feat(core,web): player queue, play events and web player controller (M3, wip)
- core: PlayQueue with shuffle and repeat, PlayAttempt counting only time actually played, EventBuffer with batching and backoff, uuidv7 - web: Player over HTMLAudioElement with Media Session, preload of the next track, expired-link refresh, local and server playback state, hotkeys; PlayerProvider is not wired into the shell yet - ru/en strings and icons for the player and Collection Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -0,0 +1,74 @@
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import { createContext, useContext, useEffect, useState, useSyncExternalStore, type ReactNode } from 'react';
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import { useSession } from '../app/session';
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import { Player, type PlayerState } from './player';
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const PlayerContext = createContext<Player | null>(null);
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/** Плеер живёт, пока пользователь вошёл; горячие клавиши и сохранение при уходе со страницы. */
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export function PlayerProvider({ children }: { children: ReactNode }) {
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const session = useSession();
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const [player] = useState(() => new Player(session));
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useEffect(() => {
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void player.restore().catch(() => undefined);
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const onHide = () => player.onHide();
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const onVisibility = () => document.visibilityState === 'hidden' && onHide();
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window.addEventListener('pagehide', onHide);
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document.addEventListener('visibilitychange', onVisibility);
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const onKey = (e: KeyboardEvent) => handleHotkey(player, e);
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document.addEventListener('keydown', onKey);
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return () => {
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window.removeEventListener('pagehide', onHide);
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document.removeEventListener('visibilitychange', onVisibility);
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document.removeEventListener('keydown', onKey);
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player.dispose();
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};
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}, [player]);
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return <PlayerContext.Provider value={player}>{children}</PlayerContext.Provider>;
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}
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/** Пробел — пауза, ←/→ — ±10 с, Shift+←/→ — трек, L — лайк (docs/web.md). */
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export function handleHotkey(player: Player, e: KeyboardEvent) {
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const target = e.target as HTMLElement | null;
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if (target?.closest('input, textarea, select, [contenteditable="true"], [role="dialog"]')) return;
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if (e.ctrlKey || e.metaKey || e.altKey) return;
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const s = player.getState();
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if (!s.track) return;
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switch (e.key) {
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case ' ':
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if (target?.closest('button, a')) return; // пробел на кнопке нажимает её
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e.preventDefault();
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player.toggle();
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break;
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case 'ArrowLeft':
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e.preventDefault();
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if (e.shiftKey) player.prev();
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else player.seek(s.positionMs - 10_000);
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break;
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case 'ArrowRight':
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e.preventDefault();
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if (e.shiftKey) player.next();
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else player.seek(s.positionMs + 10_000);
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break;
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case 'l':
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case 'L':
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case 'д':
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case 'Д':
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e.preventDefault();
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void player.react(s.track, s.track.reaction === 'like' ? null : 'like').catch(() => undefined);
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break;
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}
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}
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export function usePlayer(): Player {
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const p = useContext(PlayerContext);
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if (!p) throw new Error('usePlayer outside PlayerProvider');
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return p;
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}
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export function usePlayerState(): PlayerState {
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const p = usePlayer();
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return useSyncExternalStore(p.subscribe, p.getState);
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}
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@@ -0,0 +1,526 @@
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import {
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EventBuffer,
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PlayAttempt,
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PlayQueue,
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unwrap,
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type AuthSession,
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type PlayContext,
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type RepeatMode,
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type Track,
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} from '@pipu/core';
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export type { PlayContext, Track };
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export interface PlayerState {
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track: Track | null;
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queue: Track[];
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index: number;
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context: PlayContext | null;
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playing: boolean;
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loading: boolean;
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positionMs: number;
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durationMs: number;
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volume: number;
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muted: boolean;
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shuffle: boolean;
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repeat: RepeatMode;
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error: string | null;
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}
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const LOCAL_KEY = 'pipu.player';
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const SAVE_EVERY_MS = 10_000;
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const FLUSH_EVERY_MS = 30_000;
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const PRELOAD_BEFORE_MS = 20_000;
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/** Сохраняем не больше этого числа треков очереди (лимит сервера — 500). */
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const MAX_SAVED_QUEUE = 500;
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interface Saved {
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queue: string[];
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index: number;
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positionMs: number;
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context: PlayContext | null;
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volume: number;
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shuffle: boolean;
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repeat: RepeatMode;
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savedAt: string;
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}
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function deviceId(): string {
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try {
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let id = localStorage.getItem('pipu.device');
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if (!id) {
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id = crypto.randomUUID();
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localStorage.setItem('pipu.device', id);
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}
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return id;
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} catch {
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return 'web';
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}
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}
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/**
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* Плеер веба. Логика очереди и учёта событий — из @pipu/core; здесь — адаптер к HTMLAudioElement,
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* Media Session и сохранение «трек и момент» (локально и на сервере).
