feat: add ATL animation timelines and try/raise to the Ren'Py player

Python sandbox
- try/except/else/finally, raise (incl. re-raise), assert, for/while ... else
- Multi-generator and dict comprehensions
- Builtin exception hierarchy; user exceptions subclass it
- Inside try, missing keys/indexes, division by zero, attribute access on None
  and unknown names raise Python exceptions; lookups stay lenient elsewhere
- int()/float() raise ValueError on non-numeric strings

ATL
- converter/atl.py: set/move (linear, ease, easein, easeout), pause, repeat,
  parallel, choice, block, on show/hide and named transforms become a timeline
  shipped as game.json "atl"; Move() becomes a linear slide
- player/atl.ts: timeline runner wired into the renderer; `on hide` plays
  before the picture is removed
- function, time, contains, matrixcolor and expressions still block the import

Tests: exceptions/ATL fixtures and runtime tests, converter ATL tests; README
and ARCHITECTURE updated.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
This commit is contained in:
mrleo1nidandClaude Sonnet 5.5 committed 2026-10-25 12:11:07 +03:00
1 parent 962595c925
commit ff82d882c0
18 files changed
+1050 -53

No files matched your search

+1
View File
@@ -190,6 +190,7 @@ def convert_archive(archive: Path, filename: str, work: Path, progress: Progress
"characters": data.characters,
"images": images,
"transforms": data.transforms,
"atl": data.atl,
"transitions": data.transitions,
"audio": audio,
"channels": data.channels,