Files
pgames-manager/frontend
mrleo1nidandClaude Sonnet 5.5 353cd5e49e feat: drag boxes, transforms as values, Matrix() colours and offline renpy.fetch in the player
screens: `drag` with draggable True moves with the pointer (the place is kept while the screen is
shown); `at icon["at"]` picks a transform that Python code stored in a dict (transform names now
evaluate to a reference); PreviewSlowText and Move(...) exist as values. Python: Matrix([16 numbers])
for matrixcolor, renpy.has_live2d() is false, renpy.fetch fails like a missing network (games catch
it), cache.get_total_size and the texture helpers are no-ops.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-26 04:29:20 +03:00
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