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*/
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export class Player {
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private readonly audio: HTMLAudioElement;
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private readonly queue = new PlayQueue();
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private readonly events: EventBuffer;
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private attempt: PlayAttempt | null = null;
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private context: PlayContext | null = null;
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private state: PlayerState;
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private readonly listeners = new Set<() => void>();
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private readonly device = deviceId();
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private lastServerSave = 0;
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private preloaded: string | null = null;
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private refreshedFor: string | null = null;
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private timers: ReturnType<typeof setInterval>[] = [];
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constructor(
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private readonly session: AuthSession,
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audio?: HTMLAudioElement,
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) {
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this.audio = audio ?? new Audio();
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this.audio.preload = 'auto';
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this.events = new EventBuffer({
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send: async (events) => {
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unwrap(await this.session.client.POST('/api/v1/events', { body: { events } }));
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},
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});
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this.state = {
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track: null, queue: [], index: 0, context: null, playing: false, loading: false, positionMs: 0,
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durationMs: 0, volume: 1, muted: false, shuffle: false, repeat: 'off', error: null,
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};
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this.bindAudio();
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this.bindMediaSession();
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this.timers.push(setInterval(() => void this.events.flush(), FLUSH_EVERY_MS));
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}
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// --- подписка (useSyncExternalStore) ---
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subscribe = (fn: () => void) => {
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this.listeners.add(fn);
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return () => this.listeners.delete(fn);
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};
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getState = () => this.state;
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private update(patch: Partial<PlayerState>) {
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this.state = { ...this.state, ...patch };
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for (const fn of this.listeners) fn();
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}
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private syncQueue() {
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this.update({
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track: this.queue.current ?? null,
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queue: this.queue.tracks,
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index: this.queue.index,
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shuffle: this.queue.shuffle,
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repeat: this.queue.repeat,
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context: this.context,
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});
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}
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// --- управление ---
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/** Запустить список с позиции index в контексте (альбом, поиск, коллекция...). */
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playList(tracks: Track[], index: number, context: PlayContext) {
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const playable = tracks.filter((t) => t.available && t.stream_url);
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const target = tracks[index];
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if (!target || !playable.length) return;
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this.finishAttempt('skip');
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this.context = context;
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this.queue.set(playable, Math.max(playable.indexOf(target), 0));
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this.syncQueue();
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void this.load(true);
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}
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toggle() {
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if (this.state.playing) this.pause();
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else this.play();
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}
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play() {
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if (!this.queue.current) return;
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if (!this.audio.src) {
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void this.load(true, this.state.positionMs);
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return;
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}
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void this.audio.play().catch(() => this.update({ playing: false }));
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}
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pause() {
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this.audio.pause();
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}
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next() {
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this.finishAttempt('skip');
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if (this.queue.next()) {
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this.syncQueue();
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void this.load(true);
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} else {
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this.pause();
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}
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}
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/** «Назад»: первые 3 с — к предыдущему треку, дальше — в начало текущего. */
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prev() {
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if (this.audio.currentTime > 3) {
