ProjectRR — нативный прототип на ассетах ProjectR

- Все 189 скелетов Spine сконвертированы в нативные Godot Skeleton2D (.tscn), без Spine в рантайме
- Меню + сцены: подземелье (карта комнат), просмотр спрайтов, нативные анимации
- Кастомизация цвета (кожа/волосы/глаза) через шейдер
- Вытащенные текстуры/UI/шрифты + нарезка спрайтов из атласа
- Датасет комнат для LoRA, офлайн-инструменты конвертации в tools/

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Leonid Pershin
2026-08-03 16:29:21 +03:00
co-authored by Claude Opus 4.8
commit 04cf5f90b0
2193 changed files with 360105 additions and 0 deletions
+9
View File
@@ -0,0 +1,9 @@
orc_baby.png
size:84,56
filter:Linear,Linear
BabyA_orc
bounds:2,2,45,50
offsets:514,171,1080,1080
BabyB_orc
bounds:49,9,32,43
offsets:511,186,1080,1080
Binary file not shown.

After

Width:  |  Height:  |  Size: 4.3 KiB

+40
View File
@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://d3jmcqmu1xn2s"
path="res://.godot/imported/orc_baby.png-138a29675f3190819def02c064245ad2.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://characters/orc/spine/orc_baby.png"
dest_files=["res://.godot/imported/orc_baby.png-138a29675f3190819def02c064245ad2.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.
+141
View File
@@ -0,0 +1,141 @@
orc_combat.png
size:960,960
filter:Linear,Linear
M_armA1
bounds:794,758,142,200
offsets:358,438,1080,1080
M_armA2
bounds:649,207,99,145
offsets:356,342,1080,1080
M_armA_L
bounds:878,502,41,50
offsets:397,570,1080,1080
M_armB1
bounds:330,276,96,191
offsets:586,435,1080,1080
M_armB2
bounds:681,83,105,122
offsets:613,355,1080,1080
M_armB3
bounds:681,13,63,68
offsets:654,348,1080,1080
M_armclothA1
bounds:527,325,110,154
offsets:345,342,1080,1080
M_armclothA2
bounds:206,646,70,73
offsets:374,344,1080,1080
M_armclothB1
bounds:610,575,118,147
offsets:607,350,1080,1080
M_armclothB2
bounds:730,631,54,61
offsets:664,355,1080,1080
M_attack_armA1
bounds:750,230,99,122
offsets:412,523,1080,1080
M_attack_armA1_L
bounds:746,26,34,55
offsets:416,581,1080,1080
M_attack_armA2
bounds:759,493,117,117
offsets:448,545,1080,1080
M_attack_armA3
bounds:557,171,90,152
offsets:478,607,1080,1080
M_attack_armB1
bounds:788,110,90,118
offsets:581,520,1080,1080
M_attack_armB2
bounds:759,373,111,118
offsets:621,556,1080,1080
M_attack_armB3
bounds:445,2,121,132
offsets:611,624,1080,1080
M_attack_armB4
bounds:2,4,72,67
offsets:584,690,1080,1080
M_attack_armclothA1
bounds:568,21,111,148
offsets:469,607,1080,1080
M_attack_armclothB1
bounds:792,612,134,144
offsets:600,618,1080,1080
M_attack_armclothB2
bounds:878,554,42,56
offsets:626,691,1080,1080
M_attack_weaponA
bounds:2,267,326,155
offsets:315,663,1080,1080
M_attack_weaponB
bounds:206,721,265,237
offsets:462,575,1080,1080
M_bodyA
bounds:283,581,180,138
offsets:463,494,1080,1080
M_bodyB
bounds:2,633,202,325
offsets:435,339,1080,1080
M_bodyclothA1
bounds:938,929,19,29
offsets:566,561,1080,1080
M_bodyclothA2
bounds:615,503,128,70
offsets:491,573,1080,1080
M_bodyclothB1
bounds:283,469,205,110
offsets:429,343,1080,1080
M_bodyclothB2
bounds:435,136,120,163
offsets:491,258,1080,1080
M_eye
bounds:199,54,55,23
offsets:557,662,1080,1080
M_headA1
bounds:76,26,88,45
offsets:526,609,1080,1080
M_headA2
bounds:730,694,60,28
offsets:551,635,1080,1080
M_headB1
bounds:325,2,118,97
offsets:500,631,1080,1080
M_headB1_L
bounds:730,598,27,31
offsets:518,688,1080,1080
M_headB2
bounds:283,451,44,16
offsets:560,643,1080,1080
M_legA1
bounds:428,301,97,166
offsets:390,139,1080,1080
M_legA2
bounds:199,79,124,186
offsets:399,251,1080,1080
M_legB1
bounds:325,101,108,164
offsets:598,141,1080,1080
M_legB2
bounds:2,73,195,192
offsets:517,247,1080,1080
M_legclothA1
bounds:788,28,96,80
offsets:383,124,1080,1080
M_legclothA2
bounds:490,564,118,158
offsets:382,146,1080,1080
M_legclothB1
bounds:490,481,123,81
offsets:586,129,1080,1080
M_legclothB2
bounds:639,354,118,147
offsets:595,146,1080,1080
M_weaponA
bounds:2,424,279,207
offsets:315,281,1080,1080
M_weaponB
bounds:473,775,319,183
offsets:574,286,1080,1080
shadow
bounds:473,724,317,49
offsets:379,116,1080,1080
Binary file not shown.

