Files
pgames-manager/frontend/vite.config.ts
T
mrleo1nidandClaude Opus 5.5 364b312064 Initial MVP: local visual novel library with Ren'Py → PGVN converter
- FastAPI backend: admin bootstrap with forced credential change, admin-created
  users with one-time generated passwords, roles as permission sets
- Games and versions with content-addressed blob storage; forks copy only the
  manifest, so mods share assets with the original
- Worker: archive/RPA extraction, unrpyc for .rpyc, own .rpy parser, Python
  subset translated via ast, media converted to WebP/Opus/WebM
- React panel (library search, game page, upload, users, roles) and a
  framework-free web player with saves, history, skip/auto, transitions
- docker compose: postgres, backend, worker, nginx on a single HTTP port

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-25 02:41:32 +03:00

16 lines
373 B
TypeScript

import { defineConfig } from "vite";
import react from "@vitejs/plugin-react";
// In dev, API and blobs are proxied to a backend on :8000 (or set VITE_BACKEND).
const backend = process.env.VITE_BACKEND ?? "http://localhost:8000";
export default defineConfig({
plugins: [react()],
server: {
proxy: {
"/api": backend,
"/blobs": backend,
},
},
});