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mrgameeng/tests
Leonid PershinandClaude Opus 4.8 f791ee6c95
CI / build-test (push) Successful in 1m11s
Add Calendar: in-game days layered over GameClock
Introduce a Calendar in Core that turns scaled clock time into whole
in-game days plus a fraction-of-day, with a configurable SecondsPerDay.
Pausing or changing TimeScale slows or stops it automatically. Pure
read-side and deterministic, registered via context.UseCalendar(...),
mirroring GameSpeed. Covered by xUnit tests; docs updated.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-12 09:46:53 +03:00
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2026-06-12 07:19:10 +03:00