ProjectRR — нативный прототип на ассетах ProjectR
- Все 189 скелетов Spine сконвертированы в нативные Godot Skeleton2D (.tscn), без Spine в рантайме - Меню + сцены: подземелье (карта комнат), просмотр спрайтов, нативные анимации - Кастомизация цвета (кожа/волосы/глаза) через шейдер - Вытащенные текстуры/UI/шрифты + нарезка спрайтов из атласа - Датасет комнат для LoRA, офлайн-инструменты конвертации в tools/ Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,376 @@
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polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
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||||
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]
|
||||
|
||||
[node name="C_armB_#00" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=535010580]
|
||||
modulate = Color(1, 0.9411765, 0.9019608, 1)
|
||||
z_index = 27
|
||||
texture = ExtResource("1_u0f2b")
|
||||
skeleton = NodePath("..")
|
||||
polygon = PackedVector2Array(52, -41, 18.000002, -41, 18, -15, 52, -15)
|
||||
uv = PackedVector2Array(379, 229.99998, 345, 229.99998, 345, 204, 379, 204)
|
||||
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
|
||||
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]
|
||||
|
||||
[node name="C_hairD_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=355671082]
|
||||
modulate = Color(0.9647059, 0.91764706, 1, 1)
|
||||
z_index = 28
|
||||
texture = ExtResource("1_u0f2b")
|
||||
skeleton = NodePath("..")
|
||||
polygon = PackedVector2Array(-7.9999986, -29, -44, -29, -44.000004, 55, -8.000003, 55)
|
||||
uv = PackedVector2Array(357, 382, 321, 382, 321, 298, 357, 298)
|
||||
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
|
||||
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]
|
||||
|
||||
[node name="C_hairC_hairfront$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1717197497]
|
||||
modulate = Color(0.9647059, 0.91764706, 1, 1)
|
||||
z_index = 29
|
||||
texture = ExtResource("1_u0f2b")
|
||||
skeleton = NodePath("..")
|
||||
polygon = PackedVector2Array(35, 5, 20, 5, 19.999998, 55, 34.999996, 55)
|
||||
uv = PackedVector2Array(313, 156, 298, 156, 298, 106, 313, 106)
|
||||
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
|
||||
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]
|
||||
|
||||
[node name="C_hairB_hairfront$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=375328779]
|
||||
modulate = Color(0.9647059, 0.91764706, 1, 1)
|
||||
z_index = 30
|
||||
texture = ExtResource("1_u0f2b")
|
||||
skeleton = NodePath("..")
|
||||
polygon = PackedVector2Array(13.999999, 12, -24, 12, -24.000002, 60, 13.999997, 60)
|
||||
uv = PackedVector2Array(274, 78, 235.99998, 78, 235.99998, 30, 274, 30)
|
||||
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
|
||||
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]
|
||||
|
||||
[node name="C_hairA_hairfront$0_#02" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=2007733177]
|
||||
modulate = Color(0.9647059, 0.91764706, 1, 1)
|
||||
z_index = 31
|
||||
texture = ExtResource("1_u0f2b")
|
||||
skeleton = NodePath("..")
|
||||
polygon = PackedVector2Array(27, 14, 1.9999994, 14, 1.9999974, 60, 26.999998, 60)
|
||||
uv = PackedVector2Array(301, 78, 276, 78, 276, 32, 301, 32)
|
||||
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
|
||||
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]
|
||||
|
||||
[node name="C_eyeA_#01" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=2014878514]
|
||||
modulate = Color(0.36862746, 0.1764706, 0.50980395, 1)
|
||||
z_index = 32
|
||||
texture = ExtResource("1_u0f2b")
|
||||
skeleton = NodePath("..")
|
||||
polygon = PackedVector2Array(24, 8, -20, 8, -20.000002, 25, 23.999998, 25)
|
||||
uv = PackedVector2Array(359, 156, 315, 156, 315, 139, 359, 139)
|
||||
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
|
||||
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]
|
||||
|
||||
[node name="C_faceA" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1868717832]
|
||||
z_index = 33
|
||||
texture = ExtResource("1_u0f2b")
|
||||
skeleton = NodePath("..")
|
||||
polygon = PackedVector2Array(26, -5, -18, -5, -18.000002, 39, 25.999998, 39)
|
||||
uv = PackedVector2Array(296, 156, 252, 156, 252, 112, 296, 112)
|
||||
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
|
||||
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]
|
||||
|
||||
[node name="C_hairclothB_#06" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=289070389]
|
||||
z_index = 34
|
||||
texture = ExtResource("1_u0f2b")
|
||||
skeleton = NodePath("..")
|
||||
polygon = PackedVector2Array(35, 36, -32, 36, -32.000004, 62, 34.999996, 62)
|
||||
uv = PackedVector2Array(229.00002, 191, 162, 191, 162, 165, 229.00002, 165)
|
||||
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
|
||||
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]
|
||||
|
||||
[node name="C_hairclothA_#05" type="Polygon2D" parent="SpineRoot/Skeleton2D" unique_id=1969656560]
|
||||
modulate = Color(0.26666668, 0.22745098, 0.3019608, 1)
|
||||
z_index = 35
|
||||
texture = ExtResource("1_u0f2b")
|
||||
skeleton = NodePath("..")
|
||||
polygon = PackedVector2Array(7.000001, -25, -58, -25, -58.000004, 63, 6.999997, 63)
|
||||
uv = PackedVector2Array(160, 240, 95, 240, 95, 152, 160, 152)
|
||||
polygons = [PackedInt32Array(0, 1, 2), PackedInt32Array(2, 3, 0)]
|
||||
bones = ["root", PackedFloat32Array(1, 1, 1, 1)]
|
||||
|
||||
[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=244877749]
|
||||
root_node = NodePath("../SpineRoot/Skeleton2D")
|
||||
libraries/ = SubResource("AnimationLibrary_ndmth")
|
||||
Reference in New Issue
Block a user