[gd_scene format=3]

[ext_resource type="Texture2D" path="res://characters/elf1/spine/elf1_portrait_combat.png" id="1_7u0ep"]

[sub_resource type="Animation" id="Animation_hh5wm"]
length = 0.001
loop_mode = 1

[sub_resource type="AnimationLibrary" id="AnimationLibrary_3400f"]
_data = {
&"animation": SubResource("Animation_hh5wm")
}

[node name="Native" type="Node2D" unique_id=1396673952]

[node name="SpineRoot" type="Node2D" parent="." unique_id=1519518726]
position = Vector2(643.84, 352.32)
scale = Vector2(3.84, -3.84)

[node name="Skeleton2D" type="Skeleton2D" parent="SpineRoot" unique_id=1406069129]

[node name="root" type="Bone2D" parent="SpineRoot/Skeleton2D" unique_id=1460859672]
rest = Transform2D(1, 0, 0, 1, 0, 0)
auto_calculate_length_and_angle = false
length = 0.0
bone_angle = 0.0

[node name="C_hairbackB3_hairback$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=449408943]
modulate = Color(1, 1, 0.5411765, 1)
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(-17.999996, -77, -37.999996, -77, -38, -43, -17.999998, -43)
uv = PackedVector2Array(105, 60.999996, 85, 60.999996, 85, 26.999998, 105, 26.999998)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_hairbackB2_hairback$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=473234825]
modulate = Color(1, 1, 0.5411765, 1)
z_index = 1
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(-12.999996, -77, -58.999996, -77, -59.000004, 73, -13.000003, 73)
uv = PackedVector2Array(48.000004, 334, 2, 334, 2, 184, 48.000004, 184)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_hairbackB1_hairback$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=2044056261]
modulate = Color(1, 1, 0.5411765, 1)
z_index = 2
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(-56.999996, -77, -58.999996, -77, -59, -31, -57, -31)
uv = PackedVector2Array(276, 162, 274, 162, 274, 116, 276, 116)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_hairclothA2_hairback$0_#05" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1570442154]
z_index = 3
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(21.000002, -56, -22.999998, -56, -23.000002, 60, 20.999998, 60)
uv = PackedVector2Array(46, 182.00002, 2, 182.00002, 2, 66, 46, 66)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_hairclothA1_hairback$0_#05" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=588276565]
z_index = 4
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(-21.999998, -51, -58.999996, -51, -59.000004, 60, -22.000002, 60)
uv = PackedVector2Array(85, 182.00002, 48.000004, 182.00002, 48.000004, 71, 85, 71)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_hairbackA_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1237868596]
modulate = Color(1, 1, 0.5411765, 1)
z_index = 5
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(35, -19, -42, -19, -42.000004, 68, 34.999996, 68)
uv = PackedVector2Array(127, 334, 50, 334, 50, 247, 127, 247)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_armB1_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1353976860]
modulate = Color(1, 0.9529412, 0.89411765, 1)
z_index = 6
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(53.000004, -77, 5.0000033, -77, 5.000001, -22, 53, -22)
uv = PackedVector2Array(185.99998, 145, 138, 145, 138, 89.99999, 185.99998, 89.99999)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_armclothB1_#05" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1641761770]
z_index = 7
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(53.000004, -77, 24.000004, -77, 24.000002, -56, 53.000004, -56)
uv = PackedVector2Array(136, 60.999996, 107.00001, 60.999996, 107.00001, 40, 136, 40)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_armclothB2_#06" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1827215643]
modulate = Color(0.9764706, 1, 0.7137255, 1)
z_index = 8
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(39.000004, -77, 24.000004, -77, 24.000002, -56, 39.000004, -56)
uv = PackedVector2Array(232, 74, 216.99998, 74, 216.99998, 53, 232, 53)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_armclothB3_#05" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=611986171]
z_index = 9
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(-0.9999981, -43, -2.999998, -43, -2.9999983, -38, -0.99999833, -38)
uv = PackedVector2Array(334, 236, 333, 236, 333, 235.00002, 334, 235.00002)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_bodyB_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=426358787]
modulate = Color(1, 0.9529412, 0.89411765, 1)
z_index = 10
