feat: language dropdowns on versions and on the game page
- Each ready version gets a "Languages" dropdown next to Play: the original language first, then translations with their completion; picking one starts the version in that language - The game header gets the same dropdown, aggregated over published, ready versions. Each language points at the version that has it best (most complete, the main version on a tie); an original language counts as complete - The old row of language tags linking to the translation editor is replaced - Backend: versions carry source_name (the name of the original language) - pages/languages.ts holds the aggregation logic with tests; LanguageMenu closes on outside click and Escape Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
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@@ -82,6 +82,7 @@ class VersionOut(ORM):
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kind: str = "original"
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# from the version's game.json (filled by the game detail endpoint)
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source_lang: str | None = None
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source_name: str | None = None
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languages: list[dict[str, Any]] = []
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