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this.seek(0);
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return;
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}
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this.finishAttempt('skip');
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if (this.queue.prev()) {
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this.syncQueue();
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void this.load(true);
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}
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}
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jump(index: number) {
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this.finishAttempt('skip');
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this.queue.jump(index);
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this.syncQueue();
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void this.load(true);
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}
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seek(ms: number) {
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const track = this.queue.current;
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if (!track) return;
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const to = Math.min(Math.max(ms, 0), track.duration_ms);
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const from = Math.round(this.audio.currentTime * 1000);
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this.attempt?.seek(to);
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this.audio.currentTime = to / 1000;
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this.update({ positionMs: to });
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this.events.push({ type: 'seek', track_id: track.id, from_ms: from, position_ms: to });
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this.saveSoon();
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}
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setVolume(v: number) {
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this.audio.volume = Math.min(Math.max(v, 0), 1);
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this.audio.muted = false;
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this.update({ volume: this.audio.volume, muted: false });
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this.saveLocal();
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}
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toggleMute() {
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this.audio.muted = !this.audio.muted;
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this.update({ muted: this.audio.muted });
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}
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toggleShuffle() {
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this.queue.setShuffle(!this.queue.shuffle);
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this.syncQueue();
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this.saveLocal();
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}
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cycleRepeat() {
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const order: RepeatMode[] = ['off', 'all', 'one'];
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this.queue.repeat = order[(order.indexOf(this.queue.repeat) + 1) % order.length]!;
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this.syncQueue();
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this.saveLocal();
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}
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/** Лайк / дизлайк / снять реакцию. Дизлайк текущего трека сразу переключает на следующий. */
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async react(track: Track, reaction: 'like' | 'dislike' | null) {
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const prev = track.reaction;
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const apply = (r: Track['reaction']) => {
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for (const t of this.queue.tracks) if (t.id === track.id) t.reaction = r;
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this.syncQueue();
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};
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apply(reaction);
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const type = reaction ?? (prev === 'like' ? 'unlike' : 'undislike');
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this.events.push({ type, track_id: track.id, position_ms: this.state.positionMs });
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try {
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const params = { params: { path: { id: track.id } } };
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if (reaction) unwrap(await this.session.client.PUT('/api/v1/me/reactions/tracks/{id}', { ...params, body: { reaction } }));
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else unwrap(await this.session.client.DELETE('/api/v1/me/reactions/tracks/{id}', params));
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} catch (e) {
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apply(prev);
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throw e;
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}
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if (reaction === 'dislike' && this.queue.current?.id === track.id) this.next();
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}
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// --- загрузка трека ---
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private async load(autoplay: boolean, startMs = 0) {
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const track = this.queue.current;
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if (!track?.stream_url) return;
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this.update({ loading: true, error: null, positionMs: startMs, durationMs: track.duration_ms });
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this.audio.src = track.stream_url;
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if (startMs > 0) this.audio.currentTime = startMs / 1000;
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this.attempt = new PlayAttempt(track, startMs);
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this.preloaded = null;
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this.events.push({
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type: 'play_start',
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track_id: track.id,
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position_ms: startMs,
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context_type: this.context?.type,
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context_id: this.context?.id,
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});
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this.updateMediaMetadata(track);
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this.saveServer();
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if (autoplay) {
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try {
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await this.audio.play();
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} catch {
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// Автозапуск заблокирован браузером — ждём нажатия «Слушать».