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(41.000004, -77, -29.999996, -77, -30, 8, 41, 8)
uv = PackedVector2Array(200, 334, 129, 334, 129, 248.99998, 200, 248.99998)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_armA1_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1295028036]
modulate = Color(1, 0.9529412, 0.89411765, 1)
z_index = 11
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(-12.999996, -77, -58.999996, -77, -59, -20, -12.999999, -20)
uv = PackedVector2Array(48.000004, 64, 2, 64, 2, 7, 48.000004, 7)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_armclothA1_#05" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1000987544]
z_index = 12
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(-37.999996, -77, -58.999996, -77, -58.999996, -50, -37.999996, -50)
uv = PackedVector2Array(136, 245.00002, 115, 245.00002, 115, 218.00002, 136, 218.00002)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_armclothA2_#05" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1727041435]
z_index = 13
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(-37.999996, -77, -50.999996, -77, -50.999996, -50, -37.999996, -50)
uv = PackedVector2Array(311, 149, 298, 149, 298, 121.99999, 311, 121.99999)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_titsB_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1207415410]
modulate = Color(1, 0.9529412, 0.89411765, 1)
z_index = 14
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(57.000004, -77, 15.000004, -77, 15.000002, -35, 57, -35)
uv = PackedVector2Array(283, 110.99999, 241, 110.99999, 241, 69, 283, 69)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_titsB_L" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1480273595]
z_index = 15
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(57.000004, -65, 29.000002, -65, 29.000002, -46, 57.000004, -46)
uv = PackedVector2Array(135, 38, 107.00001, 38, 107.00001, 19, 135, 19)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_clothtitsB1_#05" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1679165932]
z_index = 16
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(57.000004, -56, 23.000002, -56, 23.000002, -36, 57, -36)
uv = PackedVector2Array(264, 177, 230, 177, 230, 157, 264, 157)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_clothtitsB2_#06" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=2076937668]
modulate = Color(0.9764706, 1, 0.7137255, 1)
z_index = 17
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(57.000004, -55, 25.000002, -55, 25.000002, -37, 57, -37)
uv = PackedVector2Array(214.00002, 32, 182.00002, 32, 182.00002, 14, 214.00002, 14)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_titsA_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=302648676]
modulate = Color(1, 0.9529412, 0.89411765, 1)
z_index = 18
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(31.000004, -77, -31.999996, -77, -31.999998, -35, 31.000002, -35)
uv = PackedVector2Array(113, 245.00002, 50, 245.00002, 50, 203.00002, 113, 203.00002)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_titsA_L" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1534362007]
z_index = 19
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(25.000004, -69, 7.000003, -69, 7.000002, -44, 25.000002, -44)
uv = PackedVector2Array(296, 149, 278, 149, 278, 123.99999, 296, 123.99999)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_clothtitsA1_#05" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=847611119]
z_index = 20
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(13.000004, -77, -19.999996, -77, -19.999998, -35, 13.000002, -35)
uv = PackedVector2Array(83, 69, 50, 69, 50, 26.999998, 83, 26.999998)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_clothtitsA2_#06" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=493499815]
modulate = Color(0.9764706, 1, 0.7137255, 1)
z_index = 21
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(12.000004, -77, -18.999996, -77, -18.999998, -35, 12.000002, -35)
uv = PackedVector2Array(272, 155, 241, 155, 241, 113, 272, 113)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_clothbodyA1_#06" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=526489472]
modulate = Color(0.9764706, 1, 0.7137255, 1)
z_index = 22
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(25.000002, -39, -20.999998, -39, -21, -16, 25, -16)
uv = PackedVector2Array(96.00001, 25, 50, 25, 50, 2, 96.00001, 2)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_clothbodyA2_#01" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=364695230]
modulate = Color(0.6156863, 1, 0.42352942, 1)
