ProjectRR — нативный прототип на ассетах ProjectR
- Все 189 скелетов Spine сконвертированы в нативные Godot Skeleton2D (.tscn), без Spine в рантайме - Меню + сцены: подземелье (карта комнат), просмотр спрайтов, нативные анимации - Кастомизация цвета (кожа/волосы/глаза) через шейдер - Вытащенные текстуры/UI/шрифты + нарезка спрайтов из атласа - Датасет комнат для LoRA, офлайн-инструменты конвертации в tools/ Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
@@ -0,0 +1,58 @@
|
||||
{
|
||||
"Id": "Elf1",
|
||||
"Name": "#Elf1",
|
||||
"Figure": "Elf1",
|
||||
"Gene": "Elf1",
|
||||
|
||||
"Type": "Slave",
|
||||
"Gender": "Female",
|
||||
"Race": "Elf",
|
||||
"Priority": [0, 4, 0],
|
||||
"FilterPriority": [252],
|
||||
|
||||
"ConceptionRate": [45],
|
||||
"BabyGrowthTime": [60],
|
||||
"FetalGrowthTime": [240],
|
||||
|
||||
"Health": [40],
|
||||
"Defense": [8],
|
||||
"Damage": [8],
|
||||
"CriticalHtiChance": [22],
|
||||
"CriticalHtiMultiplier": [180],
|
||||
"KnockbackStability": [30],
|
||||
"KnockbackDistance": [130],
|
||||
"CaptureChance": [40],
|
||||
|
||||
"WalkingSpeed": [200],
|
||||
"WalkingSpeedMultiplier": [1],
|
||||
"AttackSpeedMultiplier": [1],
|
||||
|
||||
"Size": [1, 0.5],
|
||||
"Deployment": [2, 1],
|
||||
|
||||
"Script": "CharacterScripts.Elf1",
|
||||
|
||||
"ScriptCombat": "CharacterBehaviourScripts.Attacker",
|
||||
"ScriptRetreat": "CharacterBehaviourScripts.Retreat",
|
||||
|
||||
"Skill": [
|
||||
{
|
||||
"Hide": true,
|
||||
"HitType": "Melee",
|
||||
"State": "Attack",
|
||||
"Range": [3],
|
||||
},
|
||||
{
|
||||
"Name": "#SkillNameSpellblade",
|
||||
"Text": "#SkillTextSpellblade",
|
||||
|
||||
"HitType": "Projectile:Elf1Weapon",
|
||||
"State": "Skill",
|
||||
"Range": [18],
|
||||
"Multiplier": [200],
|
||||
"Cooldown": [15],
|
||||
},
|
||||
],
|
||||
}
|
||||
|
||||
|
||||
@@ -0,0 +1,415 @@
|
||||
[
|
||||
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["Patrol"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "%spine\elf1_combat",
|
||||
"Animation": ["walk_0"],
|
||||
"Loop": true,
|
||||
"IsCombat": true,
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["Chase"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "%spine\elf1_combat",
|
||||
"Animation": ["walk_0"],
|
||||
"Loop": true,
|
||||
"IsCombat": true,
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["Attack"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "%spine\elf1_combat",
|
||||
"Animation": ["attack_0"],
|
||||
"Loop": true,
|
||||
"IsCombat": true,
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["Skill"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "%spine\elf1_combat",
|
||||
"Animation": ["attack_1"],
|
||||
"Loop": true,
|
||||
"IsCombat": true,
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["Wait"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "%spine\elf1_combat",
|
||||
"Animation": ["idle_0"],
|
||||
"Loop": true,
|
||||
"IsCombat": true,
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["Knockback"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "%spine\elf1_combat",
|
||||
"Animation": ["knockback_0"],
|
||||
"Loop": true,
|
||||
"IsCombat": true,
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["Stun"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "%spine\elf1_combat",
|
||||
"Animation": ["stun_0"],
|
||||
"Loop": true,
|
||||
"IsCombat": true,
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["Down"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "%spine\elf1_down",
|
||||
"Animation": ["idle_0", "idle_1"],
|
||||
"Loop": true,
|
||||
"IsCombat": true,
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["Dead"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "%spine\elf1_dead",
|
||||
"Animation": ["animation"],
|
||||
"Loop": true,
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["Drop"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "%spine\elf1_milk2",
|
||||
"Animation": ["idle_0", "idle_1"],
|
||||
"Loop": true,
|
||||
},
|
||||
],
|
||||
},
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["Captured"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "%spine\elf1_down",
|
||||
"Animation": ["idle_0", "idle_1"],
|
||||
"Loop": true,
|
||||
},
|
||||
{
|
||||
"Path": "%spine\elf1_milk2",
|
||||
"Animation": ["milk_0", "milk_1", "milk_titsA_exist$1", "milk_titsB_exist$2"],
