Merge branch 'phase/45-presence-talk'
# Conflicts: # docs/phases/README.md # src/HSchool.Server/Api/PeopleModels.cs # src/HSchool.Server/Game/PersonCardReader.cs
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# Wire protocol v8
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# Wire protocol v9
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The client talks to the server two ways:
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@@ -316,6 +316,9 @@ grid fetches `GET .../timetable?classId=` with it.
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`activity` is the ActionDef name currently in progress, or `null` when idle. `activityLabel`
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is that def in the request locale. HTTP JSON is additive — no protocol version bump.
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`talkCircleMemberIds` is the live circle (including self, sorted) or `[]`; `talkTopicId` is the
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topic def id or `null` when not talking. Same ids as the presence frame; names are not repeated
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here either — the Now tab uses the directory and locale, like the location panel.
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`skills` lists only keys the person has, not every `SkillDef` in the catalog. A first-year has
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no Chemistry; a related tongue from the name set may sit beside the native at a low value.
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@@ -358,6 +361,8 @@ compute thresholds. There is no school-wide opinions endpoint.
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"needs": [{ "id": "Sleep", "label": "Сон", "value": 1 }],
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"activity": null,
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"activityLabel": null,
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"talkCircleMemberIds": [],
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"talkTopicId": null,
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"family": {
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"parents": [{ "id": "f0.p1", "fullName": "Иванова Ольга Михайловна", "female": true }],
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"children": [],
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@@ -983,6 +988,12 @@ Each person:
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| string | person id |
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| string | node id they occupy |
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| `u8` | `1` here, `2` walking |
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| `u8` | talk-circle member count, then that many person-id strings |
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| string | topic id (empty when not in a circle) |
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Member ids are the live circle, including self, sorted by id. Count `0` and an empty topic mean
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the person is not talking — the same id/node/state as before the circle fields. Names are not
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on this frame; the client builds «говорит с Машей о футболе» from the HTTP directory and locale.
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## Guarantees and limits
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@@ -997,7 +1008,7 @@ Each person:
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the oldest, because a stale clock is worthless once a newer one exists.
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- The map snapshot and presence use a separate reliable queue so ticks cannot crowd them out.
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## Not in v8 yet
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## Not in v9 yet
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Authentication, Sit orders, an event log, walk animation, and `OpenLocation` on the server —
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the tree and the location panel are filtered on the client from the snapshot plus presence.
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