Ren'Py's own _hide_windows label hides the dialogue window until the player clicks. Games call it directly between scenes, and one of them 531 times. Other labels stay unsupported. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
Ren'Py's own _hide_windows label hides the dialogue window until the player clicks. Games call it directly between scenes, and one of them 531 times. Other labels stay unsupported. Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>