HSchool.Content; using HSchool.Content;
using HSchool.People; using HSchool.People;
@@ -56,7 +57,7 @@ public class PeopleInSchoolTests
} }
[Fact] [Fact]
public void CoreNeeds_DoNotMoveOnTick() public void OffCampusNeeds_DoNotMoveOnTick()
{ {
var (catalog, map) = Vanilla(); var (catalog, map) = Vanilla();
var roster = RosterGenerator.Generate(catalog, map, schoolSeed: 2, "Slavic", Start); var roster = RosterGenerator.Generate(catalog, map, schoolSeed: 2, "Slavic", Start);
@@ -90,7 +91,9 @@ public class PeopleInSchoolTests
var world = World.Create(); var world = World.Create();
try try
{ {
world.Create(new PersonNeeds(new Dictionary<string, float>(StringComparer.Ordinal) { ["Hunger"] = 1f })); world.Create(
new PersonNeeds(new Dictionary<string, float>(StringComparer.Ordinal) { ["Hunger"] = 1f }),
new Presence("yard", 0f, "yard", false, []));
NeedDecay.Apply(world, catalog, gameMinutes: 60); NeedDecay.Apply(world, catalog, gameMinutes: 60);
var query = new QueryDescription().WithAll<PersonNeeds>(); var query = new QueryDescription().WithAll<PersonNeeds>();
world.Query(in query, (ref PersonNeeds needs) => Assert.Equal(0f, needs.Values["Hunger"])); world.Query(in query, (ref PersonNeeds needs) => Assert.Equal(0f, needs.Values["Hunger"]));
@@ -48,7 +48,7 @@ public class SchoolTests
var loader = new CatalogLoader(); var loader = new CatalogLoader();
var documents = new[] var documents = new[]
{ {
new ContentDocument("core", "defs/actions/sit.jsonc", """{ "defName": "Sit" }"""), new ContentDocument("core", "defs/actions/sit.jsonc", """{ "defName": "Sit", "abstract": true }"""),
new ContentDocument("core", "defs/things/chair.jsonc", """{ "defName": "Chair", "actions": ["Sit"] }"""), new ContentDocument("core", "defs/things/chair.jsonc", """{ "defName": "Chair", "actions": ["Sit"] }"""),
new ContentDocument("core", "defs/territories/yard.jsonc", """{ "defName": "Yard", "travelMinutes": 1 }"""), new ContentDocument("core", "defs/territories/yard.jsonc", """{ "defName": "Yard", "travelMinutes": 1 }"""),
new ContentDocument("core", "defs/buildings/main.jsonc", """{ "defName": "Main" }"""), new ContentDocument("core", "defs/buildings/main.jsonc", """{ "defName": "Main" }"""),