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this.update({ playing: false, loading: false });
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}
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}
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}
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/** Завершает текущую попытку: событие с реально прослушанным временем. */
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private finishAttempt(type: 'play_end' | 'skip') {
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const a = this.attempt;
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if (!a) return;
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this.attempt = null;
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const pos = Math.round(this.audio.currentTime * 1000);
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const kind = type === 'skip' ? a.outcome(pos) : 'play_end';
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this.events.push({ type: kind, track_id: a.track.id, position_ms: pos, played_ms: Math.round(a.playedMs) });
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void this.events.flush();
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}
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private bindAudio() {
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const a = this.audio;
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a.addEventListener('playing', () => {
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this.update({ playing: true, loading: false });
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if (this.attempt && this.state.positionMs > 0 && a.currentTime > 0.5) {
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this.events.push({ type: 'resume', track_id: this.attempt.track.id, position_ms: this.state.positionMs });
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}
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});
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a.addEventListener('pause', () => {
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if (a.ended) return;
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this.update({ playing: false });
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const t = this.queue.current;
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if (t) this.events.push({ type: 'pause', track_id: t.id, position_ms: this.state.positionMs });
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this.saveServer();
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});
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a.addEventListener('waiting', () => this.update({ loading: true }));
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a.addEventListener('timeupdate', () => {
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const ms = Math.round(a.currentTime * 1000);
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this.attempt?.tick(ms);
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this.update({ positionMs: ms });
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this.updatePositionState();
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this.maybePreload(ms);
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if (this.state.playing && Date.now() - this.lastServerSave > SAVE_EVERY_MS) this.saveServer();
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this.saveLocal();
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});
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a.addEventListener('ended', () => {
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this.finishAttempt('play_end');
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if (this.queue.next(true)) {
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this.syncQueue();
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void this.load(true);
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} else {
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this.update({ playing: false, positionMs: 0 });
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this.saveServer();
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}
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});
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a.addEventListener('error', () => void this.onError());
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a.addEventListener('volumechange', () => this.update({ volume: a.volume, muted: a.muted }));
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}
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/** Ссылка могла истечь (12 ч) — один раз берём свежую; иначе пропускаем трек. */
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private async onError() {
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const track = this.queue.current;
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if (!track) return;
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if (this.refreshedFor !== track.id) {
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this.refreshedFor = track.id;
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try {
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const res = unwrap(await this.session.client.POST('/api/v1/tracks/batch', { body: { ids: [track.id] } }));
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const fresh = res.items[0];
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if (fresh?.stream_url) {
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Object.assign(track, fresh);
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void this.load(true, this.state.positionMs);
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return;
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}
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} catch {
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// упадём в пропуск ниже
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}
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}
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this.update({ error: 'player.error', loading: false, playing: false });
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this.attempt = null;
