ProjectRR — нативный прототип на ассетах ProjectR
- Все 189 скелетов Spine сконвертированы в нативные Godot Skeleton2D (.tscn), без Spine в рантайме - Меню + сцены: подземелье (карта комнат), просмотр спрайтов, нативные анимации - Кастомизация цвета (кожа/волосы/глаза) через шейдер - Вытащенные текстуры/UI/шрифты + нарезка спрайтов из атласа - Датасет комнат для LoRA, офлайн-инструменты конвертации в tools/ Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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player1_stand.png
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size:544,544
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filter:Linear,Linear
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P_armA2
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bounds:2,5,68,207
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offsets:555,384,1080,1080
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P_armB1
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bounds:494,359,28,43
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offsets:459,449,1080,1080
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P_armB2
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bounds:494,476,48,66
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offsets:432,457,1080,1080
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P_armB3
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bounds:72,6,100,93
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offsets:432,494,1080,1080
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P_bodyA
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bounds:378,309,114,233
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offsets:468,392,1080,1080
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P_bodyclothA
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bounds:378,219,153,88
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offsets:452,370,1080,1080
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P_bodyclothB
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bounds:203,159,105,70
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offsets:469,379,1080,1080
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P_dickA
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bounds:228,39,32,27
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offsets:439,412,1080,1080
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P_dickB
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bounds:372,174,76,43
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offsets:443,394,1080,1080
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P_dickC
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bounds:228,68,43,40
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offsets:494,367,1080,1080
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P_faceA
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bounds:98,216,19,6
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offsets:514,607,1080,1080
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P_hairA
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bounds:310,168,60,67
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offsets:493,616,1080,1080
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P_hairB
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bounds:174,27,52,72
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offsets:527,610,1080,1080
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P_hairC
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bounds:494,404,28,70
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offsets:478,607,1080,1080
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P_hairD
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bounds:72,101,101,111
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offsets:490,581,1080,1080
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P_headA
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bounds:450,143,77,74
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offsets:494,591,1080,1080
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P_legA1
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bounds:2,214,94,328
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offsets:521,123,1080,1080
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P_legB1
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bounds:203,231,93,311
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offsets:437,142,1080,1080
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P_legclothA
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bounds:98,224,103,318
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offsets:521,132,1080,1080
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P_legclothB
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bounds:298,237,78,305
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offsets:452,145,1080,1080
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shadow
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bounds:175,110,254,47
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offsets:413,116,1080,1080
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