refactor: isolate playback and upload use cases
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mrleo1nid committed 2026-10-22 13:52:16 +03:00
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import { unwrap, type AuthSession, type PlayContext, type RepeatMode } from '@pipu/core';
import type { PlayerState } from './types';
const LOCAL_KEY = 'pipu.player';
/** Сохраняем не больше этого числа треков очереди (лимит сервера — 500). */
const MAX_SAVED_QUEUE = 500;
export interface Saved {
queue: string[];
index: number;
positionMs: number;
context: PlayContext | null;
volume: number;
shuffle: boolean;
repeat: RepeatMode;
savedAt: string;
}
function deviceId(): string {
try {
let id = localStorage.getItem('pipu.device');
if (!id) {
id = crypto.randomUUID();
localStorage.setItem('pipu.device', id);
}
return id;
} catch {
return 'web';
}
}
export class PlaybackPersistence {
private readonly device = deviceId();
lastServerSave = 0;
constructor(private readonly session: AuthSession, private readonly getState: () => PlayerState) {}
snapshot(state: PlayerState): Saved {
const ids = state.queue.map((t) => t.id);
const start = Math.max(0, Math.min(state.index - Math.floor(MAX_SAVED_QUEUE / 2), ids.length - MAX_SAVED_QUEUE));
return {
queue: ids.slice(start, start + MAX_SAVED_QUEUE),
index: state.index - start,
positionMs: state.positionMs,
context: state.context,
volume: state.volume,
shuffle: state.shuffle,
repeat: state.repeat,
savedAt: new Date().toISOString(),
};
}
saveLocal() {
if (!this.getState().track) return;
try {
localStorage.setItem(LOCAL_KEY, JSON.stringify(this.snapshot(this.getState())));
} catch {
// недоступное хранилище не мешает воспроизведению
}
}
private saveTimer: ReturnType<typeof setTimeout> | null = null;
saveSoon() {
if (this.saveTimer) clearTimeout(this.saveTimer);
this.saveTimer = setTimeout(() => this.saveServer(), 1000);
}
/** PUT /me/playback-state; keepalive — запрос переживёт закрытие вкладки. */
saveServer(keepalive = false) {
const cur = this.getState().track;
if (!cur) return;
this.lastServerSave = Date.now();
this.saveLocal();
const s = this.snapshot(this.getState());
void this.session.client
.PUT('/api/v1/me/playback-state', {
body: {
track_id: cur.id,
position_ms: s.positionMs,
queue: s.queue,
queue_index: s.index,
context: s.context ? { type: s.context.type, id: s.context.id, label: s.context.label } : undefined,
shuffle: s.shuffle,
repeat_mode: s.repeat,
volume: s.volume,
device_id: this.device,
},
keepalive,
})
.catch(() => undefined);
}
async restore(): Promise<Saved | null> {
let local: Saved | null = null;
try {
const raw = localStorage.getItem(LOCAL_KEY);
local = raw ? (JSON.parse(raw) as Saved) : null;
} catch {
local = null;
}
let saved = local;
try {
const server = unwrap(await this.session.client.GET('/api/v1/me/playback-state'));
if (
server.track_id &&
server.updated_at &&
(!local || (server.device_id !== this.device && server.updated_at > local.savedAt))
) {
saved = {
queue: server.queue,
index: server.queue_index,
positionMs: server.position_ms,
context: (server.context?.type ? server.context : null) as PlayContext | null,
volume: server.volume,
shuffle: server.shuffle,
repeat: server.repeat_mode,
savedAt: server.updated_at,
};
}
} catch {
// офлайн — остаёмся с локальной копией
}
return saved;
}
dispose() {
if (this.saveTimer) clearTimeout(this.saveTimer);
this.saveTimer = null;
}
}