ProjectRR — нативный прототип на ассетах ProjectR
- Все 189 скелетов Spine сконвертированы в нативные Godot Skeleton2D (.tscn), без Spine в рантайме - Меню + сцены: подземелье (карта комнат), просмотр спрайтов, нативные анимации - Кастомизация цвета (кожа/волосы/глаза) через шейдер - Вытащенные текстуры/UI/шрифты + нарезка спрайтов из атласа - Датасет комнат для LoRA, офлайн-инструменты конвертации в tools/ Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
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[node name="C_headclothA" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=2112714733]
|
||||
z_index = 22
|
||||
texture = ExtResource("1_mmg21")
|
||||
skeleton = NodePath("..")
|
||||
polygon = PackedVector2Array(28.03503, -14.27972, 28.177671, -22.63879, -21.114319, -31.32465, -29.10403, 1.85388, -26.82581, 2.59308)
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||||
uv = PackedVector2Array(329.03497, 166.27963, 329.17764, 174.6387, 279.88565, 183.32458, 271.89597, 150.1461, 274.17416, 149.4069)
|
||||
polygons = [PackedInt32Array(2, 4, 0), PackedInt32Array(2, 0, 1), PackedInt32Array(3, 4, 2)]
|
||||
bones = ["root", PackedFloat32Array(1, 1, 1, 1, 1)]
|
||||
|
||||
[node name="C_bodyclothA2_#05" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1305065441]
|
||||
modulate = Color(0.49019608, 0.43137255, 0.4, 1)
|
||||
z_index = 23
|
||||
texture = ExtResource("1_mmg21")
|
||||
skeleton = NodePath("..")
|
||||
polygon = PackedVector2Array(22.000181, -62.0932, -28.239199, -41.99359, -28.08078, -14.94427, 24.489073, -22.54083)
|
||||
uv = PackedVector2Array(228.00014, 234.09306, 177.76077, 213.99352, 177.91919, 186.94421, 230.48906, 194.54076)
|
||||
polygons = [PackedInt32Array(1, 2, 3), PackedInt32Array(0, 1, 3)]
|
||||
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]
|
||||
|
||||
[node name="C_bodyclothA1_#06" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=634427087]
|
||||
modulate = Color(0.9254902, 0.70980394, 0.4117647, 1)
|
||||
z_index = 24
|
||||
texture = ExtResource("1_mmg21")
|
||||
skeleton = NodePath("..")
|
||||
polygon = PackedVector2Array(30.681032, -42.98309, 47.906013, -76.06421, 12.334593, -76.00262, -3.4901679, -50.58051, 11.504522, -48.86755)
|
||||
uv = PackedVector2Array(161.68102, 61.98315, 178.90602, 95.064255, 143.33456, 95.00266, 127.50982, 69.58057, 142.50447, 67.86756)
|
||||
polygons = [PackedInt32Array(2, 4, 0), PackedInt32Array(3, 4, 2), PackedInt32Array(2, 0, 1)]
|
||||
bones = ["root", PackedFloat32Array(1, 1, 1, 1, 1)]
|
||||
|
||||
[node name="C_hairA2_hairfront$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=113697191]
|
||||
modulate = Color(0.49019608, 0.34509805, 0.27450982, 1)
|
||||
z_index = 25
|
||||
texture = ExtResource("1_mmg21")
|
||||
skeleton = NodePath("..")
|
||||
polygon = PackedVector2Array(-7.940121, 24.07208, -28.496338, -30.15695, -51.2583, -30.0368, -53.78525, 1.46991, -6.714482, 44.11597)
|
||||
uv = PackedVector2Array(173.06067, 201.92786, 152.50435, 256.1568, 129.74243, 256.03662, 127.21548, 224.52997, 174.28632, 181.88393)
|
||||
polygons = [PackedInt32Array(0, 3, 4), PackedInt32Array(1, 2, 3), PackedInt32Array(0, 1, 3)]
|
||||
bones = ["root", PackedFloat32Array(1, 1, 1, 1, 1)]
|
||||
|
||||
[node name="C_hairA1_hairfront$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=149903533]
|
||||
modulate = Color(0.49019608, 0.34509805, 0.27450982, 1)
|
||||
z_index = 26
|
||||
texture = ExtResource("1_mmg21")
|
||||
skeleton = NodePath("..")
|
||||
polygon = PackedVector2Array(23.158688, 53.40656, 6.1649218, -42.0766, -53.518066, -86.36145, -50.442375, -79.12262, -31.963291, 27.95093, -9.930663, 55.79803)
|
||||
uv = PackedVector2Array(79.15871, 90.59347, 62.164944, 186.07658, 2.4819336, 230.36139, 5.5576344, 223.12256, 24.036713, 116.048996, 46.069313, 88.20191)
|
||||
polygons = [PackedInt32Array(0, 4, 5), PackedInt32Array(1, 4, 0), PackedInt32Array(3, 4, 1), PackedInt32Array(2, 3, 1)]
|
||||
bones = ["root", PackedFloat32Array(1, 1, 1, 1, 1, 1)]
|
||||
|
||||
[node name="C_eyeA1_#01" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1622199255]
|
||||
modulate = Color(0.9411765, 0.5176471, 0.30980393, 1)
|
||||
z_index = 27
|
||||
texture = ExtResource("1_mmg21")
|
||||
skeleton = NodePath("..")
|
||||
polygon = PackedVector2Array(37.03918, 4.71179, 44.05725, 10.34851, 23.77374, -6.30414, -11.99048, -4.61188, -26.29456, 10.67755)
|
||||
uv = PackedVector2Array(335.03915, 135.28828, 342.05725, 129.65146, 321.7737, 146.30414, 286.00952, 144.61194, 271.70547, 129.32245)
|
||||
polygons = [PackedInt32Array(3, 4, 0), PackedInt32Array(2, 3, 0), PackedInt32Array(2, 0, 1)]
|
||||
bones = ["root", PackedFloat32Array(1, 1, 1, 1, 1)]
|
||||
|
||||
[node name="C_faceA1" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1572657554]
|
||||
z_index = 28
|
||||
texture = ExtResource("1_mmg21")
|
||||
skeleton = NodePath("..")
|
||||
polygon = PackedVector2Array(32.47205, 12.80658, 22.94513, 7.50946, 8.06006, 8.92798, -7.9673505, 16.33197, -8.294921, 18.48822)
|
||||
uv = PackedVector2Array(251.47206, 72.19331, 241.94511, 77.49049, 227.06009, 76.071945, 211.03264, 68.667915, 210.70506, 66.51175)
|
||||
polygons = [PackedInt32Array(4, 2, 3), PackedInt32Array(0, 2, 4), PackedInt32Array(1, 2, 0)]
|
||||
bones = ["root", PackedFloat32Array(1, 1, 1, 1, 1)]
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=580105974]
|
||||
root_node = NodePath("../SpineRoot/Skeleton2D")
|
||||
libraries/ = SubResource("AnimationLibrary_lk8qb")
|
||||
Reference in New Issue
Block a user