namespace HSchool.Content; /// Leisure actions that form talk circles. Names match ActionDef ids in core. public static class TalkActions { public const string Chat = "Chat"; public const string StaffChat = "StaffChat"; public const string PhoneChat = "PhoneChat"; public const string Whisper = "Whisper"; public const string TeacherTalk = "TeacherTalk"; public const string Quarrel = "Quarrel"; public const string QuarrelYard = "QuarrelYard"; public const string Fight = "Fight"; public const string FightGym = "FightGym"; public const string Apologize = "Apologize"; public static bool IsTalk(string? actionId) => actionId is not null && (actionId.Equals(Chat, StringComparison.Ordinal) || actionId.Equals(StaffChat, StringComparison.Ordinal) || actionId.Equals(PhoneChat, StringComparison.Ordinal) || actionId.Equals(Whisper, StringComparison.Ordinal) || actionId.Equals(TeacherTalk, StringComparison.Ordinal) || IsConflict(actionId)); public static bool IsQuarrel(string? actionId) => actionId is not null && (actionId.Equals(Quarrel, StringComparison.Ordinal) || actionId.Equals(QuarrelYard, StringComparison.Ordinal)); public static bool IsFight(string? actionId) => actionId is not null && (actionId.Equals(Fight, StringComparison.Ordinal) || actionId.Equals(FightGym, StringComparison.Ordinal)); public static bool IsApologize(string? actionId) => actionId is not null && actionId.Equals(Apologize, StringComparison.Ordinal); public static bool IsConflict(string? actionId) => IsQuarrel(actionId) || IsFight(actionId) || IsApologize(actionId); public static bool IsWhisper(string? actionId) => actionId is not null && actionId.Equals(Whisper, StringComparison.Ordinal); public static bool IsTeacherTalk(string? actionId) => actionId is not null && actionId.Equals(TeacherTalk, StringComparison.Ordinal); } /// Vanilla topic tags from the social slice design doc. public static class TopicTags { public const string Study = "study"; public const string Games = "games"; public const string Food = "food"; public const string Family = "family"; public const string Sport = "sport"; public const string Gossip = "gossip"; public const string Rude = "rude"; public const string Appearance = "appearance"; } /// Teacher-after-lesson and reprimand topics in core. Names match TopicDef ids. public static class TeacherTopics { public const string Question = "TopicQuestion"; public const string Praise = "TopicPraise"; public const string Discipline = "TopicDiscipline"; }