Refactor project structure and update documentation. Replace PixiJS with plain DOM for UI rendering, enhance README with game features, and revise protocol documentation for HTTP API. Remove unused files and streamline client code for better maintainability.
ci / server (push) Failing after 3m31s
ci / client (push) Successful in 17s

This commit is contained in:
Leonid Pershin
2026-08-18 12:27:30 +03:00
parent e6739e7912
commit b9ddc018d3
73 changed files with 4387 additions and 2930 deletions
+54 -80
View File
@@ -1,80 +1,54 @@
using System.Buffers.Binary;
using System.Text;
namespace HSchool.Protocol;
/// <summary>
/// Little-endian cursor over a caller-owned buffer. Little-endian matches the
/// browser's <c>DataView</c> calls in <c>src/HSchool.Client/src/net/protocol.ts</c>.
/// </summary>
public ref struct PacketWriter(Span<byte> buffer)
{
private readonly Span<byte> _buffer = buffer;
private int _position = 0;
public readonly int Position => _position;
public readonly ReadOnlySpan<byte> Written => _buffer[.._position];
public void WriteByte(byte value)
{
EnsureRoom(sizeof(byte));
_buffer[_position] = value;
_position += sizeof(byte);
}
public void WriteMessageType(MessageType value) => WriteByte((byte)value);
public void WriteUInt16(ushort value)
{
EnsureRoom(sizeof(ushort));
BinaryPrimitives.WriteUInt16LittleEndian(_buffer[_position..], value);
_position += sizeof(ushort);
}
public void WriteUInt32(uint value)
{
EnsureRoom(sizeof(uint));
BinaryPrimitives.WriteUInt32LittleEndian(_buffer[_position..], value);
_position += sizeof(uint);
}
public void WriteInt64(long value)
{
EnsureRoom(sizeof(long));
BinaryPrimitives.WriteInt64LittleEndian(_buffer[_position..], value);
_position += sizeof(long);
}
public void WriteSingle(float value)
{
EnsureRoom(sizeof(float));
BinaryPrimitives.WriteSingleLittleEndian(_buffer[_position..], value);
_position += sizeof(float);
}
/// <summary>Writes a UTF-8 string prefixed with a single length byte.</summary>
public void WriteShortString(string value)
{
var byteCount = Encoding.UTF8.GetByteCount(value);
if (byteCount > ProtocolConstants.MaxPlayerNameBytes)
{
throw new ProtocolException(
$"String is {byteCount} bytes, limit is {ProtocolConstants.MaxPlayerNameBytes}.");
}
WriteByte((byte)byteCount);
EnsureRoom(byteCount);
Encoding.UTF8.GetBytes(value, _buffer[_position..]);
_position += byteCount;
}
private readonly void EnsureRoom(int bytes)
{
if (_position + bytes > _buffer.Length)
{
throw new ProtocolException(
$"Buffer overflow: need {bytes} more bytes at offset {_position}, capacity is {_buffer.Length}.");
}
}
}
using System.Buffers.Binary;
namespace HSchool.Protocol;
/// <summary>
/// Little-endian cursor over a caller-owned buffer. Little-endian matches the
/// browser's <c>DataView</c> calls in <c>src/HSchool.Client/src/net/protocol.ts</c>.
/// </summary>
public ref struct PacketWriter(Span<byte> buffer)
{
private readonly Span<byte> _buffer = buffer;
private int _position = 0;
public readonly int Position => _position;
public void WriteByte(byte value)
{
EnsureRoom(sizeof(byte));
_buffer[_position] = value;
_position += sizeof(byte);
}
public void WriteMessageType(MessageType value) => WriteByte((byte)value);
public void WriteUInt32(uint value)
{
EnsureRoom(sizeof(uint));
BinaryPrimitives.WriteUInt32LittleEndian(_buffer[_position..], value);
_position += sizeof(uint);
}
public void WriteInt32(int value)
{
EnsureRoom(sizeof(int));
BinaryPrimitives.WriteInt32LittleEndian(_buffer[_position..], value);
_position += sizeof(int);
}
public void WriteInt64(long value)
{
EnsureRoom(sizeof(long));
BinaryPrimitives.WriteInt64LittleEndian(_buffer[_position..], value);
_position += sizeof(long);
}
private readonly void EnsureRoom(int bytes)
{
if (_position + bytes > _buffer.Length)
{
throw new ProtocolException(
$"Buffer overflow: need {bytes} more bytes at offset {_position}, capacity is {_buffer.Length}.");
}
}
}