Converter: cover real Ren'Py games better, add folder import and dry run

Checked against six real games (Ren'Py 7.5 and 8.x):
- nested labels and named menus become jump anchors inside label bodies
- call with arguments and labels with parameters (dynamically scoped)
- frame-by-frame ATL images, Movie frames, layeredimage, camera, Shake,
  custom audio channels via register_channel, show text with expressions
- generator expressions in Python, no SyntaxWarning noise from decompiled code

Also:
- app.import_dir converts an unpacked game folder without changing it
- app.converter.analyze dry-runs the script part of the converter
- imports use their own "importing" status so a worker restart can't hijack them

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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mrleo1nidandClaude Opus 5.5 committed 2026-10-25 03:23:20 +03:00
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"""Import an already unpacked game from a folder on the server.
python -m app.import_dir /games/Some-Game [--title "Name"] [--owner admin]
The folder is only read; the converted copy goes to the blob store like an upload.
"""
import argparse
import asyncio
from pathlib import Path
from sqlalchemy import select
from app.db import SessionLocal
from app.models import Game, GameVersion, Role, User
from app.worker import convert
async def main() -> None:
ap = argparse.ArgumentParser()
ap.add_argument("path", type=Path)
ap.add_argument("--title")
ap.add_argument("--owner", help="username; defaults to the first admin")
args = ap.parse_args()
if not args.path.is_dir():
raise SystemExit(f"{args.path} is not a directory")
async with SessionLocal() as db:
stmt = select(User).join(Role).order_by(User.id)
stmt = stmt.where(User.username == args.owner) if args.owner else stmt.where(Role.name == "admin")
owner = await db.scalar(stmt.limit(1))
if owner is None:
raise SystemExit("owner not found")
game = Game(title=args.title or args.path.name, created_by_id=owner.id)
db.add(game)
await db.flush()
version = GameVersion(game_id=game.id, owner_id=owner.id, name="Оригинал",
upload_name=args.path.name, status="importing")
db.add(version)
await db.commit()
game_id, version_id = game.id, version.id
ok = await convert(version_id, args.path, args.path.name)
print(f"game {game_id}, version {version_id}: {'ready' if ok else 'failed'}")
if __name__ == "__main__":
asyncio.run(main())