Checked against six real games (Ren'Py 7.5 and 8.x): - nested labels and named menus become jump anchors inside label bodies - call with arguments and labels with parameters (dynamically scoped) - frame-by-frame ATL images, Movie frames, layeredimage, camera, Shake, custom audio channels via register_channel, show text with expressions - generator expressions in Python, no SyntaxWarning noise from decompiled code Also: - app.import_dir converts an unpacked game folder without changing it - app.converter.analyze dry-runs the script part of the converter - imports use their own "importing" status so a worker restart can't hijack them Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
202 lines
8.0 KiB
Python
202 lines
8.0 KiB
Python
from typing import Annotated, Any
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from fastapi import APIRouter, Depends, HTTPException, Request, status
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from sqlalchemy import select
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from app.deps import DB, CurrentUser, has_perm, require
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from app.models import GameVersion, Save, User
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from app.routers.games import get_game
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from app.schemas import SaveDetailOut, SaveIn, SaveOut, VersionDetailOut, VersionIn, VersionOut
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from app.uploads import remove_upload, upload_path
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router = APIRouter(prefix="/api", tags=["versions"])
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Player = Annotated[User, Depends(require("games.play"))]
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Uploader = Annotated[User, Depends(require("games.upload"))]
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ARCHIVE_EXTS = (".zip", ".7z", ".rar", ".tar", ".tar.gz", ".tgz", ".tar.bz2", ".tar.xz")
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def can_see(user: User, v: GameVersion) -> bool:
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return v.status == "ready" or v.owner_id == user.id or can_manage(user, v)
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def can_manage(user: User, v: GameVersion) -> bool:
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return (
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v.owner_id == user.id
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or has_perm(user, "versions.manage_any")
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or has_perm(user, "games.delete")
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)
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async def get_version(db: DB, user: User, version_id: int) -> GameVersion:
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v = await db.get(GameVersion, version_id)
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if not v or not can_see(user, v):
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raise HTTPException(status.HTTP_404_NOT_FOUND, "Версия не найдена")
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return v
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@router.post("/games/{game_id}/upload", response_model=VersionOut, status_code=201)
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async def upload_version(
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game_id: int, request: Request, user: Uploader, db: DB, filename: str, name: str = "Оригинал"
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) -> GameVersion:
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"""Stream a raw archive body to disk and queue it for conversion."""
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game = await get_game(db, game_id)
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if not filename.lower().endswith(ARCHIVE_EXTS):
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raise HTTPException(status.HTTP_400_BAD_REQUEST,
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f"Поддерживаемые архивы: {', '.join(ARCHIVE_EXTS)}")
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version = GameVersion(game_id=game.id, owner_id=user.id, name=name.strip() or "Оригинал",
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upload_name=filename, status="uploading")
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db.add(version)
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await db.commit()
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path = upload_path(version.id)
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path.parent.mkdir(parents=True, exist_ok=True)
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size = 0
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try:
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with path.open("wb") as f:
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async for chunk in request.stream():
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f.write(chunk)
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size += len(chunk)
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except Exception:
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remove_upload(version.id)
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await db.delete(version)
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await db.commit()
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raise
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if size == 0:
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remove_upload(version.id)
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await db.delete(version)
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await db.commit()
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raise HTTPException(status.HTTP_400_BAD_REQUEST, "Пустой файл")
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version.status = "queued"
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version.progress = "В очереди на конвертацию"
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version.size_bytes = size
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await db.commit()
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return version
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@router.get("/versions/{version_id}", response_model=VersionDetailOut)
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async def version_detail(version_id: int, user: Player, db: DB) -> GameVersion:
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return await get_version(db, user, version_id)
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@router.get("/versions/{version_id}/manifest")
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async def version_manifest(version_id: int, user: Player, db: DB) -> dict[str, Any]:
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v = await get_version(db, user, version_id)
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if v.status != "ready" or not v.manifest:
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raise HTTPException(status.HTTP_409_CONFLICT, "Версия ещё не готова")
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return v.manifest
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@router.post("/versions/{version_id}/fork", response_model=VersionOut, status_code=201)
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async def fork_version(version_id: int, body: VersionIn,
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user: Annotated[User, Depends(require("games.play", "versions.fork"))],
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db: DB) -> GameVersion:
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parent = await get_version(db, user, version_id)
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if parent.status != "ready":
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raise HTTPException(status.HTTP_409_CONFLICT, "Форкнуть можно только готовую версию")