|
||||
"Loop": true,
|
||||
},
|
||||
],
|
||||
"Script": "ConditionScripts.Captured",
|
||||
},
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["Portrait"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "character\baby\spine\human_baby",
|
||||
"Animation": ["animation"],
|
||||
"Loop": false,
|
||||
},
|
||||
{
|
||||
"Path": "%spine\elf1_portrait_stand",
|
||||
"Animation": ["animation"],
|
||||
"Loop": false,
|
||||
},
|
||||
],
|
||||
"Script": "ConditionScripts.Portrait",
|
||||
},
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["PortraitCombat"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "character\baby\spine\human_baby",
|
||||
"Animation": ["animation"],
|
||||
"Loop": false,
|
||||
},
|
||||
{
|
||||
"Path": "%spine\elf1_portrait_combat",
|
||||
"Animation": ["animation"],
|
||||
"Loop": false,
|
||||
},
|
||||
],
|
||||
"Script": "ConditionScripts.Portrait",
|
||||
},
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["Information"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "%spine\elf1_stand",
|
||||
"Animation": ["information"],
|
||||
"Loop": true,
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["Idle"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "%spine\elf1_stand",
|
||||
"Animation": ["idle_0", "fetus_fetuscount$0"],
|
||||
"Loop": true,
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["Milk"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "%spine\elf1_milk",
|
||||
"Animation": ["idle_0", "idle_1"],
|
||||
"Loop": true,
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["Feed"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "%spine\elf1_milk",
|
||||
"Animation": ["milk_0", "milk_1", "milk_titsA_exist$1", "milk_titsB_exist$2"],
|
||||
"Loop": true,
|
||||
},
|
||||
{
|
||||
"Path": "%spine\elf1_milk2",
|
||||
"Animation": ["milk_0", "milk_1", "milk_titsA_exist$1", "milk_titsB_exist$2"],
|
||||
"Loop": true,
|
||||
},
|
||||
],
|
||||
"Script": "ConditionScripts.Feed",
|
||||
},
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["Birth"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "%spine\elf1_birth",
|
||||
"Animation": ["birthA_0"],
|
||||
"Loop": false,
|
||||
},
|
||||
],
|
||||
},
|
||||
|
||||
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["Womb"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "character\womb\spine\womb",
|
||||
"Animation": ["idle_0", "fetus_fetuscount$0", "pregnant_pregnantsize$0"],
|
||||
"Loop": true,
|
||||
"IsPart": true,
|
||||
},
|
||||
],
|
||||
},
|
||||
|
||||
|
||||
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["Baby"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "character\baby\spine\human_baby",
|
||||
"Animation": ["animation"],
|
||||
"Loop": true,
|
||||
},
|
||||
],
|
||||
},
|
||||
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["Fetus"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "character\baby\spine\human_fetus",
|
||||
"Animation": ["animation"],
|
||||
"Loop": true,
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["FetusHead"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "character\baby\spine\human_fetus_head",
|
||||
"Animation": ["animation"],
|
||||
"Loop": true,
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["FetusBody"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "character\baby\spine\human_fetus_body",
|
||||
"Animation": ["animation"],
|
||||
"Loop": true,
|
||||
},
|
||||
],
|
||||
},
|
||||
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["SuckleRight"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "character\baby\spine\human_suckle_right",
|
||||
"Animation": ["animation"],
|
||||
"Loop": true,
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["SuckleLeft"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "character\baby\spine\human_suckle_left",
|
||||
"Animation": ["animation"],
|
||||
"Loop": true,
|
||||
},
|
||||
],
|
||||
},
|
||||
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["SuckleRightHead"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "character\baby\spine\human_suckle_right_head",
|
||||
"Animation": ["animation"],
|
||||
"Loop": true,
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["SuckleRightBody"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "character\baby\spine\human_suckle_right_body",
|
||||
