Files
h-school/src/HSchool.Simulation/EventSystem.cs
T

49 lines
1.5 KiB
C#

using HSchool.Content;
namespace HSchool.Simulation;
/// <summary>
/// Turns clock edges into world facts. One dayStart per morning crossing, one lessonStart per
/// school when the bell enters a lesson period — not one per class.
/// </summary>
internal static class EventSystem
{
public static IReadOnlyList<WorldEvent> Detect(School school, DateTime before, DateTime after)
{
if (school.Catalog is null || after <= before)
{
return [];
}
var facts = new List<WorldEvent>(2);
if (CrossedWorkMorning(school.Catalog, before, after, school.SchoolWeekDays))
{
facts.Add(new WorldEvent(EventTriggers.DayStart));
}
if (EnteredLessonPeriod(school.Catalog, before, after, school.SchoolWeekDays))
{
facts.Add(new WorldEvent(EventTriggers.LessonStart));
}
return facts;
}
private static bool CrossedWorkMorning(DefCatalog catalog, DateTime before, DateTime after, int weekDays)
{
if (!PersonDayLog.CrossedDayStart(before, after))
{
return false;
}
return SchoolDay.IsWorkday(catalog, after, weekDays);
}
private static bool EnteredLessonPeriod(DefCatalog catalog, DateTime before, DateTime after, int weekDays)
{
var beforeSlot = SchoolDay.At(catalog, before, weekDays);
var afterSlot = SchoolDay.At(catalog, after, weekDays);
return afterSlot.Kind == DaySlotKind.Lesson && beforeSlot != afterSlot;
}
}