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if (this.queue.peekNext() && this.queue.peekNext()!.id !== track.id) setTimeout(() => this.next(), 1500);
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}
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/** За 20 с до конца запрашиваем первый байт следующего трека — на сервере прогревается транскод. */
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private maybePreload(ms: number) {
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const cur = this.queue.current;
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const next = this.queue.peekNext();
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if (!cur || !next?.stream_url || this.preloaded === next.id) return;
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if (cur.duration_ms - ms > PRELOAD_BEFORE_MS) return;
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this.preloaded = next.id;
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void fetch(next.stream_url, { headers: { Range: 'bytes=0-0' } }).catch(() => undefined);
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}
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// --- Media Session ---
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private bindMediaSession() {
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const ms = typeof navigator !== 'undefined' ? navigator.mediaSession : undefined;
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if (!ms) return;
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const set = (action: MediaSessionAction, fn: MediaSessionActionHandler) => {
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try {
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ms.setActionHandler(action, fn);
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} catch {
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// действие не поддерживается браузером
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}
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};
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set('play', () => this.play());
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set('pause', () => this.pause());
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set('nexttrack', () => this.next());
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set('previoustrack', () => this.prev());
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set('seekbackward', (d) => this.seek(this.state.positionMs - (d.seekOffset ?? 10) * 1000));
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set('seekforward', (d) => this.seek(this.state.positionMs + (d.seekOffset ?? 10) * 1000));
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set('seekto', (d) => d.seekTime !== undefined && this.seek(d.seekTime * 1000));
|
||||
}
|
||||
|
||||
private updateMediaMetadata(track: Track) {
|
||||
if (typeof navigator === 'undefined' || !navigator.mediaSession || typeof MediaMetadata === 'undefined') return;
|
||||
const cover = track.album.cover_url;
|
||||
navigator.mediaSession.metadata = new MediaMetadata({
|
||||
title: track.title,
|
||||
artist: track.artists.map((a) => a.name).join(', '),
|
||||
album: track.album.title,
|
||||
artwork: cover
|
||||
? [
|
||||
{ src: `${cover}&size=300`, sizes: '300x300', type: 'image/webp' },
|
||||
{ src: `${cover}&size=1200`, sizes: '1200x1200', type: 'image/webp' },
|
||||
]
|
||||
: [],
|
||||
});
|
||||
}
|
||||
|
||||
private updatePositionState() {
|
||||
const ms = typeof navigator !== 'undefined' ? navigator.mediaSession : undefined;
|
||||
const d = this.audio.duration;
|
||||
if (!ms?.setPositionState || !Number.isFinite(d) || d <= 0) return;
|
||||
try {
|
||||
ms.setPositionState({ duration: d, position: Math.min(this.audio.currentTime, d), playbackRate: 1 });
|
||||
} catch {
|
||||
// некорректная позиция во время смены трека
|
||||
}
|
||||
}
|
||||
|
||||
// --- сохранение состояния ---
|
||||
|
||||
private snapshot(): Saved {
|
||||
const ids = this.queue.tracks.map((t) => t.id);
|
||||
const start = Math.max(0, Math.min(this.queue.index - Math.floor(MAX_SAVED_QUEUE / 2), ids.length - MAX_SAVED_QUEUE));
|
||||
return {
|
||||
queue: ids.slice(start, start + MAX_SAVED_QUEUE),
|
||||
index: this.queue.index - start,
|
||||
positionMs: this.state.positionMs,
|
||||
context: this.context,
|
||||
volume: this.state.volume,
|
||||
shuffle: this.queue.shuffle,
|
||||
repeat: this.queue.repeat,
|
||||
savedAt: new Date().toISOString(),
|
||||
};
|
||||
}
|
||||
|
||||
private saveLocal() {
|
||||
if (!this.queue.current) return;
|
||||
try {
|
||||
localStorage.setItem(LOCAL_KEY, JSON.stringify(this.snapshot()));
|
||||
} catch {
|
||||
// недоступное хранилище не мешает воспроизведению
|
||||
}
|
||||
}
|
||||
|
||||
private saveTimer: ReturnType<typeof setTimeout> | null = null;
|
||||
|
||||
private saveSoon() {
|
||||
if (this.saveTimer) clearTimeout(this.saveTimer);
|
||||
this.saveTimer = setTimeout(() => this.saveServer(), 1000);
|
||||
}
|
||||
|
||||
/** PUT /me/playback-state; keepalive — запрос переживёт закрытие вкладки. */
|
||||
saveServer(keepalive = false) {
|
||||
const cur = this.queue.current;
|
||||
if (!cur) return;
|
||||
this.lastServerSave = Date.now();
|
||||
this.saveLocal();
|
||||
const s = this.snapshot();
|
||||
void this.session.client
|
||||
.PUT('/api/v1/me/playback-state', {
|
||||
body: {
|
||||
track_id: cur.id,
|
||||
position_ms: s.positionMs,
|
||||
queue: s.queue,
|
||||
queue_index: s.index,
|
||||
context: s.context ? { type: s.context.type, id: s.context.id, label: s.context.label } : undefined,
|
||||
shuffle: s.shuffle,
|
||||
repeat_mode: s.repeat,
|
||||
volume: s.volume,
|
||||
device_id: this.device,
|
||||
},
|
||||
keepalive,
|
||||
})
|
||||
.catch(() => undefined);
|
||||
}
|
||||
|
||||
/** Уход со страницы: дослать события и состояние. */
|
||||
onHide() {
|
||||
this.saveServer(true);
|
||||
void this.events.flush();
|
||||
}
|
||||
|
||||
/**
|
||||
* Восстановление после запуска: сначала локальная копия (мгновенно), затем серверная,
|
||||
* если она новее и с другого устройства. Автозапуска нет — плеер на паузе в сохранённой позиции.
