gui/journal_icon.png in that build is a text note ("PLACEHOLDER: Download a journal icon...") with an
.svg next to it, so Ren'Py cannot load it either. A build can now list placeholder files by path and
SHA-256; only an exact match is skipped and the report carries a non-blocking warning. The full
conversion of the game (2898 files, 2.77 GB) now finishes without failed media.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
sleep.rpy tests `... before_sleeping=2` (assignment) in an elif; sleep.rpyc holds the same text, so
Ren'Py cannot compile that branch either. Builds can now carry exact-line patches pinned by the
SHA-256 of the line and the build fingerprint; this one restores `==2`. Anything else stays strict.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
- Add app/games: GameProfile base, registry, ReaderHooks and renpy/naninovel/
tomie profiles. pipeline, preflight, detect and mods dispatch via the registry
- Move tomie_* converter modules to app/games/tomie and split out reader hooks,
import, mod validation and known defects
- Tolerate the 31 authoring defects of the pinned Tomie build as report
warnings (exact list, per-script counts); any new defect still blocks import
- Frontend: runtime registry (runtimes.ts) with lazy Tomie launcher
- Add profile/registry tests and docs/GAME_PROFILES.md; update IMPORT.md
Full media export of the original Tomie build is not yet verified.
Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>