refactor: isolate playback and upload use cases
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@@ -0,0 +1,127 @@
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import { unwrap, type AuthSession, type PlayContext, type RepeatMode } from '@pipu/core';
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import type { PlayerState } from './types';
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const LOCAL_KEY = 'pipu.player';
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/** Сохраняем не больше этого числа треков очереди (лимит сервера — 500). */
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const MAX_SAVED_QUEUE = 500;
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export interface Saved {
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queue: string[];
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index: number;
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positionMs: number;
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context: PlayContext | null;
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volume: number;
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shuffle: boolean;
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repeat: RepeatMode;
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savedAt: string;
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}
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function deviceId(): string {
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try {
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let id = localStorage.getItem('pipu.device');
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if (!id) {
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id = crypto.randomUUID();
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localStorage.setItem('pipu.device', id);
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}
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return id;
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} catch {
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return 'web';
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}
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}
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export class PlaybackPersistence {
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private readonly device = deviceId();
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lastServerSave = 0;
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constructor(private readonly session: AuthSession, private readonly getState: () => PlayerState) {}
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snapshot(state: PlayerState): Saved {
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const ids = state.queue.map((t) => t.id);
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const start = Math.max(0, Math.min(state.index - Math.floor(MAX_SAVED_QUEUE / 2), ids.length - MAX_SAVED_QUEUE));
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return {
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queue: ids.slice(start, start + MAX_SAVED_QUEUE),
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index: state.index - start,
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positionMs: state.positionMs,
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context: state.context,
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volume: state.volume,
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shuffle: state.shuffle,
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repeat: state.repeat,
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savedAt: new Date().toISOString(),
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};
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}
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saveLocal() {
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if (!this.getState().track) return;
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try {
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localStorage.setItem(LOCAL_KEY, JSON.stringify(this.snapshot(this.getState())));
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} catch {
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// недоступное хранилище не мешает воспроизведению
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}
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}
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private saveTimer: ReturnType<typeof setTimeout> | null = null;
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saveSoon() {
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if (this.saveTimer) clearTimeout(this.saveTimer);
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this.saveTimer = setTimeout(() => this.saveServer(), 1000);
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}
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/** PUT /me/playback-state; keepalive — запрос переживёт закрытие вкладки. */
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saveServer(keepalive = false) {
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const cur = this.getState().track;
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if (!cur) return;
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this.lastServerSave = Date.now();
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this.saveLocal();
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const s = this.snapshot(this.getState());
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void this.session.client
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.PUT('/api/v1/me/playback-state', {
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body: {
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track_id: cur.id,
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position_ms: s.positionMs,
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queue: s.queue,
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queue_index: s.index,
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context: s.context ? { type: s.context.type, id: s.context.id, label: s.context.label } : undefined,
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shuffle: s.shuffle,
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repeat_mode: s.repeat,
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volume: s.volume,
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device_id: this.device,
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},
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keepalive,
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})
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.catch(() => undefined);
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}
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async restore(): Promise<Saved | null> {
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let local: Saved | null = null;
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try {
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const raw = localStorage.getItem(LOCAL_KEY);
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local = raw ? (JSON.parse(raw) as Saved) : null;
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} catch {
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local = null;
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}
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let saved = local;
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try {
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const server = unwrap(await this.session.client.GET('/api/v1/me/playback-state'));
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if (
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server.track_id &&
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server.updated_at &&
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(!local || (server.device_id !== this.device && server.updated_at > local.savedAt))
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) {
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saved = {
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queue: server.queue,
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index: server.queue_index,
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positionMs: server.position_ms,
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context: (server.context?.type ? server.context : null) as PlayContext | null,
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volume: server.volume,
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shuffle: server.shuffle,
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repeat: server.repeat_mode,
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savedAt: server.updated_at,
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};
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}
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} catch {
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// офлайн — остаёмся с локальной копией
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}
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return saved;
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}
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dispose() {
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if (this.saveTimer) clearTimeout(this.saveTimer);
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this.saveTimer = null;
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}
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}
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