Files
pgames-manager/backend/app/games/tomie/__init__.py
T
mrleo1nidandClaude Sonnet 5.5 12ec82c7e6 refactor: move game-specific import logic into profiles; unblock Tomie import
- Add app/games: GameProfile base, registry, ReaderHooks and renpy/naninovel/
  tomie profiles. pipeline, preflight, detect and mods dispatch via the registry
- Move tomie_* converter modules to app/games/tomie and split out reader hooks,
  import, mod validation and known defects
- Tolerate the 31 authoring defects of the pinned Tomie build as report
  warnings (exact list, per-script counts); any new defect still blocks import
- Frontend: runtime registry (runtimes.ts) with lazy Tomie launcher
- Add profile/registry tests and docs/GAME_PROFILES.md; update IMPORT.md

Full media export of the original Tomie build is not yet verified.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-25 11:35:23 +03:00

31 lines
941 B
Python

"""Tomie Wants to Get Married, Expansion 1.3801 (Unity + Naninovel), pinned by assembly hash."""
from pathlib import Path
from app.games.base import GameProfile, Progress
from app.games.tomie.profile import PROFILE, identify
class TomieProfile(GameProfile):
id = PROFILE
engine = "naninovel"
runtime = "tomie/1"
specific = True
def claims(self, root: Path) -> bool:
return identify(root) == PROFILE
def inspect(self, root: Path, work: Path | None = None) -> dict:
from app.games.tomie.convert import inspect_tomie
return inspect_tomie(root, work)
def convert(self, root: Path, work: Path, progress: Progress):
from app.games.tomie.convert import convert_tomie
return convert_tomie(root, work, progress)
def validate_mod(self, game, scripts, manifest) -> None:
from app.games.tomie.mod import validate_mod
validate_mod(game, scripts, manifest)