{
	"Id": "Door1",
	"Name": "#Door1",
	"Figure": "Door1",
	
	"Type": "Door",
	"Race": "None",
	
	"Armor": [20],
	
	"Size": [0.5, 2],
	"Height": [600],
	
	"ScriptCombat": "CharacterBehaviourScripts.Gate",
}
