feat(web): react wave and ambient visuals to live audio
ci / ts / ts (packages + web) (push) Failing after 2m2s
ci / ts / ts (packages + web) (push) Failing after 2m2s
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@@ -0,0 +1,48 @@
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import type { AuthSession } from '@pipu/core';
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import { afterEach, describe, expect, it, vi } from 'vitest';
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import { Player } from './player';
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afterEach(() => vi.restoreAllMocks());
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function fixture() {
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const player = new Player({} as AuthSession, document.createElement('audio'));
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const sample = vi.fn((data: Uint8Array) => {
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data.fill(0);
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// 48 kHz / 1024: bins 1..4 cover the bass band.
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data.fill(255, 1, 5);
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});
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Object.assign(player, {
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state: { ...player.getState(), playing: true },
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analyser: { context: { sampleRate: 48000 }, fftSize: 1024, getByteFrequencyData: sample },
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});
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return { player, sample };
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}
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describe('audio reactivity', () => {
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it('separates bass from the other frequency bands and shares the frame', () => {
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vi.spyOn(performance, 'now').mockReturnValue(100);
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const { player, sample } = fixture();
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expect(player.readAudio()).toEqual({ bass: 1, mid: 0, treble: 0 });
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player.readAudio();
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expect(sample).toHaveBeenCalledTimes(1);
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});
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it('returns silence after pausing or muting', () => {
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const clock = vi.spyOn(performance, 'now').mockReturnValue(100);
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const { player, sample } = fixture();
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player.readAudio();
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Object.assign(player, { state: { ...player.getState(), playing: false } });
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clock.mockReturnValue(120);
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expect(player.readAudio()).toEqual({ bass: 0, mid: 0, treble: 0 });
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Object.assign(player, { state: { ...player.getState(), playing: true, muted: true } });
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clock.mockReturnValue(140);
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expect(player.readAudio()).toEqual({ bass: 0, mid: 0, treble: 0 });
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expect(sample).toHaveBeenCalledTimes(1);
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});
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it('works when Web Audio is unavailable', () => {
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const player = new Player({} as AuthSession, document.createElement('audio'));
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expect(player.readAudio()).toEqual({ bass: 0, mid: 0, treble: 0 });
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});
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});
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