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fork = GameVersion(
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game_id=parent.game_id,
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parent_id=parent.id,
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owner_id=user.id,
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name=body.name.strip(),
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description=body.description,
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status="ready",
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manifest=parent.manifest,
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report=parent.report,
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size_bytes=parent.size_bytes,
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)
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db.add(fork)
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await db.commit()
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return fork
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@router.patch("/versions/{version_id}", response_model=VersionOut)
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async def update_version(version_id: int, body: VersionIn, user: CurrentUser, db: DB) -> GameVersion:
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v = await get_version(db, user, version_id)
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if not can_manage(user, v):
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raise HTTPException(status.HTTP_403_FORBIDDEN, "Нет прав на эту версию")
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v.name = body.name.strip()
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v.description = body.description
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await db.commit()
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return v
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@router.post("/versions/{version_id}/retry", response_model=VersionOut)
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async def retry_version(version_id: int, user: CurrentUser, db: DB) -> GameVersion:
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v = await get_version(db, user, version_id)
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if not can_manage(user, v):
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raise HTTPException(status.HTTP_403_FORBIDDEN, "Нет прав на эту версию")
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if v.status != "failed" or not upload_path(v.id).exists():
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raise HTTPException(status.HTTP_409_CONFLICT, "Повторная конвертация невозможна")
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v.status = "queued"
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v.progress = "В очереди на конвертацию"
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await db.commit()
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return v
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@router.delete("/versions/{version_id}", status_code=204)
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async def delete_version(version_id: int, user: CurrentUser, db: DB) -> None:
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v = await get_version(db, user, version_id)
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if not can_manage(user, v):
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raise HTTPException(status.HTTP_403_FORBIDDEN, "Нет прав на эту версию")
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if v.status in ("converting", "importing"):
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raise HTTPException(status.HTTP_409_CONFLICT, "Версия сейчас конвертируется")
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await db.delete(v)
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await db.commit()
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remove_upload(version_id)
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# --- saves -----------------------------------------------------------------
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def _check_slot(slot: str) -> str:
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if not slot or len(slot) > 32 or not all(c.isalnum() or c in "_-" for c in slot):
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raise HTTPException(status.HTTP_400_BAD_REQUEST, "Неверный слот")
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return slot
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@router.get("/versions/{version_id}/saves", response_model=list[SaveOut])
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async def list_saves(version_id: int, user: Player, db: DB) -> list[Save]:
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await get_version(db, user, version_id)
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return list((await db.scalars(
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select(Save).where(Save.user_id == user.id, Save.version_id == version_id)
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.order_by(Save.updated_at.desc())
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)).all())
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async def _find_save(db: DB, user: User, version_id: int, slot: str) -> Save | None:
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return await db.scalar(select(Save).where(
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Save.user_id == user.id, Save.version_id == version_id, Save.slot == _check_slot(slot)))
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@router.get("/versions/{version_id}/saves/{slot}", response_model=SaveDetailOut)
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async def get_save(version_id: int, slot: str, user: Player, db: DB) -> Save:
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save = await _find_save(db, user, version_id, slot)
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if not save:
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raise HTTPException(status.HTTP_404_NOT_FOUND, "Сохранение не найдено")
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return save
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@router.put("/versions/{version_id}/saves/{slot}", response_model=SaveOut)
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async def put_save(version_id: int, slot: str, body: SaveIn, user: Player, db: DB) -> Save:
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await get_version(db, user, version_id)
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save = await _find_save(db, user, version_id, slot)
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if save is None:
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save = Save(user_id=user.id, version_id=version_id, slot=slot, title=body.title[:255],
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data=body.data)
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db.add(save)
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else:
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save.title = body.title[:255]
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save.data = body.data
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await db.commit()
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await db.refresh(save)
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return save
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@router.delete("/versions/{version_id}/saves/{slot}", status_code=204)
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async def delete_save(version_id: int, slot: str, user: Player, db: DB) -> None:
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save = await _find_save(db, user, version_id, slot)
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if save:
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await db.delete(save)
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await db.commit()
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