import assert from "node:assert/strict"; import { readFileSync } from "node:fs"; import { beforeEach, test } from "node:test"; import ts from "typescript"; // Exercise the production module with a deterministic media element and animation clock. const source = readFileSync(new URL("../src/player/audio.ts", import.meta.url), "utf8"); const { outputText } = ts.transpileModule(source, { compilerOptions: { target: ts.ScriptTarget.ES2022, module: ts.ModuleKind.ESNext } }); const { AudioSystem } = await import(`data:text/javascript;base64,${Buffer.from(outputText).toString("base64")}`); let now, frames, elements; beforeEach(() => { now = 0; frames = new Map(); elements = []; let id = 0; globalThis.performance = { now: () => now }; globalThis.requestAnimationFrame = (fn) => { frames.set(++id, fn); return id; }; globalThis.cancelAnimationFrame = (key) => frames.delete(key); globalThis.Audio = class { volume = 1; paused = true; constructor(src) { this.src = src; elements.push(this); } play() { this.paused = false; return Promise.resolve(); } pause() { this.paused = true; } }; }); function tick(ms) { now += ms; const callbacks = [...frames.values()]; frames.clear(); callbacks.forEach((fn) => fn()); } const volumes = () => ({ music: 0.7, sound: 0.8, voice: 1 }); const system = (registered = {}) => new AudioSystem(volumes(), (file) => file, registered); test("volume changes apply immediately to each mixer and future tracks", () => { const audio = system({ ambience: { mixer: "sfx", loop: true }, score: { mixer: "music", loop: true } }); for (const ch of ["music", "sound", "voice", "ambience", "score"]) audio.play(ch, [ch], {}); audio.setVolumes({ music: 0, sound: 0.25, voice: 0.5 }); assert.deepEqual(elements.map((el) => el.volume), [0, 0.25, 0.5, 0.25, 0]); audio.play("music", ["next"], { fadeout: 0 }); assert.equal(elements.at(-1).volume, 0); }); test("fade-in respects live volume changes and stays muted at zero", () => { const audio = system(); audio.play("music", ["track"], { fadein: 2 }); tick(1000); assert.equal(elements[0].volume, 0.35); audio.setVolumes({ ...volumes(), music: 0.2 }); assert.equal(elements[0].volume, 0.1); tick(500); assert.ok(Math.abs(elements[0].volume - 0.15) < 1e-9); audio.setVolumes({ ...volumes(), music: 0 }); tick(500); assert.equal(elements[0].volume, 0); }); test("script track gain multiplies the mixer and survives fades and queued clips", () => { const audio = system(); audio.play("voice", ["first", "second"], { volume: 0.25, fadein: 2 }); tick(1000); assert.equal(elements[0].volume, 0.125); audio.setVolumes({ ...volumes(), voice: 0.4 }); assert.equal(elements[0].volume, 0.05); tick(1000); elements[0].onended(); assert.equal(elements.at(-1).src, "second"); assert.equal(elements.at(-1).volume, 0.1); }); test("outgoing tracks also obey the mixer during crossfade", () => { const audio = system(); audio.play("music", ["old"], {}); audio.play("music", ["new"], { fadeout: 2, fadein: 2 }); tick(500); audio.setVolumes({ ...volumes(), music: 0 }); tick(500); assert.deepEqual(elements.map((el) => el.volume), [0, 0]); tick(1000); assert.equal(elements[0].paused, true); }); test("stopping during fade-in cancels the old animation", () => { const audio = system(); audio.play("music", ["track"], { fadein: 2 }); tick(500); audio.stop("music", 0.5); tick(500); tick(1000); assert.equal(elements[0].volume, 0); assert.equal(elements[0].paused, true); assert.equal(frames.size, 0); }); test("stopAll stops outgoing audio and cancels every fade", () => { const audio = system(); audio.play("music", ["old"], {}); audio.play("music", ["new"], { fadeout: 3, fadein: 3 }); audio.stopAll(); assert.ok(elements.every((el) => el.paused)); assert.equal(frames.size, 0); assert.equal(audio.current("music"), null); }); test("queued tracks use the latest mixer volume", () => { const audio = system(); audio.play("sound", ["first", "second"], {}); audio.setVolumes({ ...volumes(), sound: 0.12 }); elements[0].onended(); assert.equal(elements[1].volume, 0.12); assert.equal(audio.current("sound").file, "second"); });