After

Width:  |  Height:  |  Size: 392 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://dswm2ulnihfje"
path="res://.godot/imported/orc_combat.png-b58ac8c6ee574646fab4e96167a2adec.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://characters/orc/spine/orc_combat.png"
dest_files=["res://.godot/imported/orc_combat.png-b58ac8c6ee574646fab4e96167a2adec.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.
+48
View File
@@ -0,0 +1,48 @@
orc_dead.png
size:552,552
filter:Linear,Linear
M_arm
bounds:310,206,87,182
offsets:582,226,1080,1080
M_armclothA1
bounds:310,390,119,160
offsets:403,135,1080,1080
M_armclothA2
bounds:399,211,72,75
offsets:439,137,1080,1080
M_armclothB1
bounds:431,396,119,154
offsets:587,145,1080,1080
M_body
bounds:2,157,306,393
offsets:402,106,1080,1080
M_bodyclothA1
bounds:505,94,21,32
offsets:575,339,1080,1080
M_bodyclothA2
bounds:2,2,130,98
offsets:509,349,1080,1080
M_bodyclothB1
bounds:399,288,139,100
offsets:485,178,1080,1080
M_bodyclothB2
bounds:310,67,131,137
offsets:478,119,1080,1080
M_eye
bounds:473,242,70,44
offsets:582,409,1080,1080
M_headA2
bounds:443,87,60,39
offsets:568,388,1080,1080
M_headB1_L
bounds:266,74,39,26
offsets:556,464,1080,1080
M_legclothA2
bounds:443,128,86,81
offsets:385,105,1080,1080
M_legclothB2
bounds:134,26,130,74
offsets:531,123,1080,1080
shadow
bounds:2,102,306,53
offsets:384,113,1080,1080
Binary file not shown.

After

Width:  |  Height:  |  Size: 123 KiB

+40
View File
@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://htao1typ1eeg"
path="res://.godot/imported/orc_dead.png-956ad7e19875f54eccd47c4b285d7d75.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://characters/orc/spine/orc_dead.png"
dest_files=["res://.godot/imported/orc_dead.png-956ad7e19875f54eccd47c4b285d7d75.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.
+9
View File
@@ -0,0 +1,9 @@
orc_fetus.png
size:88,56
filter:Linear,Linear
BabyA_orc
bounds:2,2,48,51
offsets:514,169,1080,1080
BabyB_orc
bounds:52,5,31,48
offsets:512,186,1080,1080
Binary file not shown.

After

Width:  |  Height:  |  Size: 4.4 KiB

+40
View File
@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bdrm1vkp3yaya"
path="res://.godot/imported/orc_fetus.png-f964755db9ba7cb5b64d033d837458bc.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://characters/orc/spine/orc_fetus.png"
dest_files=["res://.godot/imported/orc_fetus.png-f964755db9ba7cb5b64d033d837458bc.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.
@@ -0,0 +1,6 @@
orc_fetus_body.png
size:36,52
filter:Linear,Linear
BabyB_orc
bounds:2,2,31,48
offsets:512,186,1080,1080
Binary file not shown.

After

Width:  |  Height:  |  Size: 1.9 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b0un01k3lhqto"
path="res://.godot/imported/orc_fetus_body.png-e416cb8a022fccbbc564e697a635cf27.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://characters/orc/spine/orc_fetus_body.png"
dest_files=["res://.godot/imported/orc_fetus_body.png-e416cb8a022fccbbc564e697a635cf27.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.
@@ -0,0 +1,6 @@
orc_fetus_head.png
size:52,56
filter:Linear,Linear
BabyA_orc
bounds:2,2,45,51
offsets:514,171,1080,1080
Binary file not shown.