|
||||
*/
|
||||
async restore() {
|
||||
let local: Saved | null = null;
|
||||
try {
|
||||
const raw = localStorage.getItem(LOCAL_KEY);
|
||||
local = raw ? (JSON.parse(raw) as Saved) : null;
|
||||
} catch {
|
||||
local = null;
|
||||
}
|
||||
let saved = local;
|
||||
try {
|
||||
const server = unwrap(await this.session.client.GET('/api/v1/me/playback-state'));
|
||||
if (
|
||||
server.track_id &&
|
||||
server.updated_at &&
|
||||
(!local || (server.device_id !== this.device && server.updated_at > local.savedAt))
|
||||
) {
|
||||
saved = {
|
||||
queue: server.queue,
|
||||
index: server.queue_index,
|
||||
positionMs: server.position_ms,
|
||||
context: (server.context?.type ? server.context : null) as PlayContext | null,
|
||||
volume: server.volume,
|
||||
shuffle: server.shuffle,
|
||||
repeat: server.repeat_mode,
|
||||
savedAt: server.updated_at,
|
||||
};
|
||||
}
|
||||
} catch {
|
||||
// офлайн — остаёмся с локальной копией
|
||||
}
|
||||
if (!saved?.queue.length) return;
|
||||
const res = unwrap(await this.session.client.POST('/api/v1/tracks/batch', { body: { ids: saved.queue } }));
|
||||
const wanted = saved.queue[saved.index];
|
||||
const tracks = res.items.filter((t) => t.available && t.stream_url);
|
||||
if (!tracks.length) return;
|
||||
const idx = Math.max(tracks.findIndex((t) => t.id === wanted), 0);
|
||||
this.context = saved.context;
|
||||
this.queue.repeat = saved.repeat;
|
||||
this.queue.set(tracks, idx);
|
||||
if (saved.shuffle) this.queue.setShuffle(true);
|
||||
this.audio.volume = saved.volume;
|
||||
const pos = tracks[idx]?.id === wanted ? saved.positionMs : 0;
|
||||
this.syncQueue();
|
||||
this.update({ positionMs: pos, durationMs: tracks[idx]!.duration_ms, volume: saved.volume });
|
||||
this.updateMediaMetadata(tracks[idx]!);
|
||||
}
|
||||
|
||||
dispose() {
|
||||
this.finishAttempt('skip');
|
||||
this.audio.pause();
|
||||
this.audio.removeAttribute('src');
|
||||
for (const t of this.timers) clearInterval(t);
|
||||
void this.events.flush();
|
||||
}
|
||||
}
|
||||
@@ -32,3 +32,17 @@ export { default as personIcon } from '@material-symbols/svg-400/rounded/person.
|
||||
export { default as refreshIcon } from '@material-symbols/svg-400/rounded/refresh.svg';
|
||||
export { default as storageIcon } from '@material-symbols/svg-400/rounded/hard_drive.svg';
|
||||
export { default as storageFillIcon } from '@material-symbols/svg-400/rounded/hard_drive-fill.svg';
|
||||
export { default as pauseIcon } from '@material-symbols/svg-400/rounded/pause-fill.svg';
|
||||
export { default as nextIcon } from '@material-symbols/svg-400/rounded/skip_next-fill.svg';
|
||||
export { default as prevIcon } from '@material-symbols/svg-400/rounded/skip_previous-fill.svg';
|
||||
export { default as likeIcon } from '@material-symbols/svg-400/rounded/favorite.svg';
|
||||
export { default as likeFillIcon } from '@material-symbols/svg-400/rounded/favorite-fill.svg';
|
||||
export { default as dislikeIcon } from '@material-symbols/svg-400/rounded/heart_broken.svg';
|
||||
export { default as dislikeFillIcon } from '@material-symbols/svg-400/rounded/heart_broken-fill.svg';
|
||||
export { default as volumeIcon } from '@material-symbols/svg-400/rounded/volume_up.svg';
|
||||
export { default as volumeOffIcon } from '@material-symbols/svg-400/rounded/volume_off.svg';
|
||||
export { default as shuffleIcon } from '@material-symbols/svg-400/rounded/shuffle.svg';
|
||||
export { default as repeatIcon } from '@material-symbols/svg-400/rounded/repeat.svg';
|
||||
export { default as repeatOneIcon } from '@material-symbols/svg-400/rounded/repeat_one.svg';
|
||||
export { default as historyIcon } from '@material-symbols/svg-400/rounded/history.svg';
|
||||
export { default as historyFillIcon } from '@material-symbols/svg-400/rounded/history-fill.svg';
|
||||
Reference in new issue
Block a user