2 Commits
Author SHA1 Message Date
Leonid PershinandClaude Opus 4.8 d044cafad9 Regex tooling: formula gene grouping, content patches, def validation
CI / build-test (push) Successful in 1m12s
Three regex-powered content tools (phase G5):

- Formula group functions gsum/gcount/gavg/gmin/gmax('regex') aggregate
  over every context variable whose name matches the pattern, e.g.
  gsum('leaf_.*'). Adds string literals to the formula grammar and an
  IFormulaContext.ResolveMatching hook; GenomeContext enumerates matching
  genes, so a trait can sum/average a gene group.
- DefDatabase content patches: a { "type": "Patch", patches:[{ defType,
  match (regex on defName), set:{fields} }] } file sets fields on every
  matching raw def before resolution — mods patch Core in bulk.
- DefDatabase.RegisterValidator(typeKey, field, regex): load-time check
  that a string field matches a pattern, throwing otherwise (naming/format
  conventions).

Covered by FormulaTests (group aggregation, composition, bad calls) and
DefDatabaseTests (patch set/match/unknown-type, validator pass/reject).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-13 03:59:36 +03:00
Leonid Pershin c30e2ce764 Remove obsolete project files for MrGameEng.AI, MrGameEng.Assets, MrGameEng.Atlases, and MrGameEng.Collisions modules. Introduce new AssetManager and related classes for asset loading and management, including support for texture atlases and mod definitions. Enhance mod loading capabilities with DefDatabase and LanguageManager for JSON-based definitions and localization. Implement a shelf packing algorithm for efficient texture atlas creation. 2026-06-12 07:47:04 +03:00