After

Width:  |  Height:  |  Size: 2.6 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cpn21kg41byqa"
path="res://.godot/imported/orc_fetus_head.png-010afe30baabde192b4002d28facf52e.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://characters/orc/spine/orc_fetus_head.png"
dest_files=["res://.godot/imported/orc_fetus_head.png-010afe30baabde192b4002d28facf52e.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.
@@ -0,0 +1,25 @@
orc_portrait_combat.png
size:232,232
filter:Linear,Linear
M_armB1
bounds:120,30,30,35
M_bodyA
bounds:2,22,116,35
offsets:0,0,116,36
M_bodyB
bounds:2,155,116,73
M_bodyclothA2
bounds:115,111,112,42
M_eye
bounds:152,18,52,20
M_headA1
bounds:115,67,85,42
M_headA2
bounds:152,40,57,25
M_headB1
bounds:2,59,111,94
M_headB1_L
bounds:202,79,26,30
offsets:0,1,27,32
M_headB2
bounds:120,215,41,13
Binary file not shown.

After

Width:  |  Height:  |  Size: 20 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://s14g4rcrqmy6"
path="res://.godot/imported/orc_portrait_combat.png-aaa0396d65428aae66e22980157e0c1c.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://characters/orc/spine/orc_portrait_combat.png"
dest_files=["res://.godot/imported/orc_portrait_combat.png-aaa0396d65428aae66e22980157e0c1c.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.
@@ -0,0 +1,23 @@
orc_portrait_stand.png
size:212,212
filter:Linear,Linear
M_armB
bounds:120,80,30,35
M_bodyA
bounds:2,2,116,35
offsets:0,0,116,36
M_bodyB
bounds:2,39,116,73
M_eye
bounds:115,117,52,20
M_headA1
bounds:115,166,85,42
M_headA2
bounds:115,139,57,25
M_headB1
bounds:2,114,111,94
M_headB1_L
bounds:120,48,26,30
offsets:0,1,27,32
M_headB2
bounds:120,33,41,13
Binary file not shown.

After

Width:  |  Height:  |  Size: 18 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://w0v4xh1p07le"
path="res://.godot/imported/orc_portrait_stand.png-97f4a06c03bf916f604c05ecfcae1642.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://characters/orc/spine/orc_portrait_stand.png"
dest_files=["res://.godot/imported/orc_portrait_stand.png-97f4a06c03bf916f604c05ecfcae1642.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.
+66
View File
@@ -0,0 +1,66 @@
orc_stand.png
size:600,600
filter:Linear,Linear
M_armA
bounds:206,302,147,296
offsets:355,342,1080,1080
M_armA_L
bounds:485,55,42,50
offsets:396,570,1080,1080
M_armB
bounds:355,320,133,278
offsets:586,348,1080,1080
M_bodyA
bounds:323,107,181,138
offsets:463,494,1080,1080
M_bodyB
bounds:2,272,202,326
offsets:435,338,1080,1080
M_dickA
bounds:529,78,47,37
offsets:585,380,1080,1080
M_dickB
bounds:506,117,86,52
offsets:538,363,1080,1080
M_dickC
bounds:506,171,74,74
offsets:503,310,1080,1080
M_eye
bounds:529,53,55,23
offsets:557,662,1080,1080
M_headA1
bounds:398,271,88,47
offsets:526,609,1080,1080
M_headA2
bounds:206,272,60,28
offsets:551,635,1080,1080
M_headB1
bounds:323,7,119,98
offsets:500,630,1080,1080
M_headB1_L
bounds:444,2,28,31
offsets:517,688,1080,1080
M_headB2
bounds:2,5,45,17
offsets:559,642,1080,1080
M_legA1
bounds:490,247,97,177
offsets:389,127,1080,1080
M_legA2
bounds:198,84,123,186
offsets:399,251,1080,1080
M_legB1
bounds:490,426,107,172
offsets:598,133,1080,1080
M_legB2
bounds:2,77,194,193
offsets:518,247,1080,1080
M_semenA_1
bounds:323,247,73,53
offsets:553,363,1080,1080
M_semenB_1
bounds:444,35,39,70
offsets:525,323,1080,1080
shadow
bounds:2,24,313,51
offsets:388,115,1080,1080
Binary file not shown.

