Files
pgames-manager/.env.example
T
mrleo1nidandClaude Opus 5.5 364b312064 Initial MVP: local visual novel library with Ren'Py → PGVN converter
- FastAPI backend: admin bootstrap with forced credential change, admin-created
  users with one-time generated passwords, roles as permission sets
- Games and versions with content-addressed blob storage; forks copy only the
  manifest, so mods share assets with the original
- Worker: archive/RPA extraction, unrpyc for .rpyc, own .rpy parser, Python
  subset translated via ast, media converted to WebP/Opus/WebM
- React panel (library search, game page, upload, users, roles) and a
  framework-free web player with saves, history, skip/auto, transitions
- docker compose: postgres, backend, worker, nginx on a single HTTP port

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-25 02:41:32 +03:00

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# Copy to .env and change before the first start.
# Long random string used to sign sessions: openssl rand -hex 32
SECRET_KEY=change-me
# Initial admin, created on first start only. Login and password must be
# changed on first sign-in anyway.
ADMIN_USERNAME=admin
ADMIN_PASSWORD=admin
POSTGRES_PASSWORD=pgames
# Port on the VM that Caddy proxies to
HTTP_PORT=8080
# Where converted games are stored on the VM
DATA_PATH=./data
# Parallel media conversions in the worker
WORKER_THREADS=4
# Set to true only if the browser reaches the app over HTTPS (Caddy in front)
COOKIE_SECURE=true