ProjectRR — нативный прототип на ассетах ProjectR
- Все 189 скелетов Spine сконвертированы в нативные Godot Skeleton2D (.tscn), без Spine в рантайме - Меню + сцены: подземелье (карта комнат), просмотр спрайтов, нативные анимации - Кастомизация цвета (кожа/волосы/глаза) через шейдер - Вытащенные текстуры/UI/шрифты + нарезка спрайтов из атласа - Датасет комнат для LoRA, офлайн-инструменты конвертации в tools/ Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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elf1_dead.png
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size:544,544
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filter:Linear,Linear
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C_arm
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bounds:362,358,56,34
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offsets:333,128,1080,1080
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C_armcloth
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bounds:192,32,113,31
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offsets:349,127,1080,1080
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C_armour_leg
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bounds:2,193,248,85
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offsets:490,102,1080,1080
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C_body
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bounds:2,280,199,146
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offsets:419,103,1080,1080
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C_clothbodyA2
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bounds:420,151,20,17
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offsets:432,177,1080,1080
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C_clothlegA1
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bounds:373,394,169,148
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offsets:441,107,1080,1080
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C_eyeA
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bounds:160,8,18,38
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offsets:400,148,1080,1080
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C_eyeB
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bounds:499,247,18,39
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offsets:400,147,1080,1080
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C_faceA
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bounds:111,5,47,41
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offsets:389,146,1080,1080
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C_faceB
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bounds:307,22,47,41
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offsets:389,146,1080,1080
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C_hairbackA
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bounds:252,205,101,79
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offsets:352,144,1080,1080
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C_hairbackB2_1
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bounds:420,319,103,73
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offsets:369,179,1080,1080
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C_hairbackB2_2
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bounds:2,428,369,114
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offsets:371,137,1080,1080
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C_hairclothA1
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bounds:203,286,130,54
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offsets:371,189,1080,1080
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C_hairfrontA1_1
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bounds:364,61,87,78
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offsets:362,137,1080,1080
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C_hairfrontA1_2
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bounds:203,342,120,84
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offsets:358,132,1080,1080
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C_hairfrontA4_1
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bounds:420,288,101,29
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offsets:353,136,1080,1080
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C_hairfrontA4_2
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bounds:2,3,107,43
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offsets:356,127,1080,1080
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C_hairfrontB
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bounds:325,370,35,56
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offsets:364,146,1080,1080
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C_head
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bounds:420,170,77,116
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offsets:374,145,1080,1080
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C_legA_L
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bounds:192,65,170,74
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offsets:445,171,1080,1080
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C_legclothA2
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bounds:2,48,188,91
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offsets:422,150,1080,1080
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shadow
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bounds:2,141,416,50
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offsets:327,116,1080,1080
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