feat(web): align the web UI with the design prototype
- Ambient background in the app shell: three drifting blurred blobs,
the third one tinted with the current track's cover; can be turned off
in settings and stays still with reduced motion.
- Island player variant (floating glass panel) next to the bar, chosen
in settings; player source line ("Album · …", "My Wave"), reactions
around the transport controls, queue drawer.
- Sidebar: like / dislike counters, pending uploads badge on Queue,
admin Settings page holding the upload queue limits.
- Collection: header tile with kicker, underline tabs, time / number
lead column with an equalizer for the current track, album column,
dimmed dislikes with undo, Play all / Shuffle pills.
- Album: cover-tinted header and Play / Shuffle; artist: artist wave,
Play and popular tracks (new GET /artists/{id}/top-tracks).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -114,6 +114,30 @@ function AppearanceSection() {
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]}
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/>
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</div>
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<div className={s.settingRow}>
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<span>{t('settings.player_view')}</span>
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<Segmented<'bar' | 'island'>
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label={t('settings.player_view')}
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value={user.ui_prefs.web_player ?? 'bar'}
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onChange={(v) => void setPrefs({ web_player: v })}
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options={[
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{ value: 'bar', label: t('settings.player_bar') },
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{ value: 'island', label: t('settings.player_island') },
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]}
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/>
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</div>
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<div className={s.settingRow}>
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<span>{t('settings.ambient')}</span>
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<Segmented<'on' | 'off'>
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label={t('settings.ambient')}
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value={user.ui_prefs.ambient === false ? 'off' : 'on'}
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onChange={(v) => void setPrefs({ ambient: v === 'on' })}
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options={[
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{ value: 'on', label: t('settings.on') },
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{ value: 'off', label: t('settings.off') },
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]}
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/>
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</div>
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<div className={s.settingRow}>
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<span>{t('language.label')}</span>
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<LanguageSwitch />
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