"Animation": ["animation"],
|
||||
"Loop": true,
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["SuckleLeftHead"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "character\baby\spine\human_suckle_left_head",
|
||||
"Animation": ["animation"],
|
||||
"Loop": true,
|
||||
},
|
||||
],
|
||||
},
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["SuckleLeftBody"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "character\baby\spine\human_suckle_left_body",
|
||||
"Animation": ["animation"],
|
||||
"Loop": true,
|
||||
},
|
||||
],
|
||||
},
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["Map"],
|
||||
"Spine": [
|
||||
{
|
||||
"Path": "%spine\elf1_stand",
|
||||
"Animation": ["portrait"],
|
||||
"Loop": false,
|
||||
},
|
||||
],
|
||||
},
|
||||
|
||||
{
|
||||
"Figure": ["Elf1"],
|
||||
"State": ["SkillIcon"],
|
||||
"Image": [
|
||||
{
|
||||
|
||||
},
|
||||
{
|
||||
"Path": "%image\skill_spellblade1.png",
|
||||
},
|
||||
],
|
||||
},
|
||||
|
||||
]
|
||||
@@ -0,0 +1,221 @@
|
||||
[gd_scene format=3]
|
||||
|
||||
[ext_resource type="Texture2D" path="res://characters/elf1/spine/elf1_dead.png" id="1_wihyd"]
|
||||
|
||||
[sub_resource type="Animation" id="Animation_jbdie"]
|
||||
length = 0.001
|
||||
loop_mode = 1
|
||||
|
||||
[sub_resource type="AnimationLibrary" id="AnimationLibrary_goyq3"]
|
||||
_data = {
|
||||
&"animation": SubResource("Animation_jbdie")
|
||||
}
|
||||
|
||||
[node name="Native" type="Node2D" unique_id=310379574]
|
||||
|
||||
[node name="SpineRoot" type="Node2D" parent="." unique_id=489430374]
|
||||
position = Vector2(648.76953, 430.48566)
|
||||
scale = Vector2(1.6989404, -1.6989404)
|
||||
|
||||
[node name="Skeleton2D" type="Skeleton2D" parent="SpineRoot" unique_id=1715017514]
|
||||
|
||||
[node name="root" type="Bone2D" parent="SpineRoot/Skeleton2D" unique_id=608400707]
|
||||
rest = Transform2D(1, 0, 0, 1, 0, 0)
|
||||
auto_calculate_length_and_angle = false
|
||||
length = 0.0
|
||||
bone_angle = 0.0
|
||||
|
||||
[node name="shadow" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=781752904]
|
||||
texture = ExtResource("1_wihyd")
|
||||
skeleton = NodePath("..")
|
||||
polygon = PackedVector2Array(182.99268, 16.65192, 202.02618, -11.95801, 69.97076, -23.04437, -132.0383, -22.99286, -212.34973, -5.5824, -195.88388, 11.6806, -47.90103, 25.34863)
|
||||
uv = PackedVector2Array(397.99268, 150.34804, 417.0262, 178.95798, 284.9708, 190.04437, 82.9617, 189.99281, 2.6502514, 172.58238, 19.116116, 155.31943, 167.09897, 141.65134)
|
||||
polygons = [PackedInt32Array(3, 5, 6), PackedInt32Array(4, 5, 3), PackedInt32Array(2, 6, 0), PackedInt32Array(2, 0, 1), PackedInt32Array(3, 6, 2)]
|
||||
bones = ["root", PackedFloat32Array(1, 1, 1, 1, 1, 1, 1)]
|
||||
|
||||
[node name="C_hairbackB2_hairback$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1211886702]
|
||||
modulate = Color(1, 1, 0.5411765, 1)
|
||||
z_index = 1
|
||||
texture = ExtResource("1_wihyd")
|
||||
skeleton = NodePath("..")
|
||||
polygon = PackedVector2Array(188.13245, 24.38513, 199.87671, -2.23322, 12.14636, 4.73944, -168.5744, 64.04926, -168.32208, 90.06927, -120.475044, 110.44275)
|
||||
uv = PackedVector2Array(359.13272, 514.61487, 370.8769, 541.2332, 183.14662, 534.26056, 2.425806, 474.95078, 2.6781693, 448.93073, 50.52517, 428.55725)
|
||||
polygons = [PackedInt32Array(2, 5, 0), PackedInt32Array(3, 4, 5), PackedInt32Array(2, 3, 5), PackedInt32Array(2, 0, 1)]
|
||||
bones = ["root", PackedFloat32Array(1, 1, 1, 1, 1, 1)]
|
||||
|
||||
[node name="C_hairclothA1_hairback$0_#05" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1120796982]
|
||||
z_index = 2
|
||||
texture = ExtResource("1_wihyd")
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||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://characters/elf1/spine/elf1_stand.png"
|
||||
dest_files=["res://.godot/imported/elf1_stand.png-e5daca77601ce1dfdce178f01387eec7.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/high_quality=false
|
||||
compress/lossy_quality=0.7
|
||||
compress/uastc_level=0
|
||||
compress/rdo_quality_loss=0.0
|
||||
compress/hdr_compression=1
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/channel_remap/red=0
|
||||
process/channel_remap/green=1
|
||||
process/channel_remap/blue=2
|
||||
process/channel_remap/alpha=3
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||