z_index = 23
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(13.000002, -40, 1.7484556e-06, -40, 1.136496e-06, -26, 13.000001, -26)
uv = PackedVector2Array(63, 201, 50, 201, 50, 187, 63, 187)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_headA2_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=559515362]
modulate = Color(1, 0.9529412, 0.89411765, 1)
z_index = 24
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(57, -2, 14, -2, 13.999999, 16, 57, 16)
uv = PackedVector2Array(180, 32, 137, 32, 137, 14, 180, 14)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_hairfrontA4_hairfront$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=2127674374]
modulate = Color(1, 1, 0.5411765, 1)
z_index = 25
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(43, -28, 16.000002, -28, 15.999997, 61, 42.999996, 61)
uv = PackedVector2Array(215, 145, 188, 145, 188, 56, 215, 56)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_hairfrontB_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=105130048]
modulate = Color(1, 1, 0.5411765, 1)
z_index = 26
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(33, 27, -16.000002, 27, -16.000002, 56, 32.999996, 56)
uv = PackedVector2Array(136, 92, 87, 92, 87, 63, 136, 63)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_headA1_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=527121791]
modulate = Color(1, 0.9529412, 0.89411765, 1)
z_index = 27
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(33, -15, -59, -15, -59.000004, 48, 32.999996, 48)
uv = PackedVector2Array(294, 334, 201.99998, 334, 201.99998, 271, 294, 271)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_eyeC" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=123676466]
z_index = 28
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(30, 10, -13, 10, -13.000001, 21, 30, 21)
uv = PackedVector2Array(321, 162, 278, 162, 278, 151, 321, 151)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_eyeB_#01" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1629396486]
modulate = Color(0.6156863, 1, 0.42352942, 1)
z_index = 29
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(39, 10, -23, 10, -23.000002, 25, 39, 25)
uv = PackedVector2Array(200, 49, 138, 49, 138, 34, 200, 34)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_faceB" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=137061527]
z_index = 30
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(33, -4, -12, -4, -12.000002, 33, 33, 33)
uv = PackedVector2Array(183, 88.00001, 138, 88.00001, 138, 51.000004, 183, 51.000004)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_hairfrontA3_hairfront$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1943813357]
modulate = Color(1, 1, 0.5411765, 1)
z_index = 31
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(40, -12, 18, -12, 17.999998, 57, 39.999996, 57)
uv = PackedVector2Array(239.00002, 145, 216.99998, 145, 216.99998, 76, 239.00002, 76)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_hairfrontA2_hairfront$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1710584560]
modulate = Color(1, 1, 0.5411765, 1)
z_index = 32
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(-4.9999986, -29, -40, -29, -40.000004, 61, -5.000003, 61)
uv = PackedVector2Array(265, 269, 230, 269, 230, 179, 265, 179)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_hairfrontA1_hairfront$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=55888093]
modulate = Color(1, 1, 0.5411765, 1)
z_index = 33
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(14.000001, -11, -21, -11, -21.000002, 61, 13.999997, 61)
uv = PackedVector2Array(331, 236, 296, 236, 296, 164, 331, 164)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_eyeA_#01" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=327711800]
modulate = Color(0.6156863, 1, 0.42352942, 1)
z_index = 34
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(39, 10, -23, 10, -23.000002, 25, 39, 25)
uv = PackedVector2Array(200, 49, 138, 49, 138, 34, 200, 34)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="C_faceA" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=991857360]
z_index = 35
texture = ExtResource("1_7u0ep")
skeleton = NodePath("..")
polygon = PackedVector2Array(33, -4, -12, -4, -12.000002, 33, 33, 33)
uv = PackedVector2Array(183, 88.00001, 138, 88.00001, 138, 51.000004, 183, 51.000004)
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]

[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=1665023774]
root_node = NodePath("../SpineRoot/Skeleton2D")
libraries/ = SubResource("AnimationLibrary_3400f")
