Add wet condition and disease aftereffect (phase 84).
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using HSchool.Ai;
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using HSchool.Content;
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using HSchool.People;
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namespace HSchool.Simulation.Tests;
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public class WetAftereffectTests
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{
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private static readonly DateTime TuesdayMorning = new(2012, 4, 3, 6, 0, 0, DateTimeKind.Utc);
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[Fact]
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public void RainArrival_AssignsWetMoreThanClear()
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{
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using var rainSchool = OpenStaffed(seed: 42);
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using var clearSchool = OpenStaffed(seed: 42);
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rainSchool.ForceWeather(new OutdoorWeather(12f, Precipitation.Rain));
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clearSchool.ForceWeather(new OutdoorWeather(12f, Precipitation.None));
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var rainWet = CountWet(rainSchool);
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var clearWet = CountWet(clearSchool);
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Assert.True(rainWet > clearWet);
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Assert.True(rainWet > 0);
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}
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[Fact]
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public void Wet_RaisesRespiratoryOnsetVsDryControl()
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{
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using var wetSchool = OpenStaffed(seed: 7);
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using var drySchool = OpenStaffed(seed: 7);
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wetSchool.ForceWeather(new OutdoorWeather(14f, Precipitation.None));
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drySchool.ForceWeather(new OutdoorWeather(14f, Precipitation.None));
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foreach (var person in wetSchool.Roster!.People.Where(row => row.IsStudent || row.IsStaff))
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{
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HealthConditions.Add(
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person,
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new HealthCondition
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{
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DefName = DiseaseFamilies.WetDefName,
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Severity = 0.7f,
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Progress = 0f,
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Source = "rain",
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StartedAt = TuesdayMorning,
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});
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}
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var wetHits = CountRespiratoryOnset(wetSchool);
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var dryHits = CountRespiratoryOnset(drySchool);
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Assert.True(wetHits > dryHits);
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Assert.True(wetHits > 0);
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}
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private static int CountWet(School school)
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{
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school.LastDiseaseDay = int.MinValue;
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DiseaseSystem.Apply(school, gameMinutes: 0);
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return school.Roster!.People.Count(person =>
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person.Conditions is not null
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&& person.Conditions.Any(row => row.DefName == DiseaseFamilies.WetDefName));
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}
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private static int CountRespiratoryOnset(School school)
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{
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school.LastDiseaseDay = int.MinValue;
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DiseaseSystem.Apply(school, gameMinutes: 0);
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return school.Roster!.People.Count(person =>
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person.Conditions is not null
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&& person.Conditions.Any(row =>
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row.DefName is "CommonCold" or "Influenza" or "Otitis"));
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}
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private static School OpenStaffed(int seed)
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{
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var (catalog, map) = Vanilla();
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var roster = RosterGenerator.Generate(catalog, map, schoolSeed: seed, "Russia", TuesdayMorning);
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var pool = ApplicantPool.Create(catalog, roster, schoolSeed: seed, "Russia", TuesdayMorning);
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var school = School.Create(1, "Мокрый", TuesdayMorning, catalog, map);
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school.InstallPeople(roster, seed: seed, "Russia", pool);
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school.ConfigurePresence(weekDays: 5, maxDecisionsPerTick: 10_000);
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return school;
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}
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private static (DefCatalog Catalog, MapLayout Map) Vanilla()
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{
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var root = Path.Combine(AppContext.BaseDirectory, "vanilla");
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var documents = new List<ContentDocument>();
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foreach (var path in Directory.EnumerateFiles(root, "*.*", SearchOption.AllDirectories))
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{
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if (!path.EndsWith(".jsonc", StringComparison.OrdinalIgnoreCase)
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&& !path.EndsWith(".json", StringComparison.OrdinalIgnoreCase))
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{
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continue;
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}
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var relative = Path.GetRelativePath(root, path).Replace('\\', '/');
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documents.Add(new ContentDocument(
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CatalogLoader.CorePackId,
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relative,
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File.ReadAllText(path)));
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}
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var catalog = new CatalogLoader().Load([CatalogLoader.CorePackId], documents);
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var map = CatalogLoader.LastDefaultMap([CatalogLoader.CorePackId], documents);
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Assert.NotNull(map);
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return (catalog, map);
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}
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}
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