After

Width:  |  Height:  |  Size: 127 KiB

+40
View File
@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cuah73kvsshku"
path="res://.godot/imported/orc_stand.png-2e6fe33cf9dc77a48e284a217b62265d.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://characters/orc/spine/orc_stand.png"
dest_files=["res://.godot/imported/orc_stand.png-2e6fe33cf9dc77a48e284a217b62265d.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.
@@ -0,0 +1,9 @@
orc_suckle_left.png
size:52,88
filter:Linear,Linear
B_bodyB_orc
bounds:2,2,47,33
offsets:572,240,1080,1080
B_headB_orc
bounds:2,37,47,47
offsets:586,253,1080,1080
Binary file not shown.

After

Width:  |  Height:  |  Size: 4.0 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://ddrgppc4cr470"
path="res://.godot/imported/orc_suckle_left.png-0d135225f26656443c6ef2160f1f5694.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://characters/orc/spine/orc_suckle_left.png"
dest_files=["res://.godot/imported/orc_suckle_left.png-0d135225f26656443c6ef2160f1f5694.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.
@@ -0,0 +1,6 @@
orc_suckle_left_body.png
size:52,40
filter:Linear,Linear
B_bodyB_orc
bounds:2,2,47,33
offsets:572,240,1080,1080
Binary file not shown.

After

Width:  |  Height:  |  Size: 1.7 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://b2qj7ogsvu1v4"
path="res://.godot/imported/orc_suckle_left_body.png-6ba77cbe452e022b0b0396b23f551eb5.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://characters/orc/spine/orc_suckle_left_body.png"
dest_files=["res://.godot/imported/orc_suckle_left_body.png-6ba77cbe452e022b0b0396b23f551eb5.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.
@@ -0,0 +1,6 @@
orc_suckle_left_head.png
size:52,52
filter:Linear,Linear
B_headB_orc
bounds:2,2,47,47
offsets:586,253,1080,1080
Binary file not shown.

After

Width:  |  Height:  |  Size: 2.5 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cliqrftgicifk"
path="res://.godot/imported/orc_suckle_left_head.png-77dcb9c28a61c0509f619fff888ea481.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://characters/orc/spine/orc_suckle_left_head.png"
dest_files=["res://.godot/imported/orc_suckle_left_head.png-77dcb9c28a61c0509f619fff888ea481.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.
@@ -0,0 +1,9 @@
orc_suckle_right.png
size:60,92
filter:Linear,Linear
B_bodyA_orc
bounds:2,2,53,33
offsets:515,232,1080,1080
B_headA_orc
bounds:2,37,48,52
offsets:517,241,1080,1080
Binary file not shown.

After

Width:  |  Height:  |  Size: 3.9 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://cnoxh78528sn3"
path="res://.godot/imported/orc_suckle_right.png-37bc1c71ca07f69d8e6131644296ed0b.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://characters/orc/spine/orc_suckle_right.png"
dest_files=["res://.godot/imported/orc_suckle_right.png-37bc1c71ca07f69d8e6131644296ed0b.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
Binary file not shown.
@@ -0,0 +1,6 @@
orc_suckle_right_body.png
size:60,40
filter:Linear,Linear
B_bodyA_orc
bounds:2,2,53,33
offsets:515,232,1080,1080
Binary file not shown.

After

Width:  |  Height:  |  Size: 2.1 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://ccb6oja5ffdvy"
path="res://.godot/imported/orc_suckle_right_body.png-8b7567a822dae9bfb1e11fca81a982dd.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://characters/orc/spine/orc_suckle_right_body.png"
dest_files=["res://.godot/imported/orc_suckle_right_body.png-8b7567a822dae9bfb1e11fca81a982dd.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1
@@ -0,0 +1,6 @@
orc_suckle_right_head.png
size:64,64
filter:Linear,Linear
B_headA_orc
bounds:2,2,45,49
offsets:520,242,1080,1080
Binary file not shown.

After

Width:  |  Height:  |  Size: 1.9 KiB

@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://bobf1w6bfn2mr"
path="res://.godot/imported/orc_suckle_right_head.png-a1eb6dce7465622a7d999e94d7c8c53e.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://characters/orc/spine/orc_suckle_right_head.png"
dest_files=["res://.godot/imported/orc_suckle_right_head.png-a1eb6dce7465622a7d999e94d7c8c53e.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1