ProjectRR — нативный прототип на ассетах ProjectR

- Все 189 скелетов Spine сконвертированы в нативные Godot Skeleton2D (.tscn), без Spine в рантайме
- Меню + сцены: подземелье (карта комнат), просмотр спрайтов, нативные анимации
- Кастомизация цвета (кожа/волосы/глаза) через шейдер
- Вытащенные текстуры/UI/шрифты + нарезка спрайтов из атласа
- Датасет комнат для LoRA, офлайн-инструменты конвертации в tools/

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Leonid Pershin
2026-08-03 16:29:21 +03:00
co-authored by Claude Opus 4.8
commit 04cf5f90b0
2193 changed files with 360105 additions and 0 deletions
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{
"Id": "Shortstack",
"Name": "#Shortstack",
"Figure": "Shortstack",
"Gene": "Shortstack",
"Type": "Monmusu",
"Gender": "Female",
"Race": "Shortstack",
"Priority": [0, 5, 4],
"FilterPriority": [151],
"ConceptionRate": [75],
"BabyGrowthTime": [60],
"FetalGrowthTime": [180],
"Health": [35],
"Damage": [14],
"CriticalHtiChance": [25],
"CriticalHtiMultiplier": [190],
"KnockbackStability": [25],
"KnockbackDistance": [130],
"Defense": [3],
"WalkingSpeed": [200],
"WalkingSpeedMultiplier": [1],
"AttackSpeedMultiplier": [1],
"RangeAngle": [30, -30],
"Size": [1, 0.5],
"Deployment": [3, 1],
"Script": "CharacterScripts.Shortstack",
"ScriptCombat1": "CharacterBehaviourScripts.Hold",
"ScriptCombat2": "CharacterBehaviourScripts.Forward",
"ScriptCombat3": "CharacterBehaviourScripts.Forward",
"Skill": [
{
"Hide": true,
"HitType": "Projectile:ShortstackArrow",
"State": "Attack",
"Range": [18],
},
{
"Name": "#SkillNameShortstack",
"Text": "#SkillTextShortstack",
"HitType": "Projectile:ShortstackArrowSkill",
"State": "Skill",
"Range": [18],
"Cooldown": [15],
},
],
}