ProjectRR — нативный прототип на ассетах ProjectR
- Все 189 скелетов Spine сконвертированы в нативные Godot Skeleton2D (.tscn), без Spine в рантайме - Меню + сцены: подземелье (карта комнат), просмотр спрайтов, нативные анимации - Кастомизация цвета (кожа/волосы/глаза) через шейдер - Вытащенные текстуры/UI/шрифты + нарезка спрайтов из атласа - Датасет комнат для LoRA, офлайн-инструменты конвертации в tools/ Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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knight_combat.png
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size:1276,1276
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filter:Linear,Linear
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C_armA2
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C_armclothA1
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C_armclothA2
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C_armclothA3
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C_armclothA4
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C_armclothB2
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C_armclothB3
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C_armclothB4
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C_bodyA1
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C_bodyA2
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C_bodyB
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C_bodyclothA
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C_eyeA1_hit
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C_eyeA1_stand
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C_eyeB1_hit
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C_eyeB1_stand
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C_eyeB2_hit
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C_eyeB2_stand_attack
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C_faceA_hit
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C_faceA_stand
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C_faceB_attack
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C_faceB_hit
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C_faceB_stand
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C_hairA_0
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C_hairB_0
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C_hairB_1
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C_hairC_0
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C_hairC_1
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C_hairD_0
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C_hairD_1
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C_hairE_0
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C_hairE_1
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C_hairF_0
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C_hairF_1
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C_hairG_0
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C_hairG_1
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C_headA
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C_headB
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C_headcloth
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C_legA1
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C_legB1
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C_legclothA1
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C_legclothA2
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C_legclothA3
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C_legclothB1
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C_titsA
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C_titsB
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C_weaponA
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C_weaponB
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horse_armorA
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horse_armorB
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horse_bodyA
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horse_bodyB
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horse_bodyclothA
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horse_bodyclothB1
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horse_bodyclothB2
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horse_earA
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horse_earB
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horse_hairA
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horse_hairB
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horse_handle
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horse_headA
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horse_headB
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horse_headcloth
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horse_legA1
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horse_legA2
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horse_legA3
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horse_legA4
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horse_legA5
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horse_legA6
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horse_legA7
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horse_legA8
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horse_legB1
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horse_legB2
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horse_legB3
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horse_legB4
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horse_legB5
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horse_legB6
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horse_legB7
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horse_legB8
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horse_tail
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shadow
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