Commit Graph
3 Commits
Author SHA1 Message Date
mrleo1nidandClaude Sonnet 5.5 16ba20816c feat: File* save/load actions, hashlib/uuid, dict spread and small renpy helpers in the player
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Games with their own save screens work: FileAction/FileSave/FileLoad/FileDelete/FilePage*, FileLoadable,
FileTime, FileSaveName, FileJson and friends use browser slots (a slot has no screenshot). Added
renpy.has_image/has_screen/list_files/get_mouse_pos/log/jump_out_of_context/random.seed,
renpy.translation.translate_string, type/id/vars/Flatten/LiveComposite/Composite, bare defaultdict/
deepcopy, md5/sha256 (checked against test vectors), uuid4, time.monotonic, re.compile().fullmatch,
math.isfinite and `{**a, "k": v}`. The converter whitelists them and accepts the hashlib/uuid imports.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-26 04:02:22 +03:00
mrleo1nidandClaude Sonnet 5.5 6c10d06d90 feat: renpy.call_in_new_context("_hide_windows") becomes a click wait
CI / frontend (push) Failing after 20s
CI / backend (push) Failing after 38s
Ren'Py's own _hide_windows label hides the dialogue window until the player clicks. Games call it
directly between scenes, and one of them 531 times. Other labels stay unsupported.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-26 02:58:24 +03:00
mrleo1nid f9eb5c1212 feat: improve RenPy conversion and support MIST runtime
CI / frontend (push) Failing after 15s
CI / backend (push) Failing after 37s
2026-10-25 23:16:33 +03:00