7 Commits
Author SHA1 Message Date
mrleo1nid f7f7f5b1b3 feat: add local image enhancement and lossless mod assets
CI / frontend (push) Failing after 26s
CI / backend (push) Failing after 1m37s
2026-10-25 21:41:45 +03:00
mrleo1nidandClaude Sonnet 5.5 ea03cebf6a feat: ATL pictures/contains/function/time, colour matrices and more Python for Ren'Py
ATL
- Image blocks become timelines: picture steps with dissolve, parallel, contains,
  finite repeat, time, function f(trans, st, at), calls of other transforms with
  arguments, on hover/idle events for buttons. Animations stop when their element
  leaves the page
- Pictures defined by an expression (get_face_path("base")) are drawn at show time
- Purely graphical hints (shader, mesh, gl_*, u_*) are accepted and dropped

Colour
- matrixcolor and im.matrix.* as 5x5 matrices combined with `*`, applied through SVG
  filters; im.MatrixColor/Scale/Crop/Blur/Composite and Text/Image as values

Python
- match statement, re/copy/time/datetime/defaultdict/functools.partial, more
  str/dict methods, Character(...) created by code
- narrator("..."), Character calls, renpy.say and renpy.show/hide with expressions in
  Python blocks become script nodes
- Audit follows reachability: functions and classes nothing refers to (custom
  statement lexers, unused tools) no longer block an import

Docs: README and ARCHITECTURE now describe a multi-engine library (GameMaker and
QSP planned). Tests for the new runtime pieces.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-25 14:05:14 +03:00
mrleo1nidandClaude Sonnet 5.5 62ece25902 feat: Ren'Py screens (screen/call screen/show screen) with actions and styles
Converter
- screens.py parses the screen language: containers (fixed, frame, vbox, hbox,
  grid, vpgrid, viewport, button, has), widgets (text, textbutton, imagebutton,
  add, bar ...), if/for/use/transclude, default, python, key, timer, on, inline ATL,
  conditional properties, and decompiled forms (unparenthesised operators,
  glued property values, comma separated actions)
- style statements, call/show/hide screen operators and Python-level
  renpy.show_screen are translated; only screens the game shows are audited,
  unused stock screens no longer block an import; undefined screens do
- ATL values may be computed at run time and transforms take parameters
  (at blink(0.2, 0.3)); blur property

Player
- screens.ts builds the DOM from the IR and rebuilds it on state changes;
  buttons with idle/hover/selected/insensitive states, tooltips, sounds, modal
  screens, timers and keys that survive re-rendering, saved with the save file
- Actions: Jump, Call, Return, SetVariable, Toggle*, SetScreenVariable, Show, Hide,
  ToggleScreen, Function, Play, Notify, If, Language, ShowMenu, OpenURL ...
- Crop/LiveCrop/Solid/Frame/Transform/DynamicDisplayable values, crop property,
  globals(), renpy.variant/change_language/seen_image, transition stubs

Tests: screen parser and runtime (linkedom DOM), screens fixture compiled from
tests/fixtures/screens.rpy. Docs: docs/SCREENS.md.

Twisted-Thoughts now passes the strict compatibility check.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-25 13:17:11 +03:00
mrleo1nidandClaude Sonnet 5.5 12ec82c7e6 refactor: move game-specific import logic into profiles; unblock Tomie import
- Add app/games: GameProfile base, registry, ReaderHooks and renpy/naninovel/
  tomie profiles. pipeline, preflight, detect and mods dispatch via the registry
- Move tomie_* converter modules to app/games/tomie and split out reader hooks,
  import, mod validation and known defects
- Tolerate the 31 authoring defects of the pinned Tomie build as report
  warnings (exact list, per-script counts); any new defect still blocks import
- Frontend: runtime registry (runtimes.ts) with lazy Tomie launcher
- Add profile/registry tests and docs/GAME_PROFILES.md; update IMPORT.md

Full media export of the original Tomie build is not yet verified.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-25 11:35:23 +03:00
mrleo1nidandClaude Sonnet 5.5 bbbcc6a5d8 chore: add CI, lint config, login rate limit and split large modules
- Rate-limit failed logins (8 per 15 min per IP or username, 429 + Retry-After)
- Add ruff/mypy config and GitHub Actions workflow (ruff, pytest, tsc, tests, build)
- Apply ruff autofixes (import order, pyupgrade)
- Extract rpy_helpers.py, engine-util.ts, TranslationParts.tsx and
  translation-types.ts from oversized modules
- Add dependency-free React UI tests
- Refresh README and ARCHITECTURE (Naninovel/Tomie, status and plans)

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-25 11:23:22 +03:00
mrleo1nid 57a4edcbfd feat: add native Tomie adapter and strict import compatibility checks 2026-10-25 11:02:52 +03:00
mrleo1nid c8d83b3fe7 feat: add mod editing, revision merges and secure game storage
Add immutable revisions, PGVN editor, asset replacement, merge and rebase workflows, authenticated media delivery and reachability GC. Harden the script interpreter, pin unrpyc and remove tracked build metadata. Include current compatibility checks, Naninovel import and regression tests.
2026-10-25 04:42:48 +03:00