feat: finish the upload, playback, and test gaps from the docs
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Quality upgrades, batch covers, staging preview, and resume after reload are in the queue. Loudness and crossfade work on web and Android, and the documented checks now have suites.

Co-authored-by: Cursor <cursoragent@cursor.com>
This commit is contained in:
mrleo1nidandCursor committed 2026-10-21 09:37:53 +03:00
1 parent 2b76060ea3
commit 066ba24834
61 files changed
+2818 -463

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@@ -2,6 +2,7 @@ import NetInfo from '@react-native-community/netinfo';
import {
EventBuffer,
PlayAttempt,
normalizeGain,
unwrap,
type AuthSession,
type PlayContext,
@@ -18,6 +19,9 @@ import TrackPlayer, {
import { playerCache, qualityPrefs, type Quality } from '../lib/prefs';
import { downloads } from '../offline/downloads';
import { PersistentEvents } from '../offline/events';
import { offlineWave } from './offlineWave';
export { offlineWave };
export interface WaveInfo {
sessionId: string;
@@ -45,15 +49,6 @@ const WAVE_REFILL_AT = 2;
const EARLY_SKIP_MS = 30_000;
const SAVE_EVERY_MS = 10_000;
/** Офлайн-волна: скачанные треки без дизлайков, лайкнутые чаще оказываются ближе к началу. */
export function offlineWave(tracks: Track[], random: () => number = Math.random): Track[] {
return tracks
.filter((t) => t.reaction !== 'dislike')
.map((t) => ({ t, key: random() * (t.reaction === 'like' ? 0.5 : 1) }))
.sort((a, b) => a.key - b.key)
.map((x) => x.t);
}
const playable = (t: Track) => t.available && (!!t.stream_url || downloads.isDownloaded(t.id));
/** Ссылки API относительные — для приложения нужен полный адрес сервера. */
@@ -159,6 +154,10 @@ class Controller {
this.lastPositionMs = ms;
this.update({ positionMs: ms, durationMs: Math.round(duration * 1000) || this.state.durationMs });
if (this.state.playing && Date.now() - this.lastSave > SAVE_EVERY_MS) this.save();
const cf = Math.min(6, Math.max(0, this.userPrefs()?.crossfade_s ?? 0));
const left = duration - position;
const fade = cf > 0 && left < cf ? Math.max(0, left / cf) : 1;
void this.applyVolume(this.state.track, fade);
});
TrackPlayer.addEventListener(Event.PlaybackActiveTrackChanged, ({ index, lastPosition }) => {
this.finishAttempt(lastPosition);
@@ -167,6 +166,7 @@ class Controller {
if (!track) return;
this.attempt = new PlayAttempt(track, 0);
this.update({ track, index, positionMs: 0, durationMs: track.duration_ms });
void this.applyVolume(track, 1);
this.events?.push({
type: 'play_start', track_id: track.id, position_ms: 0, context_type: this.state.context?.type,
context_id: this.state.context?.id,
@@ -209,6 +209,17 @@ class Controller {
}
}
private userPrefs() {
const st = this.session?.state;
return st?.status === 'signed_in' ? st.user.ui_prefs : undefined;
}
/** Громкость 0..1: нормализация вниз к −14 LUFS и затухание кроссфейда в конце трека. */
private async applyVolume(track: Track | null, fade: number) {
const gain = Math.min(1, normalizeGain(track?.features?.loudness_lufs, this.userPrefs()?.normalize !== false) * fade);
await TrackPlayer.setVolume(gain).catch(() => undefined);
}
private async toRntp(tracks: Track[]): Promise<RntpTrack[]> {
const q = await quality();
// Скачанный трек играется из файла (и без сети), остальные — стримом по качеству сети.